At Gamescom, Lords of the Fallen from CI Games and Deck 13 was once again shown to both the press and this time to the public, and I spoke with the Executive Producer Tomasz Gop about it.


In an unforgiving world where no sin is ever forgotten an army of the long-ago defeated god attacks the human realm. You are Harkyn, a convicted criminal who is given a chance at redemption. Released from prison, Harkyn and his mentor, Kaslo, set out on a mission to stop the war.

In his journey, Harkyn will forge strong alliances and face even stronger enemies. He will learn the true power of the Rhogar Lords – commanders of god’s army. He will even bring the battle to the Rhogar, travelling to the heart of the demonic dimension.

Will the god manage to enslave humans again? Is mankind really able to banish evil? Will Harkyn’s sins ever be forgiven?

Tomasz Gop

Tomasz works with a small creative team at the CI Games HQ in Warsaw, Poland. He is ultimately responsible for the project, ensuring that the designers and developers on both teams work towards a consistent vision.

Before entering the games industry, he was a part of the Army’s IT Corps. After that he worked as a Senior Producer on the first two games in The Witcher franchise. He joined CI Games in 2011 to lead the Lords of the Fallen project.

In the interview, Tomasz talks about some of the new things revealed for the game, including the demon realm. Over to Tomasz:

And check out some brand new gameplay below:

Lords of the Fallen will be available on Xbox One, PlayStation 4 and PC on October 31st, published in the UK by Square Enix.

What do you think of Lords of the Fallen? Let us know by leaving a comment below.

Activision have just announced Skylanders Trap Team Tablet edition and we got to play with it.

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Children (and some adults) love Skylanders, that’s a fact, but the biggest problem has been needing to be at home with the console to play it. Well all that changes now with the introduction of the tablet edition of Skylanders Trap Team.

It comes in a starter pack that includes a Bluetooth Portal of Power, a controller, Food Fight and Snap Shot, two traps and a tray to keep it all one. The controller and the portal of power connect to the tablet (either an iOS, Android or FireOS device) using the Bluetooth low energy standard, which means longer lasting playtime. Both devices take AAA batteries (the controller takes 2 and the portal takes 3). Pairing the devices to your tablet is simple – just open the game and press the button on the device – simple as that!

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The controller is stored on the underside of the portal of power making it very easy to transport. The controller itself is smaller than an usual console controller as it has been designed for smaller hands. It is however easy and comfortable to use and is Skylanders branded.

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If you want to play the game in co-op mode then you can either use another controller or you can use another supported controller or gamepad.

The game itself appears on your tablet and you can either play it holding your tablet or you can slot it into the side of the portal of power, effectively making your own little gaming setup.

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The portal supports tablets up to 12” in size so you should be ok for most tablets today.

You don’t have to play the game using the controller if you don’t want to. Just switch it off and you can use the touch screen controls on the tablet, and they work surprisingly well! The game detects if you are using the controller, or not, and changes the game for you.

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You may be thinking that there will be times that you can’t use the portal as you might be in the car, or on a train, well don’t worry as you can actually play the game without using it! If the portal is not connected then the game switches automatically to using “on the go characters” which are digital versions of the toys, in this case Instant Snap Shot and Instant Food Fight. These are separate characters with their own skill trees, but they are essentially the same as the toys, just without having to carry them!

And talking of the toys, all of the previous toys are also supported with the tablet edition too!

The game itself is a free download, you only need to buy the starter pack to get the portal, controller and toys. However you can actually play the game without buying the starter pack! It’s not the full game obviously, but it will be a special introductory adventure that is being created just for this purpose. The idea being that if you like it you can buy the starter pack, and then all the toys!

The game itself is around 1GB for the initial download so you will want to be on a wireless connection when you first download it, and all later levels are actually streamed for you in the background ready for you to play. At this point I don’t know how large those levels will be and if it would be possible to stream them using a data connection (if you were on a train or in a car for example), but that will become clear soon.

I was very impressed with the whole thing, it was easy to setup and the game looks and plays exactly the same as the console version and throwing everything you need into the starter park, including a controller is a great move. I think that a lot of parents are going to find this keeps their children quiet for hours and hours on those long trips.

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So the starter pack, which includes the portal of power, two toys, two traps, the controller and a tray will cost £64.99 and will be available at the same time as Skylanders Trap Team on the consoles, which is October 10th in Europe.


Skylanders is redefining the Toys-to-Life phenomenon with yet another ground-breaking innovation, Skylanders Trap Team. With Skylanders Trap Team, players can take characters out of the game and place them into physical “Traps” that kids can take with them, effectively bringing Life to Toys.


Now, for the first time in franchise history, Activision Publishing, Inc. is bringing the full AAA console experience of a Skylanders game to tablet devices with the  Skylanders Trap Team Tablet Starter Pack. Launching day-and-date with the console version, the Skylanders Trap Team Tablet Starter Pack will include a Bluetooth version of the Traptanium Portal, a new ring of magical energy which reverses the magic of the Toys-to-Life category by letting players bring digital characters into the physical world. The new portal gives players the freedom to dock their tablet, providing a hands-free gaming experience. The Skylanders Trap Team Tablet Starter Pack will also include a Bluetooth-enabled controller for the best possible play experience; a built-in tablet stand; two Skylanders characters; two Traps; and a display tray that lets Portal Masters keep track of the Traps they’ve collected and which villains they have trapped.

Like the console version of the game, all 175 existing Skylanders toys will be forward compatible and playable across all platforms, truly allowing Portal Masters to play wherever and whenever they want. Delivering another meaningful technological leap to the Skylanders franchise, the launch of Skylanders Trap Team on tablet underscores Activision’s continued commitment to bringing significant innovation to the Toys-to-Life category that the company firmly established in 2011.

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The game introduces more than 50 new playable Skylanders heroes and more than 40 villains in an all-new adventure, delivering a diverse and dynamic story-driven gameplay experience filled with adventure, combat, puzzles, mini games, activities and platforming, all set within a variety of lush, compelling environments.

•    Unprecedented Tablet Innovation – Skylanders Trap Team on tablet represents a huge technological leap for the Toys-to-Life category as one of the first AAA experiences of its kind on the platform. The team is delivering a feat of development innovation with a game that was built alongside the console versions, driving an unparalleled level of performance from the tablet devices that it supports.
•    Complete Toys-to-Life, Life to Toys Tablet Experience – The Skylanders Trap Team Tablet Starter Pack gives fans everything they need for a rich gameplay experience wherever and whenever they want to play. Tablet players will experience the Skylanders Trap Team innovation through a Bluetooth© version of the Traptanium Portal and Bluetooth© controller. They can also play the full game on their tablets using touch controls and two digital Skylanders characters and two digital Traps.

•    Two Ways to Play – Once players purchase the tablet Starter Pack and download the game via their tablet’s app store, the game will recognize the Traptanium Portal and unlock the full experience. Players will experience the same AAA content they come to expect from Skylanders console games, but with two ways to play:

•    “Controller” –– Fans can play the game just like the console version using the tablet-specific Traptanium Portal and toys with the custom Bluetooth Skylanders game controller included in the Starter Pack.
•     “Touch Controls” – For players who prefer to use touch controls instead of a controller, fans  have the option to play the game just using on-screen touch controls.

•    Innovative Gameplay – In Skylanders Trap Team, you can play as a Skylander or capture Skylands’ most wanted foes and unleash them for good. It’s up to Portal Masters to find these villains and capture them inside the new Traps that transport the villains into the real world via the Traptanium Portal. Once trapped, players can return the villain to Skylands as a playable character. This exciting new play pattern gives fans the option to switch between playing as a Skylander hero or a villain at any time, creating fun and unique “tag team” gameplay.

Now that the retail boxed version of Ultra Street Fighter IV has arrived it is now the complete edition. Within the boxed title comes everything that was available from the digital upgrade a couple of months prior but with all the alternative costumes that were purchasable over the years. Players like myself who held off from buying the online upgrade that required the Arcade edition before hand have also had the chance to pick up additional costumes through pre ordering the game at selected shops. Doing so and awaiting for the boxed version now means you’ve got everything that Capcom has to offer. This is biggest update to a Street Fighter game to date even though Seth Killian originally planned for the previous title to be the last.

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Over the past few years we’ve seen 2 updates, the first being Super Street Fighter that added 10 new characters, then Super Street Fighter Arcade Edition which brought 4 more characters, and now Ultra Street Fighter IV which adds 5 more characters. 3 of the 5 characters you might have already played or come across from 2012’s Street Fighter X Tekken game. Poison, Hugo and Rolento, all from Street Fighter X Tekken have their same moves with some tweaks and are joined by 2 additional characters, Elena and Decapre. Elena is a female Capoeira fighter seen in previous Street Fighters with the unique ability to heal as her ultra move. Fighting only using her feet as Capoeira fighters do, Elena is the only additional character that offers a unique fighting style and is also very quick and accessible to learn. Decapre was the last character to be announced and also debuts in Ultra Street Fighter IV. She has a similar look to Cammy but has her own unique move set and is armed with a claw and some moves which resembles Cammy’s.

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With the added characters there sadly isn’t the option to take them into the Trial mode to challenge yourself to furthering your training. Being a feature I only tend to use when I fancy trying out a new character I can’t fault this but there will be some fans out there who’ll miss the 24 stages of trials. Perhaps this is something that could be rectified by an update as opposed to a paid microtransaction.

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There’s an additional 6 stages to battle it out on for even more visual variety. Pitstop 109, Mad Gear Hideout, Cosmic Elevator, Blast Furnace, Half Pipe and Jurassic Era Research Facility make their way across from Street Fighter X Tekken which I enjoyed as they were dynamic in that game and some of the background animations have made it over too.

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There are a few other additional cool tricks you can now pull off within the matches. From delaying your standing up after being knocked down to throw off your opponent’s timing if they’re anticipating you getting back up, to the new Red Focus move which absorbs multiple attacks in exchange for some of your super bar. But my favourite feature is having the option to having both of your ultra moves. For anyone that doesn’t know, your ultra move is only powered up if you’re taking quite the beating, previously named the Revenge bar which makes sense. Now this ultra bar allows you to do 1 of 2 moves chosen by you whilst selecting your character and can’t be changed mid fight. With the addition of Ultra Combo Double you can now have the option to do either move at the cost of reduced damage to keep it fair. Now players like myself who use a character with an ultra offensive move and an ultra counter move can have game changing options right at our finger tips.

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This version of the game has added a lot more than it says on the tin and with almost no faults it’s the best upgrade to the current Street Fighter series. The only crime is that if you’ve moved onto the Xbox One or PlayStation 4 you’ll be missing out as this title is only for the 360 and PS3, for now.

Today in Cologne, Activision and Sledgehammer Games revealed Call of Duty Advanced Warfare Multiplayer, and we managed to get some gameplay footage for you.

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Here we have around 9 minutes of gameplay footage in 1080p showing off some of the customisation, along with footage from the Uplink, Biolab and Riot maps:

So what do you think of Call of Duty Advanced Warfare Multiplayer? Let us know by leaving a comment below.


Today in Cologne, Activision and Sledgehammer Games revealed Call of Duty Advanced Warfare Multiplayer, and we were there.

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It all starts with the Call of Duty: Advanced Warfare exoskeleton and the fundamental way it changes player movement delivering a new level of tactical combat. Speed, strength, agility, and verticality transform how you play. New abilities, movements, perks, equipment and weapon classes offer fans the most personalized, customizable and reward-based Call of Duty multiplayer. It all comes together to make each player feel like a tier one soldier of the future.

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ADVANCED EXOSKELETON MOVEMENT: With the addition of the exoskeleton movements, the speed of the game increases dramatically. Boost Jump makes higher sightlines easily reachable and offers a new level of vertically. Boost Dodge delivers enhanced maneuverability, while Boost Dash provides mid-air evasive manoeuvrability. And Boost Slam empowers a new air-to-ground melee attack. It comes to life when players combine and chain these new mechanics to move through the map and engage with the enemy unlike anything ever in Call of Duty.

The exoskeleton offers new opportunities for specific exo abilities as detailed below. With the introduction of the variable grenade, the tactical slot in the create-a-class is now open for players to choose an exoskeleton ability.

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SUPPLY DROPS: In Call of Duty: Advanced Warfare customization begins with Supply Drops, which is loot Call of Duty style, bringing a new reward system of more than 1,000 rewards into multiplayer. Supply Drops reward you with items, including Custom Weapons, Character Gear and Reinforcements. And these rewards come in three rarities – Enlisted, Professional, and Elite. In addition, to ranking through XP, Supply Drops will be rewarded through play time and in game challenges.

Custom Weapons: Attribute and cosmetic modifications on base weapons make up the nearly 350 custom weapon options that you can get from supply drops. These new modifications allow a greater range of customization to find the perfect weapon for individual play styles in addition to having a great look.
Gear: Supply drops can also feature gear that allows you to customize your operator for the virtual lobby and in-game. The wide variety of cosmetic customization that players can get through gear will allow everyone on the field to know who you are.
Reinforcements: Players can also be rewarded with one-time-use items that are activated during the match at pre-determined intervals, including perks and low-level scorestreaks. These are great for a one-time trial and burst of added excitement in match. And, like all Supply Drop rewards, Reinforcements come in the three rarity classes – Enlisted, Profession, and Elite.

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WEAPONS: In Advanced Warfare, players have unprecedented options to find the weapon that best suits their needs. Each weapon features 10 custom options, where cosmetics and attributes vary, which ultimately deliver nearly 350 custom weapons out of the box. On top that, each weapon delivers a spectrum of attachment options, including tried and true attachments as well as all new ones to augment your weapon.

A NEW WEAPON CLASS: The high tech nature of 2054 is coming to multiplayer and there is no better example than the directed energy weapons. The new Heavy Weapons class includes directed energy weapons like the EM1 and EMPm2. These new weapons use the power of weaponized energy to overcome enemies. This class of weapon doesn’t rely on reloads, but instead they are known to overheat after too much activity.

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PICK 13: The much loved Pick 10 create-a-class format is back with even more customizable options than before. You can now choose which scorestreaks will be included with your class. This addition to the beloved create-a-class format provides more depth to player strategy and play style. In addition to combining scorestreaks with your class, players can customize scorestreaks to make them more powerful, for a cost. For example, players can customize a Remote Turret into a Rocket Turret Module. In addition to customizable scorestreaks, the game introduces Co-Op Scorestreaks, which for the first time, two players can now join up a scorestreak and work together. This is the perfect example of teamwork for those players that rack up score, with those that may not always get the chance to experience the high-end scorestreaks. Teaming up on a Warbird is a perfect way to gain the advantage on the battlefield.

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EXO ABILITIES: Brand new to Advanced Warfare, you now have the opportunity to augment your exo through additional exo abilities. Unlike the exo movements that every player has, exo abilities are selectable within Pick 13. For a slot, of course. These new exo abilities are activated by the player during the match, and used until the Exo Battery is depleted.
Exo Shield – A quick-deploy shield attached to your exo’s arm
Exo Overclock – Increased footspeed
Exo Stim – Temporary health regeneration beyond normal levels
Exo Cloak – Short duration visual concealment
Exo Hover – Short duration hovering in place
Exo Ping – Shows enemy movement and weapon fire in the HUD
Exo Trophy System – Destroys incoming grenades and rockets for a limited period of time

EXO PERKS: A slate of new perks impact exo abilities like a perk that suppresses boost so that it’s quieter and as a result a player’s thrusters don’t give away your location on the mini map. Another is the gung-ho perk, which allows players to re-load while sprinting, and shoot while sliding. There’s also exo overcharge, which gives players more energy for their exo battery. Exo Perks take up slots and depend on how players choose to approach their class, but within all customization, there is plenty of flexibility to make your soldier as powerful as you think he can be in the situations you’re playing in.

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VIRTUAL FIRING RANGE: An all-new feature, and a first for Call of Duty. From the Create-a-Class menu or between matches, players can instantly hit the Virtual Firing Range to try out a new item with just a press of the button. No map load, no having to blindly go into a match with a new loadout. Now, players can get an immediate feel for things like the sights, attachments, bullet spread, recoil, and more before the next match even starts. It’s a great way to test-drive a new weapon before heading into battle.

CHARACTER CUSTOMIZATION: Take your Call of Duty character to a new level by selecting the heads, eyewear, helmets, shirts, vest kits, gloves, pants, knee guards, boots and even the exoskeleton itself. The possible combinations, including selecting male or female characters, are nearly limitless.

VIRTUAL LOBBY: Advanced Warfare transforms the lobby experience for the first time in Call of Duty, providing the personalized true, virtual showcase called the Virtual Lobby. This is where all of a player’s hard work, both XP Progression and Supply Drop rewards are paid-off for all to see. In the Virtual Lobby you can quickly and easily see everyone’s character in all its glory. Just slide over and look at each character in detail. With their loadouts. With their customization options. With their rare Supply Drop custom weapons, gear and reinforcements as well as weapons, loadouts and all the gear from your character customization, the Virtual Lobby is the best way to show off to friends, or get a peek at something cool that someone else has earned, and to let your accomplishments speak for themselves.

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GAME MODES: Advanced Warfare includes fan favorites Team Deathmatch, Capture the Flag, Hardpoint, Search & Destroy, Domination and Team Domination, and more – all delivering new exoskeleton gameplay abilities, as well as:
Uplink – Uplink has been built with teamwork in mind, and to promote fast and frantic competitive gameplay. Both teams fight for control of a satellite drone, and must race – with it in hand – to the opponent’s uplink.
Momentum – Based on the War game mode originally found in Call of Duty®: World at War, Momentum is the Call of Duty version of tug of war. Five consecutive capture points exist on the map, but only one is active at a time. The more kills and captures your team gets, the faster you are able to capture additional points. Once the other team captures on you, the momentum meter gets reset, so your team needs to be at its best the whole game.

Biolab – Part of a snowy secret base, this map features both close quarters indoor combat along with long range outdoor terrain with added verticality for quick and fast-paced action. Use your Exo boost to take the action to the rooftops.

Riot – Set in a bombed out prison after a devastating riot, this penitentiary still has some defense mechanisms active. Crafted to utilize a classic 3-lane approach, this map offers two large open areas on both sides of the map along with a large cell block right in the center for an all-comers shoot-out that thrusts players right into the action.

Ascend – Taking place in a futuristic Space Elevator terminal, this location features a map-based score streak that allows players to call in the turret defenses. Ascend also was designed with clean 3-Lane format and a verticality that is tailor made for exoskeleton abilities.

Defender – In the shadow of the Golden Gate Bridge, an abandoned bunker that’s features open gameplay and is a perfect showcase for the new exoskeleton abilities. An added aspect to this map is the dynamic event. A tsunami hits with strategic regularity and changes a good portion of the map.

eSPORTS: Advanced Warfare multiplayer also delivers a full-suite of eSports options. Available information includes, with more features and details to be released closer to launch:

  • Hardpoint and Capture the Flag
  • Round-based Domination
  • Broadcaster Mode now features an expanded Oracle mode
  • Ranked playlists
  • LAN lobbies
  • Private match rule-set value slider

So what do you think of Call of Duty Advanced Warfare Multiplayer? Let us know by leaving a comment below.

Discover how 4A Games have made Metro Redux one of the most complete and ambitious ‘remasters’ of modern times.


Improved graphics, new game modes and additional content and features make Metro Redux a compelling package for newcomers and Metro fans alike.

You can purchase Metro 2033 Redux and Metro: Last Light Redux  individually as a digital download for an SRP of $24.99 / €19.99 / £15.99 each.
Or get both games together in the Metro Redux double pack.

And don’t forget to check out our preview here.


Crystal Dynamics today unveiled new ways to customize your Lara Croft and the Temple of Osiris experience with multiple costume packs, powerful items, and unique weapons.


Lara Croft and the Temple of Osiris is the sequel to the critically-acclaimed Lara Croft and the Guardian of Light , and the first-ever four-player co-op experience with Lara Croft. Featuring stunning visuals and a brand-new story, players must work together to explore the temple, defeat hordes of enemies from the Egyptian underworld, solve devious puzzles, and avoid deadly traps. All the while, players will compete for treasure, powerful artifacts, and ultimate bragging rights.  Lara Croft and the Temple of Osiris takes place deep in the deserts of Egypt. In her new adventure, Lara must join forces with rival treasure hunter Carter Bell and imprisoned gods Horus and Isis, to defeat the evil god Set. As Lara and her companions fight the elements of nature across the sands and through ancient tombs, they will battle legendary deities and creatures of myth. With the fate of the world at stake, Lara must recover the fragments of Osiris to stop Set from enslaving all mankind.


A Gold Edition of Lara Croft and the Temple of Osiris, which features multiple exclusive items including a 3″ Lara figurine, an artbook filled with never-before-seen concept art, a folding map of the Overworld, and the Season Pass, will be available on PlayStation®4 system and Windows® PC at participating retailers.
Multiple retailer exclusive packs featuring unique skins and character based skills are also available:

  • Assassinate Your Enemies with the Hitman Pack, available on Steam and from participating digital retailers. Pre-order to receive the exclusive Hitman themed skins including the iconic Silverballers and The Agent ring, which gives your character increased weapon damage and more powerful bombs.
  • Pick up the Ultimate Augmentation with the Deus Ex Pack, only available on Pre-order to receive the exclusive Deus Ex themed skins, including Adam Jensen’s signature combat rifle and the Augment ring, which reduces the cost of treasure chests by 10%.
  • Become a Legend with the Lara Croft Legend Pack, only available at GameStop. Pre-order to receive the nostalgic Tomb Raider® Legend skins including a golden pistol and The Legend ring, which gives your character health regeneration powers and a more powerful torch.

The Lara Croft and the Temple of Osiris Season Pass is available for purchase and includes all future downloadable content including the Icy Death and Twisted Gears Packs. The upcoming DLC Packs offer 6 additional costumes and will challenge Lara, Carter, Horus and Isis to conquer additional tombs and collect a treasure trove of unique rings, amulets and weapons.  The Season Pass does not include the pre-order packs.

Lara Croft and the Temple of Osiris launches for Xbox One, PlayStation 4 and Windows PC on December 9, 2014.

We got to interview Christopher Brookmyre, author and mastermind behind the book and game Bedlam at BAFTA.


Bedlam is adapted from the novel by Christopher Brookmyre, but diverges from the original in this change of protagonist. The novel’s hero, Ross Baker, does feature prominently in the game, but the switch to a female lead – who is a gamer and sci-fi fan – offered a fresh and bitingly humorous new perspective upon the “gameverse” that the player will explore.


Brookmyre explains his love for first person shooters and why Bedlam was a great opportunity to create a self-aware shooter with nods to games past and present. With an interesting take on crossing over games you could find yourself playing an original 2D retro classic in a FPS mode to even using weapons brought over from World War 2 into a sci-fi setting.

Bedlam will be released on PC later this year.



Today, Ubisoft announced that Assassin’s Creed Rogue will be available on November 11 for the Xbox 360 and the PlayStation 3.

Assassin’s Creed Rogue is being developed by Ubisoft Sofia, in collaboration with Ubisoft’s Singapore, Montreal, Quebec, Chengdu, Milan and Bucharest studios. Set in the middle of the 18th century during the Seven Years War, Assassin’s Creed Rogue gives players new locations across North America to explore, including the frozen North Atlantic, the Appalachian River Valley and New York. In Assassin’s Creed Rogue, players experience the Assassin’s Creed universe through the eyes of a Templar. As Shay Patrick Cormac, players suffer the brotherhood’s betrayal and transform into an Assassin hunter.


The acclaimed naval components from previous Assassin’s Creed games have been enhanced in Assassin’s Creed Rogue. The game also gives players new weapons to use on both land and sea in pursuit of taking down the Assassins, including a new ship called the Morrigan.


The second set of maps for Titanfall has arrived for gamers to enjoy more Titan bashing fun across 3 more battlegrounds. Whether you’re into your open and wide playgrounds for Titan and sniper heavy duals, to my personal favourite tighter built up arenas to show off your parkour abilities there’s something for everyone here. The Frontier’s Edge DLC adds yet another 3 maps to the game’s playlist giving you more reasons to take down your opponents in a variety of ways.


Dig Site is a small industrial mining facility where energy-rich ores are extracted that offers a tighter arena for Titans to engage in combat. Build out of from the interior of a mine this environment incorporates both naturalistic rock formations to parkour on as well as the man made factories to enter into. Players can storm these mines on this medium sized map in numerous ways. From the open ground level you’re exposed a lot more and could be ambushed from players if you’re not quick, cautious or not in your Titan. This map is medium sized compared to the others.

I particularly enjoyed playing Capture The Flag on Dig Site as the various ways to get from one base to the other were plentiful. With the central structure being the key vantage point any team nesting within can control this game mode pretty well.
(A cross between the maps Airbase and Boneyard)


Haven is a map that features a hotel, several sky scraping buildings and a beach. This is a luxury retreat for the wealthy built on the shores of a natural crater lake and it shows. And with every city-like map in Titanfall comes the tighter, less spacious streets restricting Titans from moving as freely. This map is extra large and offers loads of interiors, a lot of height and cover above if you’re into your sniping.

This map was great for Hardpoint Domination as nothing really beats running from building to building avoiding Titans and capturing bases. With the main hotspot being ‘B’ inside a hotel lobby it is a scene for mayhem as Titan’s can enter as well as a couple of elevated floor for pilots to rain down covering fire from above.

(A cross between the maps Fracture and War Games)


Export is a dock with an interesting feature that can cause quite a lot of panic. With an exposed generator housed in the centre of the map, shooting this will result in one of pathways from one end of the map to the other to become electrified frying friend and foe. This map is my personal favourite from this pack as it balances a decent amount of building to enter, amazing vantage points for snipers, great open spaces for Titan fights and a decent amount of zip lines to get from the ground upwards out of danger. This map is large and is perfect for pilots to show off their abilities to traverse across the arena.

Playing Last Titan Standing on this map was by far the most enjoyable game mode. With a variety of ways to cross from one side to the other not forgetting the potential electrified easier route, this game mode played differently every time I played Export.
(A cross between the maps Smuggler’s Cove and Relic)

The Frontier’s Edge Variety Pack and Expedition Attrition are 2 playlists you can choose to play if you fancy just playing the 3 maps on rotation. These, the DLC and the added recent update have given more to the Titanfall experience. Since the last DLC we’ve now got the additional OS Voice option to choose what AI speaks to us once inside the Titan. The Titan Insignia is also added as the emblem to show off what challenges we’ve accomplished to heard these. The Black Market is also available to sell you current Burn Cards at and the one stop shop for buying more insignias or packs of Burn Cards, some featuring some rare cards.


This weekend is GFINITY’s G3 pro-gaming tournament and we have two passes to give away.


G3 is the biggest pro-gaming tournament in the UK with prize pots of up to £55,000.

Being held at The Copper Box in the Olympic Park on Aug 2nd and 3rd, tickets cost £22 per day and we have two pairs you could win.

How to enter to win

We have two passes for you and a friend.

There are three different ways you can enter to win – for a better chance of winner you can enter using all three!

Via the site

So all you have to do to win the two passes is to leave a comment below telling us you want to win.

Via Twitter

Just retweet the message below, and make sure you are following @aedney on Twitter:

Via Facebook

Like Us on Facebook and leave a comment on the Facebook post:

Usual contest rules apply, and the winners will be selected at random. This contest is open only to those in the UK – sorry!

The prize is just the passes, you must make your own way to the event. Winners will be selected on Friday morning (1st August) and will be notified by early afternoon.

You can learn more about GFINITY G3 from their website.




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