Assassin’s Creed creative director Patrice Désilets claims to have been fired by Ubisoft. Ubisoft confirmed the departure of Désilets yesterday (7th May), saying that he left following the breakdown of “good faith” discussions.
“Unfortunately, since the acquisition, the good faith discussions between Patrice and Ubisoft aimed at aligning Patrice’s and the studio’s visions have been inconclusive. As a result, Patrice has left the studio,” reads an Ubisoft statement.
However, in a statement to Polygon, the game designer, who rejoined Ubisoft following the acquisition of THQ Montreal, said that he was terminated and “unceremoniously escorted out of the building by two guards”.
“Contrary to any statements made earlier today, this morning I was terminated by Ubisoft,” Desilets claims.
“I was notified of this termination in person, handed a termination notice, and was unceremoniously escorted out of the building by two guards without being able to say goodbye to my team or collect my personal belongings.
“This was not my decision. Ubisoft’s actions are baseless and without merit. I intend to fight Ubisoft vigorously for my rights, for my team and for my game.”
The studio is believed to be working on 1666 and Underdog.
Patrice Desilets worked as creative director on Assassin’s Creed and Assassin’s Creed 2, before joining THQ Montreal in a similar position in May, 2011. He was at the centre of an unsuccessful talent-poaching lawsuit filed on behalf of Ubisoft later that year.