Now we are into May, there are some big titles coming out, check out the list here.

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We will include links to previews and reviews and update as we go along.

May 2nd

Amazing Spider-Man 2 – PS4/Wii U/PS3/360/3DS Read our PS4 Review

Car Mechanic Simulator 2014 – PC

Dark Souls II – PC Read our PS3 Review

Etrian Odyssey Untold: The Millenium Girl – 3DS

Mario Golf: World Tour – 3DS

May 9th

Bound by Flame – PS4/PS3/360/PC Read our PS4 Review

God of War Collection – Vita

Killer is Dead – PC Read our PS3 Review

May 16th

Kirby: Triple Deluxe – 3DS

May 20th

Wolfenstein: The New Order – PS4/XO/PS3/360/PC Read our Preview Read our PS4 Review

May 23rd

Mugen Souls Z – PS3

Formula One 2013 Complete Edition – PS3/360/PC

May 27th

Watch Dogs – PS4/XO/PS3/360/PC Read our Preview

May 30th

Mario Kart 8 – Wii U

What are you most looking forward to? Let us know my leaving a comment below.


The next PS Vita System Software Update (3.15) is out now.


This update includes:

  • With the Remote Play feature in [PS4 Link], you can now automatically register a PS4 system using the Internet.

Don’t forget there are several ways to update the firmware on your PS Vita:

  • Select “System Update” under the “Settings” menu and download the firmware directly to your PS Vita over Wi-Fi.
  • Connect your PS Vita to a PS3 or a PC/Mac and update via Content Manager.

Have you got a PS Vita? Let us know what you think of it.

Last year Mad Catz announced that they were entering the Android Micro-Console market with their M.O.J.O. device, and we got our hands on one to review.

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M.O.J.O. by Mad Catz is a truly versatile gaming and media console. Connect M.O.J.O. to your HDTV to play Android games, surf the web, stream media, and connect with your friends. Root and customize, modify and create – the stock Android OS lets you take M.O.J.O. where you want to go. Fully compatible with Mad Catz’ GameSmart suite of mobile accessories. GameSmart brings Bluetooth keyboards, controllers, headsets, and mice to M.O.J.O., your PC, and other smart devices.

Back at E3 2013, Alex “The Big Boy” Varrey showed us the M.O.J.O.

Who are Mad Catz?

From their website:

Mad Catz Interactive is a global provider of innovative interactive entertainment products marketed under its Mad Catz (gaming), Tritton (audio), and Saitek (simulation) brands. Mad Catz also develops flight simulation software through its internal ThunderHawk Studios; publishes games under its Mad Catz brand; and distributes games and videogame products for third parties.


  • NVIDIA Tegra 4 T40S 1.8GHz Processor
  • 16GB Internal Storage
  • 2GB RAM
  • Android 4.2.2 (Jelly Bean) Operating System
  • Wi-Fi a/b/g/n Support
  • USB 3.0 Port
  • USB 2.0 Port
  • MicroSD Flash Slot
  • 3.5mm Headphone Socket
  • HDMI Out
  • 100Mbit Ethernet Socket
  • Pre-installed Google Play and NVIDIA TegraZone Apps

What’s in the Box?

The box contains:

  • M.O.J.O. 1080p Gaming Console and Media Player
  • HDMI Cable (4.9ft/1.5m)
  • AC Adapter
  • C.T.R.L.R Mobile Gamepad
  • USB Nano Dongle
  • Travel Clip
  • 2x AAA Batteries

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Everything comes very neatly packaged.

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A Closer Look

The M.O.J.O.

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The rear of the M.O.J.O. houses all of the ports. These include both USB 2.0 and USB 3.0 ports (you will want to plug in the C.T.R.L.R dongle into the USB 3.0 port), an Ethernet port, an HDMI port, headphone port, power socket and MicroSD card slot.

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C.T.R.L.R Mobile Gamepad

The first thing you will notice about the C.T.R.L.R gamepad is that it looks very similar to an Xbox 360 controller. Gamers should immediately feel at home holding it, as it feels nice and robust in your hands.

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The C.T.R.L.R has three separate modes which are selected via a switch. These include a “mouse mode” which enables the left stick to control the cursor on the screen, as though it were a mouse.

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There are also media playback controls situated on the top of the C.T.R.L.R which include play, pause and mute.

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Fitting the batteries is simple, as you would expect.

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There is also a travel clip included in the box which enables you to connect up your smartphone to the C.T.R.L.R so that you can pretty much play games wherever you want.

Using the M.O.J.O.

Setting up the M.O.J.O. is very simple and only take a few moments – you can use either Wi-Fi or Ethernet to connect to your home network. If you plan on streaming a lot of content such as movies and music you might want to go for wired, but for everything else Wi-Fi works just great.

When the M.O.J.O. is operational, the light on the front is illuminated. There is no on/off switch on the M.O.J.O. so this is the primary way of telling that the device is operational (it will go into deep sleep mode after a period of inactivity). Don’t worry about having the M.O.J.O. running, it only draws 4.7W when used intensively and in standby mode it only draws 1.5W!

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One thing I did notice when I was setting the M.O.J.O. up was that it kept being referred to on screen as a phone. So Android would report “your phone is installed”. It’s not a big deal, and doesn’t really cause a problem, but it would have been nice to have had it saying M.O.J.O. instead of phone!

Once you have signed into your Google account you can start installing apps and games, although you will fairly quickly notice that a number of games (such as Angry Birds) and apps (such as Facebook) won’t actually allow you to install them as it says your device isn’t compatible. Don’t worry, you haven’t just purchased an expensive media player, this is because of the way games and apps are reported in the Google Play store – they expect your device to be “touch-screen” enabled, which out of the box the M.O.J.O. doesn’t report. Mad Catz are actually working with developers to resolve this quirk, but in the meantime there is a simple solution and it’s called rooting!

Rooting enables your device to do more than was originally intended by the manufacturer and is something that the Android community adopted with open arms. In fact, an extremely high percentage of Android devices have been rooted, and there are thousands of sites on the Internet that offer guides, and even custom ROMs that make your device do more.

Mad Catz actually provide onscreen assistance in rooting the M.O.J.O., and even support the device once it’s rooted (not something that a lot of manufacturers actually do).

Rooting the M.O.J.O. is very simple and is just a case of downloading a small piece of software to your computer, connected your M.O.J.O. to your computer and running the software in order to root it. And that’s it! Once you have rebooted the M.O.J.O. it is rooted and you can then go an easily install and use any app or games from Google Play. In fact, the once rooted, the M.O.J.O. thinks its a Nexus 10 device.

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Final Thoughts

The M.O.J.O. is very small, and lightweight and it looks great – perfect for sitting in your living room by your television without looking out of place. The setup is quick and easy and if you have ever used an Android device it will all be familiar to you. The M.O.J.O. runs (at the time of writing) Android OS (Jellybean 4.2.2.) and thanks to its Tegra 4 it is very fast!  It is also silent, and it’s power requirements are extremely low. We mentioned earlier that even using an intensive game results in a draw of 4.7W compared to the 170W that an Xbox 360 drawers at its peak.

The M.O.J.O. is fully compatible with the Mad Catz GameSmart range of accessories, so it is very easy to connect up a mouse, or keyboard to the M.O.J.O – this will make your life easier in the long run.

I liked the feel of the C.T.R.L.R – it really did remind me in both look and feel of the Xbox 360 controller, but with more functionality. And the inclusion of the travel clip means that if you have another Android device such as a smartphone you can use the controller with that too. It also uses Bluetooth 4.0 technology to ensure lag free gaming, and believe me the last thing you want if you are playing a game is lag! You also get around 50 hours of playtime out of a single set of AA batteries, so that’s really good too!

The box also contains a set of batteries for the controller (which you would expect) but also an HDMI cable. This may not seem like a big deal, but you may not have a spare one laying around, so the fact they put one in the box makes life easier, and saves you a few pounds!

The M.O.J.O. comes with 16GB of built-in storage, and along with that it has a MicroSD slot so that you can expand your storage or plug in some of your own existing content to use.

Whilst it would have been nice to have had the device pre-rooted, this isn’t something I believe Mad Catz are allowed to do, however they can offer guidance and assistance, and as the whole process only takes a few moments and isn’t a scary list of steps and comments, pretty much anyone can do it. Once rooted the device really comes into it’s own.

Controlling the M.O.J.O. using the on screen pointer (remember that Android really is designed for touch) can take a little bit of getting used it, and is a little cumbersome at times, but it doesn’t take too long to get to grips with it, and you could always connect up one of those GameSmart devices to make your life even easier.

One thing that is a pain though is that some of the games you could install and play force a certain screen orientation – now on a phone or tablet the solution is simple, you turn the device, but that isn’t so easy on a large television. Fortunately there are plenty of apps available to change the orientation, so make sure you look for one and install it pretty much after you have rooted – after all you don’t want to ruin your gameplay experience!

One really great thing about the M.O.J.O. is that if you already own apps and games that you have previously purchased from Google Play, unlike other Android consoles you won’t need to buy them again, you can just download and install them without paying anything more.

The M.O.J.O. can be used for more than just playing games – you can surf the Internet (although you really want to use a keyboard for that otherwise you will get annoyed at how long it can take to enter a URL, especially if it is a long one), listen to music, watch movies, and so much more. In fact, if you have a TV or movie collection one of the first things you may want to install is Plex. And with the recent announcement that Mad Catz are bringing OUYA Everyone to the M.O.J.O. you will be able to do even more!

Overall I was very pleased with the M.O.J.O. I wasn’t concerned that it needed to be rooted, after all it was simple and quick to do, and most likely the majority of people who will buy the M.O.J.O. would be comfortable doing that anyway, and beside, Mad Catz actually help you to do it! There is so much that can be done with the M.O.J.O. and I look forward to exploring that more in the coming months, including testing it out with NVIDIA’s GameStream technology.

The current price of the M.O.J.O. is £179.99 which is quite a drop from the launch price at the start of the year.


You can learn more about the M.O.J.O. from the Mad Catz website.

Irrational Games have released BioShock Infinite: Burial at Sea Episode 2 featuring an all-new story for Booker and Elizabeth, set in the underwater city of Rapture before its fall, but it is worth playing?


Episode 2 starts off from the point we left Elizabeth at the end of episode 1, only this time we are playing as Elizabeth and we have to rescue Sally (I’m not going to spoil the ending of episode 1 for anyone who hasn’t yet played it, but for those who have, well then you know what happened!).


It’s really good to be able to play as Elizabeth for once, although this is not the same Elizabeth from either BioShock Infinite, or episode 1 of Burial at Sea. Again, I won’t spoil it, but this Elizabeth doesn’t have the ability to open tears, see all the doorways, and anything else that gave her those unique abilities. In fact, she even has her pinky back! But she is still Elizabeth, and as a character she is very strong and determined to do what has to be done. Don’t worry Booker fans, he is still in the game, although he is reduced to a voice on the radio that Elizabeth talks to throughout the game.

This game is really all about stealth – you have to sneak around (Elizabeth is wearing heels and you can hear them making noise as you walk – crouching reduces the noise, as does walking on carpet) and as you have very limited ammunition for the various weapons you have to take out a lot of the bad guys with melee attacks from behind.  You do however have some new weapons in the form of a crossbow that shoots darts, and you also get gas darts later in the game that can render a group unconscious.


Remember Elizabeth’s lock picking skills – well they are still there, and still needed, only this time you have to pick the locks through a series of mini games. Get the right tumbler and the lock opens, get the wrong one and an alarm is sounded bringing you nothing but trouble.

The vigors are back, and this time Elizabeth can use them – there are a few new ones in there too!

Length wise, episode 2 was quite a bit longer than episode 1 – my only complaint about episode 1 was that you could finish it in a little over an hour. Episode 2 took me around 3 hours to finish, and there were still a few things I hadn’t done, and a few items to collect.

Fans of the original BioShock games will really enjoy episode 2 (again, spoilers!) and you might want to consider watching the “previously on BioShock” intro at the start of the episode, as it’s all about the original BioShock game rather than episode 1 of Burial at Sea.

I really enjoyed Episode 2, even more than I enjoyed Episode 1. There are parts in the game that explain certain actions from BioShock Infinite which only goes to enhance the original as well. Good job Irrational, the debt has been paid in full.

The two episodes are available individually for £9.99 (1200 Microsoft Points), and are also included as part of the BioShock Infinite Season Pass.

The BioShock Infinite Season Pass is available now for £15.99 (1600 Microsoft Points) and includes all three pieces of add-on content, as well as the Early Bird Special Pack, which includes powerful weapon upgrades, exclusive gold weapon skins and infusion bottles to upgrade abilities.

BioShock Infinite: Burial at Sea – Episode 2 is available now on the PlayStation 3, Xbox 360, and Windows PC.

To celebrate the launch of Titanfall in early March, freerunners dressed as Pilots invaded London.

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The duo first wowed commuters as they scrambled across the city scape, before putting on spectacular wall-running displays at the official Titanfall launch party. The video also includes commentary from Artem’s Laura Sindall on how the Pilots’ costumes were made.

Are you playing Titanfall? Let us know by leaving a comment below.

This year’s BAFTA Games Awards took place in London, and we were on the red carpet to talk to some people.


The awards ceremony took place at the Tobacco Docks in London on Wednesday 12th March 2014.

We were on the red carpet and were lucky enough to catch a few words with some of the nominees, including Troy Baker, who was nominated for Best Performer, TT Games for Marvel Lego Super Heroes, Naughty Dog for The Last of Us, and others.

So over to the red carpet, and yes, my first question for most of them was “what’s it like to be nominated for a BAFTA” – well, what else would it have been?

You can check out the complete list of the winners here.

What were your favourites games of last year? Let us know by leaving a comment below.


The British Academy of Film and Television Arts (BAFTA) has announced the winners of tonight’s British Academy Games Awards, which celebrated the very best in games of the past year.


The ceremony was hosted by Dara O Briain at Tobacco Dock, London E1, where presenters included Rob Beckett, Alex Brooker, Shaun Dooley, Hideo Kojima, Ian Livingstone, Steven Moffat, Chris Ramsay, Carol Vorderman and Wretch 32.
The Last of Us, the post-apocalyptic story of love and loss among the last survivors of humanity, took home five BAFTA awards: Action & Adventure, Audio Achievement, Best Game, Story, and Performer was presented to Ashley Johnson for her role as Ellie.

Grand Theft Auto V, one of the biggest and most technically accomplished games of the year, won in the British Game, Game Design and Multiplayer categories.

Papercraft platformer Tearaway scooped awards for Artistic Achievement, Family and Mobile & Handheld. Rex Crowle, who last year was selected as a BAFTA ‘Breakthrough Brit’ for his exceptionally promising talent, collected his first BAFTA for his work on Tearaway.

Gone Home, a game of exploration in which players piece together a mysterious family story, was awarded the BAFTA for Debut Game.

Brothers: A Tale of Two Sons, the story-driven adventure game following two brothers on an epic fairytale journey, won the BAFTA for Game Innovation. The game features the unusual control system that allows one player to simultaneously control both brothers.

The BAFTA for Music was awarded to first-person shooter Bioshock Infinite, which features a selection of iconic modern musical tracks reimagined as if they were made in 1912.

FIFA 14 collected the BAFTA for Sport, the fourth time the franchise has won an award.

Papers, Please, described by creator Lucas Pope as a “dystopian document thriller”, where players take the role of an immigration officer at a border checkpoint picked up the BAFTA for Strategy and Simulation.

Showcasing the best in young games development and design talent, Size DOES Matter – created by a team of student developers in Norway – won the BAFTA Ones to Watch Award in association with Dare to be Digital.

The Fellowship was presented to Rockstar Games for its outstanding and exceptional creative contribution to the games industry. Sam Houser, Dan Houser, Leslie Benzies and Aaron Garbut attended the ceremony to accept the Award on behalf of the company.

The Awards’ highlights programme will be broadcast on Challenge (Sky: Ch 125, Freeview: Ch 46, Virgin: Ch 139) on Friday 21 March at 10pm.
Earlier today BAFTA successfully launched its inaugural ‘Inside Games’, an event attended by the public showcasing upcoming games from the world’s biggest studios and featuring developer talks and an ‘Indie Games Arcade’.


Tonight is the BAFTA Games Awards 2014 in London.


A total of 43 games have been recognised across 17 categories, showcasing the very best games of the past 12 months and highlighting an outstanding level of creative excellence from a broad range of UK and international development teams.

The Last of Us leads the way with ten nominations across Action & Adventure, Artistic Achievement, Audio Achievement, Best Game, Game Design, Multiplayer, Music, Story, and a double-nomination in Performer. Grand Theft Auto V receives a nomination in each of the following nine categories: Action & Adventure, Audio Achievement, Best Game, British Game, Game Design, Game Innovation, Multiplayer, Performer and Story.

Tearaway is nominated for eight BAFTAs: Artistic Achievement, Best Game, British Game, Family, Game Design, Game Innovation, Mobile & Handheld and Music.

Five games receive four nominations apiece. Assassin’s Creed 4: Black Flag is nominated for Action & Adventure, Best Game, Game Design and Music. BioShock Infinite is nominated for Artistic Achievement, Audio Achievement, Music and Performer. Super Mario 3D World is recognised in Best Game, Family, Multiplayer and Music. The Stanley Parable picks up nominations in Debut Game, Game Innovation, Performer and Story. Papers, Please is nominated in Best Game, Game Design, Game Innovation and Strategy & Simulation.

BADLAND, Beyond: Two Souls, Brothers: A Tale of Two Sons, DEVICE 6 and Tomb Raider all receive three nominations each, while Ni No Kuni: Wrath of the White Witch, Battlefield 4, Forza Motorsport 5, Gone Home, Gunpoint, LEGO Marvel Super Heroes and The Room 2 all have two nominations each.

Nominated in the Performer category are Ashley Johnson (Ellie) and Troy Baker (Joel) in The Last of Us, Courtnee Draper (Elizabeth) in BioShock Infinite, Ellen Page (Jodie) in Beyond: Two Souls, Kevan Brighting (The Narrator) in The Stanley Parable and Steven Ogg (Trevor Phillips) in Grand Theft Auto V.

Other nominated games include Animal Crossing: New Leaf, Castles in the Sky, Civilization V: Brave New World, Democracy 3, DMC Devil May Cry, DOTA 2, F1 2013, FIFA 14, Football Manager 2014, GRID 2, NBA 2K14, Plants vs Zombies 2, Rayman Legends, Remember Me, Ridiculous Fishing, Skylanders Swap Force, Surgeon Simulator 2013, XCOM: Enemy Within, World of Tanks and Year Walk.

Showcasing the very best in young games development and design talent, the BAFTA Ones To Watch Award in association with Dare to be Digital finalists are Project Heera: Diamond Heist, Size DOES Matter and The Unknown.

The British Academy Games Awards take place tonight at the Tobacco Dock, London, and will be hosted for the sixth consecutive year by comedian and gamer Dara O Briain.


To celebrate today’s launch of Plants vs. Zombies Garden Warfare, the action-packed multiplayer shooter that puts players in the shoes – or roots – of their favourite characters from the popular Plants vs. Zombies franchise, two zombies from the game took a day out of frightening the local flora and hit the streets of London to grapple with the Capital.


From Buckingham Palace to M-aaarrrgh-ble Arch, the zombies brought their very special brand of weirdness to London’s most popular sights. Whether trying to navigate the pitfalls of the tube or taking on some Covent Garden Warfare, the city will never be the same again!

Those Zombies do get about:


Plants vs. Zombies Garden Warfare is available now on Xbox One and Xbox 360.

And don’t forget to check out our Plants vs. Zombies Garden Warfare interview – or we will send the Zombies round!


We’ve teamed up with and World of Warplanes to give you the chance to get a Supermarine Type 224 and 300 gold for free.


The Supermarine Type 224 was an inverted gull-wing monoplane fighter aircraft designed by R.J. Mitchell at Supermarine in response to Air Ministry Specification F.7/30, which sought a fighter for introduction to succeed the Gloster Gauntlet. It was powered by the Rolls-Royce Goshawk engine, which used an experimental evaporative cooling system, and problems with this combined with its disappointing performance led to it being rejected, a contract for production aircraft eventually going to the Gloster Gladiator. It is nevertheless notable because R.J. Mitchell learnt lessons from its failure that were to contribute greatly to his success with the Supermarine Spitfire.

Here you can watch the Type 224 in action:

To learn more about World of Warplanes, and to start playing, click here.

If you want to fly the Supermarine Type 224 (which you can’t buy in the game) and get 300 gold, just click below for you code:

[keys id=118251]

And thank you to and World of Warplanes for the codes.

HD PVR Rocket records video game play from PlayStation, Xbox and PC gaming systems in high definition resolution up to 1080p using H.264 video compression, and here is our review.

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The most notable feature of the Rocket is that it functions independently of a PC, powered by USB from the console or PC.

A press of the red button on the device will begin instant recording onto any size USB flash drive or powered external HDD over HDMI or component in H.264. The same format used by Blu-ray discs providing a crisp image and amazing digital sound. H.264 uses 1/3 of disk space compared to the popular MPEG-2 format – so when a 16 Gbyte USB thumb drive is plugged into the HD PVR Rocket, 4 hours video game play is recorded in full HD.

HD PVR Rocket is the ultimate portable video recorder: it is small enough to fit in your hand and weights just 130 grams and complementing the next generation console’s in-built gameplay sharing features by adding a huge amount of recording flexibility

What’s more, the HD PVR Rocket also has a built-in audio mixer so that gamers can record game commentary along with game audio. The in-built audio mixer will allow the addition of live commentary or background music over game audio by simply attaching a microphone, headset or mp3 player. A touch sensitive control panel situated next to the recording button adjusts the input volume and also features audio-level monitor, bass boost, audio-level lock and mute button.

Technical specifications

  • Hardware encoder:
    • H.264 AVCHD high definition video encoder, video encode up to 1080p30 from HDMI or component video.
  • No delay HDMI pass through:
    • HDMI or component in to HDMI out.
  • Recording data rate:
    • 1 to 18 Mbits/sec.
  • Recording formats:
    • MP4 in standalone mode, TS in PC connected mode.
  • USB thumb drive compatibility
    • USB 2.0 or USB 3.0
    • Size: from 1GB to 32GB
    • Minimum transfer rate: 2.5 Mbytes/sec
    • External hard disc compatibility: any self powered external storage drive with at least 2.5Mbytes/sec transfer rate
  • Audio mixer:
    • Mixes game audio with microphone audio
    • Supports both powered and unpowered microphones.
    • Microphone volume adjust, +20db boost and mute.
  • Input/output connections:
    • HDMI from Xbox, PC game systems or other HDMI sources without HDCP.
    • Component video in from a PS3 with stereo audio.
    • 3.5mm microphone jack.
    • USB thumb drive connector.
    • HDMI output.
  • Size:
    • 4.75 inches x 3.5 inches x 1.5 inches.
  • Power:
    • 5v @ 0.9 amps
  • Weight: 4.6 oz
  • Bundled with Hauppauge Capture software application:
    • Record your game play to your PC.
    • Record game commentary with game audio.
    • Fast trim.
    • Upload to YouTube.

A Closer Look

The rear of the Rocket has the USB power connector, both HDMI In and Out, and an A/V IN for use with a PlayStation or other component device.

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The front has a microphone socket and a USB port for connecting the flash drive. It also has an LED band going around the device which glows depending on the state of the Rocket. So for example, if you try to capture HDCP protected content it will blink green, and it will be a solid red when recording.

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On the top of the Rocket is the big red button used to start and stop the capturing. There is also a volume control, a mute button, and boost button to add +20dB and an unlock button to enable you to make selections. All are touch sensitive.

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Using the HD PVR Rocket

Using the HD PVR Rocket is really easy – you just connect it up to whatever you are capturing from using the supplied cables, plug in the USB flash drive, then press the big red button to start the capture. It’s that simple!

Here is a video of it in action:


Final Thoughts

As you can see from the photo at the start of this review, the HD PVR Rocket fits into the palm of your hand. Now of course you also need a USB flash drive and the relevant cables, but the most important feature is that you don’t actually need a computer to actually capture the footage to.

You can use a computer along with the Rocket by using the Hauppauge Capture software, but for me I am happy to just capture the gameplay footage and then drop it into Final Cut Pro and do everything else I need to do there.

Everything you need is included in the box, including an HDMI cable.

Setting up the Rocket was very simple – there are a few more steps if you want to use it on a PlayStation, but those steps are actually on the PlayStation itself, where as using it on an Xbox is as simple as connecting it up and pressing the button.

If you want to do a lot of capturing you need to ensure you use a large USB flash drive. I captured about 9 minutes of footage from an Xbox One running at 1080p and it used a little under 600MB, so I was very happy.

The quality of the capture is perfect, I was actually surprised just how good it was considering the size of the Rocket and that you just plug it in and go!

If you want to do any capturing at all, especially if you want to do that capturing outside of your home, I cannot recommend this highly enough, it’s a fantastic little device that will now be in my bag whenever I go to events, just in case I need it!

The Hauppauge HD PVR Rocket is available now priced at £139.99.


Learn more from the Hauppauge website.



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