Games

We recently review the M.O.J.O. Micro-Console for Android from Mad Catz and now there has been quite a big update.

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Mad Catz and OUYA announced that the OUYA storefront and hundreds of games are now available on the Mad Catz M.O.J.O. Micro-Console for Android. M.O.J.O. owners can now access OUYA’s impressive library, from quirky independent titles like Duck Game and Amazing Frog to established games such as Final Fantasy III and Sonic the Hedgehog.

Announced in March as the first device to feature OUYA, which aims to bring OUYA content to a wide variety of TV-based devices, M.O.J.O. is a $199 Android-based Micro-Console and media player, featuring high-performance hardware and an open software platform that supports a wide variety of gaming and media content. Part of Mad Catz’ GameSmarteco-system of mobile products, M.O.J.O. is compatible with a wide variety of accessories, providing a near endless array of entertainment and productivity uses.

This is all part of a new and FREE firmware update to the Micro-Console which adds 4K (UHD) compatibility and vastly enhanced Google Play access which pretty much removes the need to root your device.

So what are you waiting for, the M.O.J.O. just got even better!

We got invited down to try out some of the announced games from the Nintendo conference at E3.

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From the vast selection I’ve chosen 3 favourites which are all different and offer so much.

I played several rounds of the new Super Smash Bros on the Wii U and the 3DS which featured 20 playable characters at the event. Mario Maker which lets you create and play through your own levels from the classic side scrolling game. And Splatoon which is a fast and frantic multiplayer game with the focus on using paint as your weapon and your tool.

What are you most looking forward to? Let us know by leaving a comment below.

At E3 I sat down with Adam Duckett to talk all things Homefront: The Revolution.

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Trapped in this American nightmare, Philadelphia – Birthplace of Independence – has become a police state, where surveillance drones and armored patrols keep her once-proud citizens at heel, crushing any dissent with savage force. To overcome their oppressors, players will have to engage in guerrilla warfare and use ambush, infiltration and hit and run tactics in thrilling un-scripted firefights.

Over to Adam, and there’s some new gameplay in there too:

Don’t forget to check out Sean’s First Look of Homefront: The Revolution here.

What do you think of Homefront: The Revolution? Let us know by leaving a comment below.

One of the surprise hits of E3 was Lords of the Fallen from CI Games and Deck 13, and I spoke with the Creative Director, Jan Klose about it.

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In an unforgiving world where no sin is ever forgotten an army of the long-ago defeated god attacks the human realm. You are Harkyn, a convicted criminal who is given a chance at redemption. Released from prison, Harkyn and his mentor, Kaslo, set out on a mission to stop the war.

In his journey, Harkyn will forge strong alliances and face even stronger enemies. He will learn the true power of the Rhogar Lords – commanders of god’s army. He will even bring the battle to the Rhogar, travelling to the heart of the demonic dimension.

Will the god manage to enslave humans again? Is mankind really able to banish evil? Will Harkyn’s sins ever be forgiven?

Jan Klose

Jan is the Creative Director at Deck 13 in Frankfurt, Germany, supervising all processes and helping shape the creative and artistic vision of the game. He also maintains and supports the key publisher-developer communication.

The last 13 years of his 18-year career in the games industry have been spent at Deck 13. Some of the titles he worked on include Venetica, Blood Knights, Tiger and Chicken, Exodus and series such as Jack Keane and Ankh. Jan is a jury member of the German Developer Award.

Over to Jan (and there’s some new gameplay in there too):

Lords of the Fallen will be available on Xbox One, PlayStation 4 and PC in the Autumn, published in the UK by Square Enix.

What do you think of Lords of the Fallen? Let us know by leaving a comment below.

Activision recently announced the new Call of Duty game Advanced Warfare and at E3 I sat down with Sledgehammer Games to talk about it.

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Set in the year 2054, the game will pit players in a future where both technology and tactics have evolved.

Glen Schofield and Michael Condrey are the co-founders of Sledgehammer Games, so over to Glen and Michael:

Call of Duty Advanced Warfare will be available November 4th.

What do you think of the new Call of Duty? Let us know by leaving a comment below.

E3 2014 doesn’t actually start for another two days, but downtown Los Angeles is already changing.

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Here are a selection of games artwork on display around the conference center (expect more to be added as we get closer to the show):

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And if you are a fan of Titanfall, you might like this:

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So what has you excited for E3? Let us know by leaving a comment below.

Tomorrow here in LA are the press conferences before E3 2014 starts, and you can watch the EA E3 2014 press briefing right here on Connected Digital World.

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Tune in on June 9 at 12pm PT (that’s 8pm UK time) as EA unlocks new gaming experiences with Battlefield Hardline and the latest from EA SPORTS FIFA, Madden NFL 15, NHL 15, Dragon Age: Inquisition, The Sims 4 and more!

Let us know what you hope they show, and what you think of it by leaving a comment below.

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The guys at Crytek have announced their latest upcoming first person shooter with Deep Silver ‘Homefront: The Revolution’. At a recent Koch Media preview event we were shown a presentation for the upcoming game, which I have to admit, blew my mind more than I was expecting. Set years after the events from the first game where America was invaded by Korea, Homefront 2 is now set in the dystopian near future where the KPA ‘Korean People’s Army’ are in control. This now sets the scene with oppression, fighting for survival and the game’s main theme of the revolution.

Now that the scene is set we were then shown the state of Philadelphia where the game plays out. From what we saw America has fallen greatly and Philadelphia is being run by a foe that’s technologically ahead of the state’s inhabitants. This fact alone is something that excites me as a gamer. The idea of rising up against an enemy that’s more advanced than you opens so many opportunities for tactically getting around, new approaches to fighting and forcing you to outsmart the opposing forces to survive. During the presentation the game was explained to “Wage asymmetric warfare for guerrilla tactics” which hones in the point that this shooter will require you to adapt to survive. Exciting.

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In a nutshell Homefront: The Revolution is a FPS with brains. You will be scavenging for tools to build up your arsenal of potential weapons and gadgets. From watching the playthrough we saw the player having to make decisions to explore to find more tools in dangerous out of the way locations or simply progress without and have a tougher time. The Revolution also had an evolving environment that changed due to what you had done and how the story progressed. This means that venturing through a location that you’ve previously stormed your way through would mean it wouldn’t be the same again. Some cool features that were on show included the Cryengine showing the weather and day light cycle, always impressive to see especially for a game as open and sandbox as Homefront. The traditional Crytek weapon modding interface from their other games was an awesome touch to see once again. For anyone that hasn’t seen this before like in the Crysis games, the player will hold out the weapon in front of them and by selecting the parts of the weapon they want to modify you can add or remove the weapon’s barrel all on the fly.

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During the gameplay we watched the presenter play through a level that began in a Molotov cocktail resistance workshop. After stocking up they began to proceed through the streets and back passages to keep out of the KPA’s field of view, which included making some distractions and shooting security cameras. After snatching as many resources from an abandoned shop the player proceeded to an outpost that had civilians locked up inside that was heavily guarded. The game’s phone camera then came into play allowing the player to target multiple enemies to keep track on their whereabouts within the area. Then something pretty amazing happened. 2 more players joined into the session making Homefront: The Revolution a co-op game, up to 4 players too. The uninterrupted joining of cooperative teammates was then followed up with the modifying of an RC car that the player strapped explosives onto. Whilst the others players stayed out of harms way and prepared for an assault, the RC car, being controlled by the phone, was driven in first person view towards the guarded facility and snuck into the front gate driving underneath with a military truck. It proceeded to drive up to the holding cells and exploded causing a firefight on the streets. As the prisoners ran to safety the player and the other co-op players fought for their lives taking down the KPA in various outflanking ways. Whilst the enemies focused in one direction the player was able to sneak up behind and kill them from behind. The player left the firefight in the hands of the co-op partners and made an escape which rounded up the level on show, and it left me wanting more.

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I’m pretty impressed with the preview that I saw and it hurt me that I couldn’t try it myself. Set to be released in 2015 Homefront: The Resistance is being released for the Xbox One, PS4 and PC. We’re pretty excited to see more from this game and it’ll be on show at this year’s E3 expo.

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We’ve teamed up with Wargaming.net to give you 1 day of premium and a T2 light tank: American tier 2 premium in World of Tanks Xbox 360 Edition.

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World of Tanks: Xbox 360 Edition is a team-based massively multiplayer online game dedicated to armoured warfare in the mid-20th century. The game marks the very first console title ever developed by Wargaming, following the massive success of its free-to-play PC MMO action game World of Tanks, which has more than 80 million registered players around the world.

World of Tanks: Xbox 360 Edition delivers an exciting, tactical warfare experience where team-based coordination is the key to victory, all built exclusively from the ground up for the Xbox 360. Taking full advantage of Xbox Live, the title supports a rich and deep progression and customization system, including features such as achievements and Live matchmaking.

How to get your code

To get a code, all you have to do is click here and then Like our new Facebook page and enter your email address and you will get instant access to the code. Don’t worry, we have 1000 to give away!

This code will only work in Europe – sorry to everyone else, and remember, the code is for World of Tanks Xbox 360 Edition!

And thank you to Wargaming.net for the codes.

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Telltale Games have released some new screenshots for their forthcoming game Tales from the Borderlands.

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In the first round of screenshots, players get a closer look at the upcoming series set on Pandora AFTER the events of the critically-acclaimed Borderlands 2 from Gearbox Software and 2K Games.

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Featuring two playable characters, the story is told from two unique perspectives that will alternate as the story progresses. These characters include Rhys, a scheming, low-level data-miner within Hyperion who’s plotting his own grand ambitions; and Fiona, a clever and classic fast-talking con-artist born and raised on Pandora out to pull off the grift of a lifetime.

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While they themselves aren’t vault hunters, both Rhys and Fiona will also come across vault hunters such as Zer0 and other characters from the world of Borderlands 2 throughout the series, as all events in Tales from the Borderlands will be part of the official Borderlands story canon.

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What do you think of it? Let us know by leaving a comment below.

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Activision have released more information on Call of Duty: Advanced Warfare including some new images.

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Call of Duty: Advanced Warfare jolts players forward in a groundbreaking experience that’s ripped-from-the-headlines-of-tomorrow, envisioning a future where both technology and tactics have evolved to usher in a new era of combat for the franchise.  Set in the year 2054, a private military corporation (PMC) has emerged with the power to rescue humanity from a devastated world struggling to rebuild after a global attack on its military and infrastructure.  You are the advanced soldier.  Empowered with new, cutting-edge exoskeleton abilities, technological advancements and high-tech gear, players join the ranks of a highly-trained, specialized unit committed to restoring order in a state of advanced warfare.

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Call of Duty: Advanced Warfare is being developed specifically for next gen consoles and PC. This is the first iteration of publisher Activision’s expanded three-year development cycle allowing the debut lead title from Sledgehammer Games an added year of studio development.  With the expanded production capabilities, Sledgehammer Games is able to create an astonishing new, next generation experience, featuring an array of technical advancements from the sights and sounds that create a near photorealistic world unlike any Call of Duty before, to new performance capture and facial animation technologies that deliver lifelike characters, to a rich and immersive story that brings the fiction to life.

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Starting today, fans can begin pre-ordering their copy of Call of Duty: Advanced Warfare at retail outlets worldwide.

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