Tags Posts tagged with "EA"


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In a first of its kind digital and in-store activity, Electronic Arts Inc. UK and GAME, the UK’s largest video games retailer have today launched a one-week Evidence Sweep taking place in each of their 321 stores nationwide.


Bringing to life the Scanner from the Battlefield Hardline single player campaign with the GAME Scan It! app, wannabe Detectives that head in-store are able to unlock 1,000 reward points, claim a free Battlefield Hardline t-shirt and enter to win the chance to lead their crew in the upcoming Battlefield Hardline: Live.

battlefield hardline

The 10 steps for customers to fulfil their duties in the Evidence Sweep are as follows:

  1. Find and visit your nearest GAME store
  2. Connect to GAME’s free in-store Wi-Fi
  3. Download the GAME mobile app
  4. Select the Scan It! functionality
  5. Sweep store for Evidence
  6. Once found, equip the Scanner and scan the Evidence
  7. Watch the Battlefield Hardline: Live – GET A PIECE OF THE ACTION video on their phone
  8. Pre-order Battlefield Hardline
  9. Pick up your free Battlefield Hardline t-shirt*
  10. Purchase Battlefield Hardline and receive your 1,000 GAME reward points

Fred Prego, Marketing Director at GAME said: “We are delighted to be teaming up with EA to bring Battlefield Hardline to life for our customers in a really unique way. We know that like us, our customers want to turn everything into a game so we’re glad to bring this to the shopping experience. By using our Scan It! app, customers can scan the store for evidence, unlock Reward points and get their hands on lots of great Battlefield Hardline merchandise. This unique challenge will offers a great incentive for customers to get involved and is something you won’t find anywhere else on the market.”

Battlefield Hardline will be available Friday 20th March 2015 in the UK on Origin for PC, PlayStation 4, PlayStation 3, Xbox One and Xbox 360.

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Today EA launched Battlefield Hardline: Live (#BFHardlineLive), a competition giving players the chance to lead their crew in a high adrenaline, high stakes experience that could see them win £10,000.


Players wanting to win a place to lead their crew in Battlefield Hardline: Live can enter now at www.battlefield.com/hardline/live . Those that win the opportunity to take part in Battlefield Hardline: Live against other crews will lead their chosen crew in to a murky world where deceit and destruction are all in a day’s work. Can crews get in, get the goods, then get out without being caught to pull off the perfect crime?

Theatre company differencEngine will be hosting Battlefield Hardline: Live at a secret Central London location for eight days from Wednesday 18th March 2015 until Wednesday 25th March 2015. It will be a one-hour controlled yet immersive experience with the winning crew leader claiming the £10,000 bounty but then facing a dilemma – keep it all or share with their crew?

Battlefield Hardline: Live draws inspiration from three of Battlefield Hardline’s new game modes – Heist, Blood Money and Rescue as well as the multiplayer maps Growhouse, The Block and Derailed.

Dan Sheridan (@EA_ActionMan), UK Social & Community Marketing Manager, said: “We hope our fans in the UK enjoy this real-world competition inspired by Battlefield Hardline. If I had some advice for crews taking part, I’d say focus on playing the objective (PTO), play as a team and define a winning strategy!”

Battlefield Hardline will be available Friday 20th March 2015 in the United Kingdom on Origin for PC, PlayStation 4, PlayStation 3, Xbox One, and Xbox 360.

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Today EA has confirmed the PC requirements for Battlefield Hardline PC in a post on Origin. In the Origin post EA noted that those using machines with 4GB of RAM or less may experience issues with the Battlefield Hardline open beta, as gameplay performance for lower-end PCs is still being optimised. EA suggested closing all other applications while playing the game.

battlefield hardline


  • OS: WINDOWS VISTA SP2 64-BIT (with KB971512 Update)
  • PROCESSOR: Athlon II / Phenom II 2.8 GHz, Intel Core i3 / i5 2.4GHz
  • GRAPHICS CARD: ATI Radeon HD 5770 (1GB), NVIDIA GeForce GTX 260 (896 MB)
  • DIRECTX 11

Now on to the recommended specifications.


  • OS: WINDOWS 8 64-BIT (with KB971512 Update)
  • GRAPHICS CARD: AMD Radeon R9 290, NVIDIA GeForce GTX 760
  • DIRECTX 11

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Today EA has revealed its upcoming beta for Battlefield Hardline will be available across all platforms the game will be available on, which means you have no reason not to check it out when it’s released. The only bit of information that was missing from their announcement was a firm release date, but today, EA has announced the title’s open beta will be taking place on 3rd February.


Between 3rd February and 8th February, PC, PlayStation 4, PlayStation 3, Xbox One, and Xbox 360 owners will be able to partake in the Battlefield Hardline beta.


The beta will feature the Bank Job map as criminals attempt to pull off a bank heist and secure their take of the rewards at drop off points within the map, all of this while law enforcement attempts to stop them.


In addition to Bank Job, players will also be able to another game mode, called Hacker. This game mode will allow one player on each side to be able to hack the battlefield in a number of ways, including hacking into security cameras, spotting enemies, and giving orders to teammates to attack or defend certain points.

The beta will allow players to rank up through online multiplayer, which will reward them with new weapons, vehicles, gadgets, and gear. Some of the unlockable gear will give players an upper hand as they can use faster getaway methods, such as the zipline or use of muscle cars, or take down enemies in a non-lethal way.

Battlefield Hardline will be available at retail on 17th March (North America) Europe on the 19th March and UK on the 20th March.

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Today sees the launch of a new community show hosted by EA’s Dan Sheridan AKA @EA_ActionMan and special guests. Battlefield Weekly will live stream on Twitch (http://www.twitch.tv/ea_actionman) each Wednesday, between 6pm and 10pm GMT, for the next 10 weeks and will feature all the latest intel from the Battlefield and classic gameplay on PC, PlayStation 4 and Xbox One.

battlefield hardline

Battlefield players can sign up in advance each week at http://bit.ly/bfweekly for one of 60 spaces per platform that will be available for the live stream. Everyone who signs up will also have the chance to win Battlefield-themed prizes.

Week 1 (Wednesday, 14th January) will see David Sirland join the live stream from DICE LA for a Q&A and prizes will include:

  • 1 x Razer Leviathan
  • 1 x XFX R9 290X GFX Card
  • 1 x Xbox One Green Camo Controller
  • 1 x Xbox One Green Camo Headset
  • 1 x PlayStation TV
  • 1 x Battlefield 4 Gunnar Gaming Glasses
  • 20 x 1 month codes for EA Access
  • Battlefield 4 Hoodies…and more!

To join the conversation on Battlefield, visit www.facebook.com/battlefield or follow Battlefield on Twitter at www.twitter.com/battlefield.

Coming 20th March  in the United Kingdom, Battlefield Hardline will be available for the PlayStation 4, Xbox One, , PC via Origin, the PlayStation 3, and the Xbox 360

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Live out your cops and criminal fantasy in Battlefield Hardline, watch the new Battlefield Hardline: Karma Gameplay Trailer.

The new trailer furthers the atmosphere of the 1980s/90s crime drama, right down to the over-the-top dialogue. It also shows some new tools of the trade, including the zipline, SWAT tools, and grappling hooks. It also offers a glimpse at non-lethal takedowns, which will be used to detain and interrogate suspects.

Battlefield Hardline will be available in the United Kingdom on 20th March, 2015 for the PlayStation 4, Xbox One, PC via Origin, the PlayStation 3, and the Xbox 360.

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Get ready for a piece of the action in Battlefield Hardline where you choose to be the law or break the law in this fresh, new take on Battlefield. Inspired by great TV crime dramas.

Hardline delivers a gripping single player campaign filled with player choice and exciting new innovations in multiplayer with maps and modes set against the war on crime.

To be released on Playstation 4, Playstation 3, Xbox One, Xbox 360 and PC on 20th March 2015 (17th March in US)

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Visceral Games, and KIDinaKORNER / Interscope Records, today announced a partnership with hit musician, Jamie N Commons, to deliver his newest single “Karma” exclusively for Battlefield Hardline. The song will serve as the game’s theme music, setting the stage as gamers engross themselves on one side of the law or the other. This cops-vs-criminals fantasy first person shooter (FPS) combines an emotionally-driven single player story inspired by popular TV crime dramas and an all-out-war multiplayer on the streets of Los Angeles and Miami to deliver the most complete FPS on the market today.

battlefield hardline

“The music, and moreover the audio help create that emotional experience you want gamers to feel as they play in the world we’ve built for them,” said Steve Papoutsis, VP and General Manager of Visceral Games and Executive Producer of Battlefield Hardline. “With ‘Karma’, Jamie captured that gritty cop and criminals tone that defines Hardline, where not everyone is good and not everyone is bad, toeing that fine line of the law.”

Jamie, the artist behind the immensely popular tracks, “Jungle” and “Rumble and Sway”, wrote “Karma” exclusively for Battlefield Hardline with Alex Da Kid, acclaimed producer and Head of KIDinaKORNER. Jamie will be performing the song for the first time tonight at the Game Awards 2014 in Las Vegas in front of the live audience and to viewers watching from around the world. Tune in starting at 2am GMT tonight at http://thegameawards.com/watch-live/.

“I have been a longtime gamer and I could not pass up the opportunity to be involved with a franchise I respect as much as Battlefield,” said Jamie N Commons. “Earlier this year ‘Jungle’ was featured in the first Battlefield Hardline trailer, which was a total thrill. ‘Karma,’ however, was written specifically with the game in mind. The deep melodic beats and lyrics help express the game’s theme where actions have consequences, but sometimes those consequences come back full circle. I think gamers are going to love it.”

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EA recently invited us to play some of the single player campaign for Battlefield Hardline.


Back at E3 2014, EA announced Battlefield Hardline. This time, instead of being a military shooter, it was all about cops and robbers. They then proceeded to show off some multiplayer content, and offer people the chance to play multiplayer. But at the time they were being very quiet about the single player campaign, until now.

Developed by Visceral Games (of Dead Space 3 fame) Battlefield Hardline sees you playing Nick Mendoza, a cop on the streets on Miami trying to stop the spread of a drug called Hotshot. Your partner is Detective Khai (who looks like and is voiced by Kelly Hu) and together you both go in search of Hotshot. This is basically the tutorial level of the game.

One new cool piece of tech is the police scanner, which enables you to highlight and identify criminals, track them, listen to their conversations from afar and to also examine evidence. Not bad for a smartphone app! Searching for and examining evidence is a crucial part of the game and you cannot continue through a level unless you have found the relevant evidence.

Unlike previous Battlefield games, you don’t have to go all out shooting everyone if you don’t want to. In fact, you are rewarded for what is referred to in the game as Non-Lethal takedowns. This includes knocking out the bad guys and even using your Taser on them. You also have the ability to flash your badge and shout freeze, which results in most criminals dropping their guns and putting their hands up. But don’t be fooled, because you need to keep your gun trained on them until you have cuffed them, otherwise they will go for their guns and start shooting. The way to do handle these situations is to keep sweeping your gun between the criminals in front of you. You see a red bar indicating a threat and when you sweep your gun in that direction the threat disappears. Then you just take them down and cuff them.


Once I finished the first level we quickly jumped to the 9th level which takes place sometime after the events of the 1st level – EA have asked me not to spoil the story by revealing what happened, so let’s just say that Nick and Khai are no longer cops. This level sees us trying to gain access to a building in order to break into a vault. This building is heavily, and I do mean heavily guarded and this is where another of Hardlines new features comes into play – the ability to use multiple different ways to achieve your goal. In this case, to enter the building. You could go in the front all guns blazing, or you could sneak around the back, or why not do what I did and go across the street to the parking garage and zip line your way in? There are multiple different choices and it’s entirely up to you which one to take. The outcome may be the same but it gives you a choice.

Once inside my team had to fight their way through to the vault, and as usual it doesn’t go according to the plan. Here’s where the ability to choose different types of weapons, including trip mines comes in very handy. You get a few moments to place some traps before the next wave comes in and you have to fight to survive.

Without giving to much away the level ends with you having to escape the police – and there is a very funny moment when you crash through a window into a room full of cops and you quickly flash your badge and shout freeze (you may not be a cop anymore but you kept your badge) – and the expressions on the faces of the cops is priceless. It’s one of those blink and you miss it moments but it’s the sort of scene you would see in a buddy cop movie.

I really enjoyed my time with Battlefield Hardline and I can’t wait to play some more.

In the video below, we have around 5 minutes of gameplay from levels 1 and 9 – and don’t worry, we won’t spoil any of the story by telling you what happens between those levels, or really why we are doing what we are doing in level 9:

Battlefield Hardline will be released in March 2015.

What do you think of Battlefield Hardline? Let us know by leaving a comment below.

If there’s one thing Bioware are known for, it’s depth. Whether it be the usual intense amount of character customisation, the myriad of gameplay content or the relationships between characters in your party, it’s rare to be disappointed. After taking the series in a new direction with the divisive Dragon Age 2, can they please everybody this time around with Inquisition?

Upon starting a new game, you’ll be prompted to either import decisions you may have made on the ‘Dragon Age Keep’ website, or start up a new land with all major decisions from the previous games arbitrarily made for you. After this, its decision time already as you’ll be made to make a fairly important choice regarding your class. With two rogues, two warriors and a mage to choose from, making a decision is difficult, as certain weapon types, armours and skills are restricted by class. Warriors can only wield either a short-handed weapon and shield or a two handed implement of death. Rouges, no matter which variant you opt for, can only equip either daggers (with the possibility of dual wielding them) or a bow; whilst the mages opt for staffs and staves.

If you’re ever a little disheartened by your characters aesthetic customisation in RPG’s of late, be belated no more as Inquisition features more sliders than you could ever wish for!  You can create any kind of monstrosity you desire, fairly easily as it turns out, but it’s worth making them look at least vaguely acceptable due to the fact you’ll be staring at them for the best part of 80 hours.

The environments often look this good

Once you’ve spent an inordinately large amount of time making your (anti)hero look just right, it’s about time to feel overwhelmed and bewildered in the vast sweeping spaces of Inquisition’s open world areas. Starting off ruddy mysteriously, you’re quickly accosted, accused and deemed untrustworthy several times over by various different people, all within five minutes. Fortunately, the people of the realm respect gratuitous violence more than a few sweeping statements; letting you gain a little reputation and respect via helping slaughter a few enemies.

After completing a few main missions, the game opens up in such an immediate way, it’s genuinely daunting. Once you travel to the Hinterlands, you’re given free range of the area, letting you explore as far as you dare push the limits of your slowly accruing levels. It’s around this point you may wish for a little guidance or a few explanations regarding some base mechanics. A couple of useful pointers from me, being that you can fast travel to both the compass and tent-like icons on the map, once you’ve discovered them of course. Another, more fundamental mechanic being that there is no health regeneration outside of combat without using potions, save for a select few skills that rely upon killing enemies. Whilst the party’s health (and your potions) can be restocked at the aforementioned camps, it’s worth keeping an eye on your health at all times. You can revive your teammates if you’re out of medicinal supplies, but they’ll only come back with critical health; with often the best option being to run away like a ‘true hero’ and quickly get to a camp before getting overwhelmed.

Combat itself can be fairly straightforward or rather strategic depending on your use of the tactical view. In normal combat, you can hold R2 to continuously attack with your basic strike, whilst mixing it up with special, stamina/mana attacks you’ve acquired through levelling up. Whilst you can, to an extent, utilise positioning aspects to flank, gain height advantages and generally ‘outwit’ the enemy simply by manoeuvring your character during battle, in some cases (especially on higher difficulties) you’ll want a little more control. A stab at the touch pad zooms out the camera to an overhead view and pauses combat, letting you get your bearings of the situation. Not only can it be easier to see exactly what’s going on, but specific instructions can be given to each and every party member including moving them to specific points, targeting preferred enemies and supporting other members should you see fit. Also adding another layer of control to your squad is a behavioural system nestled in the menus where you can decide whether they should conserve potions etc.

When things look a little bleak, try the tactical view

When you’re not either sneaking up on a bandit or getting walloped by a bear, you’ll likely be talking to some NPC or another, especially with there being so much potential dialogue on offer. Aside from the countless quests available, party members and key figures to chat with, lore and background codex entries are dotted about with reckless abandon in every area, rewarding you with slight amounts of XP upon picking them up. The blessed dialogue wheel thankfully returns, along with potentially helpful icons which represent what sort of tone you’ll be taking the conversation towards.

The sheer amount of content cannot be overstated enough; we’re talking Skyrim-esque levels here. The initially confusing ‘War Room’ will eventually allow you to unlock several enormous areas, each packed with quests, collectibles and secrets that’s guaranteed to put a smile on any true RPG fan’s face. In fact I was well over twenty five hours in before receiving the most lavishly satisfying homestead I’ve ever had the privilege to get lost in. Nine potential companions await your decision this time around, including some you may recognise from previous games. The majority of which can also be lost to reasons like betrayal and arguments, so play nice if you want to keep your happy family! An entire crafting system awaits your attention, requiring you to collect schematics and harvest until you’re sick of picking Elfroot. Another nice feature being that for the first time in the series, you can now ride mounts too, varying from the classic ‘horse’ design to horned stallions befitting of such a world. The list of content honestly goes on and on; you’ll constantly be finding new things to see and do, well after you’re tens of hours into the game.

As much as it pains me to say it, there are however some downsides to address. Firstly, equipping both yourself and your party is just plain fiddly. Not only can’t you compare currently equipped gear to the loot you find out in the wild, but when you do, you have to suffer through far too many unnecessary button presses. Combined with the fact you can’t use the D-Pad on any menu, save for cycling teammates, makes one of the most satisfying aspects to an RPG, simply a chore. For example, if you examine a piece of armour, compare it to your equipped character and then decide it might be better off on someone else, whilst switching characters, the cursor will often change to an entirely different piece of armour, further adding confusion.

I’m sure there’s a name for people who name their crossbows…

Another sore point can be the potentially frustrating traversal on some of the maps. Routes between points aren’t often clear, instead giving you the incentive to go for it ‘as the crow flies’. Often leading you towards a non-too steep mountain, there are often areas that look like goat paths that should be climbable, but aren’t. Whereas other times, you’ll be able to put that mountaineering course to good effect as you scale almost sheer cliff faces.

Gameplay aside, the presentation can vary wildly between truly impressive and a little meagre. The use of the Frostbite 3 engine brings environments to life with vivid colours and visually arresting expanses. Whereas at the other end of the spectrum, the character models and facial details seem lacking and look distinctly as though they belong on the PS3. The sound quality is consistently impressive however, with abundant touches such as caves altering the shaping of sounds and again, that’s not to mention the frankly ridiculous levels of spoken dialogue in the game.

Dragon Age: Inquisition is by far and away, one of the most comprehensive RPG’s of late, stacked with content, customisation and enough lore to fill a library; making it one for fans of the series to savour. For those not so well versed in either the genre or the backstory, prepare to encounter a steep learning curve. Sticking with it is highly recommended however, as aside from a few annoyances, there’s no better place to spend more than a few weekends, than in the company of Thedas and all its inhabitants.

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Today Electronic Arts has announced that Battlefield Hardline has finally has a new release date of 17th March, 2015 in North America and 19th March, 2015 in Europe with the UK with 20th March.

battlefield hardline

With this new release date coming just a few months after EA announced Visceral Games’ upcoming take on the Battlefield series was delayed to 2015. With the delay was in response to feedback it received from its beta.

In a crime drama filled single player story, Miami is embroiled in a drug war and Officer Nick Mendoza has just made Detective. Alongside his partner, veteran detective Khai Minh Dao, he follows the drug supply chain from the streets to the source. In a series of increasingly off-the-books cases the two detectives come to realise that power and corruption can affect both sides of the law.

In multiplayer, the world is simple. You’re on one side of the law or the other – a baton or bat, stun gun or rifle, armoured police truck or powerful muscle cars. But either way, teamwork is going to be essential if you’re going to want to pull off that perfect heist or big time bust in this new take on Battlefield multiplayer.

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