Tags Posts tagged with "Games"


Last week at E3 I had the chance to talk to some of the voice talent from Borderlands 2.

E3 2014 Borderlands 2 Voice Talent Interview

Turtle Beach put on a voice panel, and afterwards I managed to grab David Eddings, Ashley Burch, Dameon Clarke and Mark Petty for a quick chat.

Over to the guys:

Who is your favourite character from Borderlands 2? Let us know by leaving a comment below.

E3 2014 doesn’t actually start for another two days, but downtown Los Angeles is already changing.

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Here are a selection of games artwork on display around the conference center (expect more to be added as we get closer to the show):

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And if you are a fan of Titanfall, you might like this:

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So what has you excited for E3? Let us know by leaving a comment below.

Tomorrow here in LA are the press conferences before E3 2014 starts, and you can watch the EA E3 2014 press briefing right here on Connected Digital World.

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Tune in on June 9 at 12pm PT (that’s 8pm UK time) as EA unlocks new gaming experiences with Battlefield Hardline and the latest from EA SPORTS FIFA, Madden NFL 15, NHL 15, Dragon Age: Inquisition, The Sims 4 and more!

Let us know what you hope they show, and what you think of it by leaving a comment below.


The guys at Crytek have announced their latest upcoming first person shooter with Deep Silver ‘Homefront: The Revolution’. At a recent Koch Media preview event we were shown a presentation for the upcoming game, which I have to admit, blew my mind more than I was expecting. Set years after the events from the first game where America was invaded by Korea, Homefront 2 is now set in the dystopian near future where the KPA ‘Korean People’s Army’ are in control. This now sets the scene with oppression, fighting for survival and the game’s main theme of the revolution.

Now that the scene is set we were then shown the state of Philadelphia where the game plays out. From what we saw America has fallen greatly and Philadelphia is being run by a foe that’s technologically ahead of the state’s inhabitants. This fact alone is something that excites me as a gamer. The idea of rising up against an enemy that’s more advanced than you opens so many opportunities for tactically getting around, new approaches to fighting and forcing you to outsmart the opposing forces to survive. During the presentation the game was explained to “Wage asymmetric warfare for guerrilla tactics” which hones in the point that this shooter will require you to adapt to survive. Exciting.


In a nutshell Homefront: The Revolution is a FPS with brains. You will be scavenging for tools to build up your arsenal of potential weapons and gadgets. From watching the playthrough we saw the player having to make decisions to explore to find more tools in dangerous out of the way locations or simply progress without and have a tougher time. The Revolution also had an evolving environment that changed due to what you had done and how the story progressed. This means that venturing through a location that you’ve previously stormed your way through would mean it wouldn’t be the same again. Some cool features that were on show included the Cryengine showing the weather and day light cycle, always impressive to see especially for a game as open and sandbox as Homefront. The traditional Crytek weapon modding interface from their other games was an awesome touch to see once again. For anyone that hasn’t seen this before like in the Crysis games, the player will hold out the weapon in front of them and by selecting the parts of the weapon they want to modify you can add or remove the weapon’s barrel all on the fly.


During the gameplay we watched the presenter play through a level that began in a Molotov cocktail resistance workshop. After stocking up they began to proceed through the streets and back passages to keep out of the KPA’s field of view, which included making some distractions and shooting security cameras. After snatching as many resources from an abandoned shop the player proceeded to an outpost that had civilians locked up inside that was heavily guarded. The game’s phone camera then came into play allowing the player to target multiple enemies to keep track on their whereabouts within the area. Then something pretty amazing happened. 2 more players joined into the session making Homefront: The Revolution a co-op game, up to 4 players too. The uninterrupted joining of cooperative teammates was then followed up with the modifying of an RC car that the player strapped explosives onto. Whilst the others players stayed out of harms way and prepared for an assault, the RC car, being controlled by the phone, was driven in first person view towards the guarded facility and snuck into the front gate driving underneath with a military truck. It proceeded to drive up to the holding cells and exploded causing a firefight on the streets. As the prisoners ran to safety the player and the other co-op players fought for their lives taking down the KPA in various outflanking ways. Whilst the enemies focused in one direction the player was able to sneak up behind and kill them from behind. The player left the firefight in the hands of the co-op partners and made an escape which rounded up the level on show, and it left me wanting more.


I’m pretty impressed with the preview that I saw and it hurt me that I couldn’t try it myself. Set to be released in 2015 Homefront: The Resistance is being released for the Xbox One, PS4 and PC. We’re pretty excited to see more from this game and it’ll be on show at this year’s E3 expo.

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We’ve teamed up with Wargaming.net to give you 1 day of premium and a T2 light tank: American tier 2 premium in World of Tanks Xbox 360 Edition.


World of Tanks: Xbox 360 Edition is a team-based massively multiplayer online game dedicated to armoured warfare in the mid-20th century. The game marks the very first console title ever developed by Wargaming, following the massive success of its free-to-play PC MMO action game World of Tanks, which has more than 80 million registered players around the world.

World of Tanks: Xbox 360 Edition delivers an exciting, tactical warfare experience where team-based coordination is the key to victory, all built exclusively from the ground up for the Xbox 360. Taking full advantage of Xbox Live, the title supports a rich and deep progression and customization system, including features such as achievements and Live matchmaking.

How to get your code

To get a code, all you have to do is click here and then Like our new Facebook page and enter your email address and you will get instant access to the code. Don’t worry, we have 1000 to give away!

This code will only work in Europe – sorry to everyone else, and remember, the code is for World of Tanks Xbox 360 Edition!

And thank you to Wargaming.net for the codes.

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Telltale Games have released some new screenshots for their forthcoming game Tales from the Borderlands.


In the first round of screenshots, players get a closer look at the upcoming series set on Pandora AFTER the events of the critically-acclaimed Borderlands 2 from Gearbox Software and 2K Games.


Featuring two playable characters, the story is told from two unique perspectives that will alternate as the story progresses. These characters include Rhys, a scheming, low-level data-miner within Hyperion who’s plotting his own grand ambitions; and Fiona, a clever and classic fast-talking con-artist born and raised on Pandora out to pull off the grift of a lifetime.


While they themselves aren’t vault hunters, both Rhys and Fiona will also come across vault hunters such as Zer0 and other characters from the world of Borderlands 2 throughout the series, as all events in Tales from the Borderlands will be part of the official Borderlands story canon.


What do you think of it? Let us know by leaving a comment below.

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Activision have released more information on Call of Duty: Advanced Warfare including some new images.

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Call of Duty: Advanced Warfare jolts players forward in a groundbreaking experience that’s ripped-from-the-headlines-of-tomorrow, envisioning a future where both technology and tactics have evolved to usher in a new era of combat for the franchise.  Set in the year 2054, a private military corporation (PMC) has emerged with the power to rescue humanity from a devastated world struggling to rebuild after a global attack on its military and infrastructure.  You are the advanced soldier.  Empowered with new, cutting-edge exoskeleton abilities, technological advancements and high-tech gear, players join the ranks of a highly-trained, specialized unit committed to restoring order in a state of advanced warfare.

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Call of Duty: Advanced Warfare is being developed specifically for next gen consoles and PC. This is the first iteration of publisher Activision’s expanded three-year development cycle allowing the debut lead title from Sledgehammer Games an added year of studio development.  With the expanded production capabilities, Sledgehammer Games is able to create an astonishing new, next generation experience, featuring an array of technical advancements from the sights and sounds that create a near photorealistic world unlike any Call of Duty before, to new performance capture and facial animation technologies that deliver lifelike characters, to a rich and immersive story that brings the fiction to life.

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Starting today, fans can begin pre-ordering their copy of Call of Duty: Advanced Warfare at retail outlets worldwide.

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Now we are into May, there are some big titles coming out, check out the list here.

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We will include links to previews and reviews and update as we go along.

May 2nd

Amazing Spider-Man 2 – PS4/Wii U/PS3/360/3DS Read our PS4 Review

Car Mechanic Simulator 2014 – PC

Dark Souls II – PC Read our PS3 Review

Etrian Odyssey Untold: The Millenium Girl – 3DS

Mario Golf: World Tour – 3DS

May 9th

Bound by Flame – PS4/PS3/360/PC Read our PS4 Review

God of War Collection – Vita

Killer is Dead – PC Read our PS3 Review

May 16th

Kirby: Triple Deluxe – 3DS

May 20th

Wolfenstein: The New Order – PS4/XO/PS3/360/PC Read our Preview Read our PS4 Review

May 23rd

Mugen Souls Z – PS3

Formula One 2013 Complete Edition – PS3/360/PC

May 27th

Watch Dogs – PS4/XO/PS3/360/PC Read our Preview

May 30th

Mario Kart 8 – Wii U

What are you most looking forward to? Let us know my leaving a comment below.

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The next PS Vita System Software Update (3.15) is out now.


This update includes:

  • With the Remote Play feature in [PS4 Link], you can now automatically register a PS4 system using the Internet.

Don’t forget there are several ways to update the firmware on your PS Vita:

  • Select “System Update” under the “Settings” menu and download the firmware directly to your PS Vita over Wi-Fi.
  • Connect your PS Vita to a PS3 or a PC/Mac and update via Content Manager.

Have you got a PS Vita? Let us know what you think of it.

Last year Mad Catz announced that they were entering the Android Micro-Console market with their M.O.J.O. device, and we got our hands on one to review.

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M.O.J.O. by Mad Catz is a truly versatile gaming and media console. Connect M.O.J.O. to your HDTV to play Android games, surf the web, stream media, and connect with your friends. Root and customize, modify and create – the stock Android OS lets you take M.O.J.O. where you want to go. Fully compatible with Mad Catz’ GameSmart suite of mobile accessories. GameSmart brings Bluetooth keyboards, controllers, headsets, and mice to M.O.J.O., your PC, and other smart devices.

Back at E3 2013, Alex “The Big Boy” Varrey showed us the M.O.J.O.

Who are Mad Catz?

From their website:

Mad Catz Interactive is a global provider of innovative interactive entertainment products marketed under its Mad Catz (gaming), Tritton (audio), and Saitek (simulation) brands. Mad Catz also develops flight simulation software through its internal ThunderHawk Studios; publishes games under its Mad Catz brand; and distributes games and videogame products for third parties.


  • NVIDIA Tegra 4 T40S 1.8GHz Processor
  • 16GB Internal Storage
  • 2GB RAM
  • Android 4.2.2 (Jelly Bean) Operating System
  • Wi-Fi a/b/g/n Support
  • USB 3.0 Port
  • USB 2.0 Port
  • MicroSD Flash Slot
  • 3.5mm Headphone Socket
  • HDMI Out
  • 100Mbit Ethernet Socket
  • Pre-installed Google Play and NVIDIA TegraZone Apps

What’s in the Box?

The box contains:

  • M.O.J.O. 1080p Gaming Console and Media Player
  • HDMI Cable (4.9ft/1.5m)
  • AC Adapter
  • C.T.R.L.R Mobile Gamepad
  • USB Nano Dongle
  • Travel Clip
  • 2x AAA Batteries

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Everything comes very neatly packaged.

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A Closer Look

The M.O.J.O.

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The rear of the M.O.J.O. houses all of the ports. These include both USB 2.0 and USB 3.0 ports (you will want to plug in the C.T.R.L.R dongle into the USB 3.0 port), an Ethernet port, an HDMI port, headphone port, power socket and MicroSD card slot.

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C.T.R.L.R Mobile Gamepad

The first thing you will notice about the C.T.R.L.R gamepad is that it looks very similar to an Xbox 360 controller. Gamers should immediately feel at home holding it, as it feels nice and robust in your hands.

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The C.T.R.L.R has three separate modes which are selected via a switch. These include a “mouse mode” which enables the left stick to control the cursor on the screen, as though it were a mouse.

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There are also media playback controls situated on the top of the C.T.R.L.R which include play, pause and mute.

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Fitting the batteries is simple, as you would expect.

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There is also a travel clip included in the box which enables you to connect up your smartphone to the C.T.R.L.R so that you can pretty much play games wherever you want.

Using the M.O.J.O.

Setting up the M.O.J.O. is very simple and only take a few moments – you can use either Wi-Fi or Ethernet to connect to your home network. If you plan on streaming a lot of content such as movies and music you might want to go for wired, but for everything else Wi-Fi works just great.

When the M.O.J.O. is operational, the light on the front is illuminated. There is no on/off switch on the M.O.J.O. so this is the primary way of telling that the device is operational (it will go into deep sleep mode after a period of inactivity). Don’t worry about having the M.O.J.O. running, it only draws 4.7W when used intensively and in standby mode it only draws 1.5W!

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One thing I did notice when I was setting the M.O.J.O. up was that it kept being referred to on screen as a phone. So Android would report “your phone is installed”. It’s not a big deal, and doesn’t really cause a problem, but it would have been nice to have had it saying M.O.J.O. instead of phone!

Once you have signed into your Google account you can start installing apps and games, although you will fairly quickly notice that a number of games (such as Angry Birds) and apps (such as Facebook) won’t actually allow you to install them as it says your device isn’t compatible. Don’t worry, you haven’t just purchased an expensive media player, this is because of the way games and apps are reported in the Google Play store – they expect your device to be “touch-screen” enabled, which out of the box the M.O.J.O. doesn’t report. Mad Catz are actually working with developers to resolve this quirk, but in the meantime there is a simple solution and it’s called rooting!

Rooting enables your device to do more than was originally intended by the manufacturer and is something that the Android community adopted with open arms. In fact, an extremely high percentage of Android devices have been rooted, and there are thousands of sites on the Internet that offer guides, and even custom ROMs that make your device do more.

Mad Catz actually provide onscreen assistance in rooting the M.O.J.O., and even support the device once it’s rooted (not something that a lot of manufacturers actually do).

Rooting the M.O.J.O. is very simple and is just a case of downloading a small piece of software to your computer, connected your M.O.J.O. to your computer and running the software in order to root it. And that’s it! Once you have rebooted the M.O.J.O. it is rooted and you can then go an easily install and use any app or games from Google Play. In fact, the once rooted, the M.O.J.O. thinks its a Nexus 10 device.

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Final Thoughts

The M.O.J.O. is very small, and lightweight and it looks great – perfect for sitting in your living room by your television without looking out of place. The setup is quick and easy and if you have ever used an Android device it will all be familiar to you. The M.O.J.O. runs (at the time of writing) Android OS (Jellybean 4.2.2.) and thanks to its Tegra 4 it is very fast!  It is also silent, and it’s power requirements are extremely low. We mentioned earlier that even using an intensive game results in a draw of 4.7W compared to the 170W that an Xbox 360 drawers at its peak.

The M.O.J.O. is fully compatible with the Mad Catz GameSmart range of accessories, so it is very easy to connect up a mouse, or keyboard to the M.O.J.O – this will make your life easier in the long run.

I liked the feel of the C.T.R.L.R – it really did remind me in both look and feel of the Xbox 360 controller, but with more functionality. And the inclusion of the travel clip means that if you have another Android device such as a smartphone you can use the controller with that too. It also uses Bluetooth 4.0 technology to ensure lag free gaming, and believe me the last thing you want if you are playing a game is lag! You also get around 50 hours of playtime out of a single set of AA batteries, so that’s really good too!

The box also contains a set of batteries for the controller (which you would expect) but also an HDMI cable. This may not seem like a big deal, but you may not have a spare one laying around, so the fact they put one in the box makes life easier, and saves you a few pounds!

The M.O.J.O. comes with 16GB of built-in storage, and along with that it has a MicroSD slot so that you can expand your storage or plug in some of your own existing content to use.

Whilst it would have been nice to have had the device pre-rooted, this isn’t something I believe Mad Catz are allowed to do, however they can offer guidance and assistance, and as the whole process only takes a few moments and isn’t a scary list of steps and comments, pretty much anyone can do it. Once rooted the device really comes into it’s own.

Controlling the M.O.J.O. using the on screen pointer (remember that Android really is designed for touch) can take a little bit of getting used it, and is a little cumbersome at times, but it doesn’t take too long to get to grips with it, and you could always connect up one of those GameSmart devices to make your life even easier.

One thing that is a pain though is that some of the games you could install and play force a certain screen orientation – now on a phone or tablet the solution is simple, you turn the device, but that isn’t so easy on a large television. Fortunately there are plenty of apps available to change the orientation, so make sure you look for one and install it pretty much after you have rooted – after all you don’t want to ruin your gameplay experience!

One really great thing about the M.O.J.O. is that if you already own apps and games that you have previously purchased from Google Play, unlike other Android consoles you won’t need to buy them again, you can just download and install them without paying anything more.

The M.O.J.O. can be used for more than just playing games – you can surf the Internet (although you really want to use a keyboard for that otherwise you will get annoyed at how long it can take to enter a URL, especially if it is a long one), listen to music, watch movies, and so much more. In fact, if you have a TV or movie collection one of the first things you may want to install is Plex. And with the recent announcement that Mad Catz are bringing OUYA Everyone to the M.O.J.O. you will be able to do even more!

Overall I was very pleased with the M.O.J.O. I wasn’t concerned that it needed to be rooted, after all it was simple and quick to do, and most likely the majority of people who will buy the M.O.J.O. would be comfortable doing that anyway, and beside, Mad Catz actually help you to do it! There is so much that can be done with the M.O.J.O. and I look forward to exploring that more in the coming months, including testing it out with NVIDIA’s GameStream technology.

The current price of the M.O.J.O. is £179.99 which is quite a drop from the launch price at the start of the year.


You can learn more about the M.O.J.O. from the Mad Catz website.

Irrational Games have released BioShock Infinite: Burial at Sea Episode 2 featuring an all-new story for Booker and Elizabeth, set in the underwater city of Rapture before its fall, but it is worth playing?


Episode 2 starts off from the point we left Elizabeth at the end of episode 1, only this time we are playing as Elizabeth and we have to rescue Sally (I’m not going to spoil the ending of episode 1 for anyone who hasn’t yet played it, but for those who have, well then you know what happened!).


It’s really good to be able to play as Elizabeth for once, although this is not the same Elizabeth from either BioShock Infinite, or episode 1 of Burial at Sea. Again, I won’t spoil it, but this Elizabeth doesn’t have the ability to open tears, see all the doorways, and anything else that gave her those unique abilities. In fact, she even has her pinky back! But she is still Elizabeth, and as a character she is very strong and determined to do what has to be done. Don’t worry Booker fans, he is still in the game, although he is reduced to a voice on the radio that Elizabeth talks to throughout the game.

This game is really all about stealth – you have to sneak around (Elizabeth is wearing heels and you can hear them making noise as you walk – crouching reduces the noise, as does walking on carpet) and as you have very limited ammunition for the various weapons you have to take out a lot of the bad guys with melee attacks from behind.  You do however have some new weapons in the form of a crossbow that shoots darts, and you also get gas darts later in the game that can render a group unconscious.


Remember Elizabeth’s lock picking skills – well they are still there, and still needed, only this time you have to pick the locks through a series of mini games. Get the right tumbler and the lock opens, get the wrong one and an alarm is sounded bringing you nothing but trouble.

The vigors are back, and this time Elizabeth can use them – there are a few new ones in there too!

Length wise, episode 2 was quite a bit longer than episode 1 – my only complaint about episode 1 was that you could finish it in a little over an hour. Episode 2 took me around 3 hours to finish, and there were still a few things I hadn’t done, and a few items to collect.

Fans of the original BioShock games will really enjoy episode 2 (again, spoilers!) and you might want to consider watching the “previously on BioShock” intro at the start of the episode, as it’s all about the original BioShock game rather than episode 1 of Burial at Sea.

I really enjoyed Episode 2, even more than I enjoyed Episode 1. There are parts in the game that explain certain actions from BioShock Infinite which only goes to enhance the original as well. Good job Irrational, the debt has been paid in full.

The two episodes are available individually for £9.99 (1200 Microsoft Points), and are also included as part of the BioShock Infinite Season Pass.

The BioShock Infinite Season Pass is available now for £15.99 (1600 Microsoft Points) and includes all three pieces of add-on content, as well as the Early Bird Special Pack, which includes powerful weapon upgrades, exclusive gold weapon skins and infusion bottles to upgrade abilities.

BioShock Infinite: Burial at Sea – Episode 2 is available now on the PlayStation 3, Xbox 360, and Windows PC.




It’s time to ask some questions of the Inquisition...

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