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Are you ready for E3 it’s start right now with “Homefront: The Revolution” a captivating new free roam FPS to be co-published by Crytek and Deep Silver. Coming to Xbox One, PlayStation 4, PC, Mac and Linux in 2015, Homefront: The Revolution throws players into a near future dystopia where catastrophic events have brought the USA to its knees and enabled North Korean forces to impose a brutal military occupation.
 
Trapped in this American nightmare, Philadelphia – Birthplace of Independence – has become a police state, where surveillance drones and armored patrols keep her once-proud citizens at heel, crushing any dissent with savage force. To overcome their oppressors, players will have to engage in guerrilla warfare and use ambush, infiltration and hit and run tactics in thrilling un-scripted firefights.
 
At every turn they’ll find a sprawling city, in which recruiting fellow revolutionaries and building improvised homebrew weapons are just two of the keys to creating a powerful resistance force. Hasit Zala, Game Director at Crytek, said: “Homefront: The Revolution stands out from the crowd by immersing players in a world where they’ll feel emotionally compelled to fight for their freedom. We’re very excited to work with Deep Silver and deliver an experience that underlines Crytek’s commitment to quality whilst tapping into the huge potential we saw when we first acquired the Homefront IP.” HFtR_keyart_preview

Homefront: The Revolution represents the first time Crytek and Deep Silver have worked together, with the two partners collaborating to release the game as part of a co-publishing arrangement. “Crytek has an outstanding track record of creating AAA action games.
 
Homefront is a fascinating IP with huge global potential. With Crytek`s technical pedigree and Deep Silver´s publishing expertise we will take the IP to new heights.” says Dr. Klemens Kundratitz, CEO of Deep Silver / Koch Media.Developed by Crytek’s Nottingham studio, Homefront: The Revolution harnesses the latest features of Crytek’s CRYENGINE technology. On the ground, players will encounter an environment that looks and feels truly alive as day turns to night and storm clouds come and go – an authenticity that extends to the strikingly lifelike expressions, skin and clothing of everyone they encounter. The first gameplay from Homefront: The Revolution will be shown next week at E3 in LA.

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Telltale Games, today announced the release of ‘In Sheep’s Clothing,’ the fourth of five episodes of The Wolf Among Us, licensed by Warner Bros. Interactive Entertainment.

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The episode is available now on the PlayStation Network in North America for PlayStation 3, on PC and Mac worldwide from the Telltale Online Store, and other digital outlets, including Steam.

The episode will be available tomorrow the 28th May on Xbox Games Store for Xbox 360. It will also be coming to the App Store as an in-app purchase for compatible iOS devices later this week.

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Nowhere Studios today unveiled a new trailer for Monochroma, its cinematic dystopian puzzle platformer, that will launch on Windows PC, Mac and Linux on Steam on tomorrow the 28th May. In Monochroma players are transported to a dystopian state during the 1950’s, after two brothers witness a horrific crime committed by an evil corporation.

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Without cutscenes, text or spoken words, players must delve intellectually and emotionally into the story to help the brothers work together to progress past mind-bending puzzles and save the world from tyranny.

Inspired by the developers’ childhood memories of moving from the countryside to urban Istanbul and the “Gezi Protests” of 2013, the most violently oppressed protest in modern Turkey, players discover the environment and follow the story through a carefully constructed black-and-white palette with splashes of red.

As a result, the story is instantly understandable by players of all nationalities – without any localization required.   Spread over four chapters, discover vast ghettos built upon thousands of tenement buildings that reach into the clouds, a labyrinth of sewer tunnels, factories bellowing out industrial smoke and a city sized zeppelin hovering in the sky.

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The puzzles encountered in Monochroma are realistic and use physics to naturally blend with the environment.   Another Monochroma trademark is the relationship between the two brothers.

Early in the game, the younger brother injures his leg after an accident, and must be supported by his older sibling. At times, the player needs to temporarily stop carrying him in order to solve puzzles. However he can only be placed near safe, bright areas—because like most kids, he’s scared of the dark. This gameplay mechanic defines Monochroma as a cerebral, methodical puzzle game that rewards players who are caring and brave at the same time. Being a responsible older sibling is mandatory—just as in real life.

 

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The fourth episode of ‘The Wolf Among Us,’ ‘In Sheep’s Clothing,’ will be available starting Tuesday, 27th May on PC/Mac as part of a season pass for $24.99 USD on the Telltale Online Store, Steam and other digital distribution services; and on PlayStation Network for PlayStation 3 in North America (SCEA) individually for $4.99 USD, or as part of a season pass which includes access to all five episodes.

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On Wednesday 28th May, the episode will be available on Xbox 360 via the Xbox Games Store for $4.99 USD or equivalent, or as part of a season pass upgrade. For iOS (iPhone and iPad), the episode will be available starting Thursday 29th May as an in-app purchase individually for $4.99 USD, or as part of the episodes 2-5 multi-pack for $14.99.

Release details on PlayStation Network for PlayStation 3 in Europe are coming soon.

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Watch the trailer for ‘A Crooked Mile,’ the third episode in our ongoing series ‘The Wolf Among Us,’ based on Bill Willingham’s award-winning comic book series ‘FABLES’ and licensed by Warner Bros. Interactive Entertainment. Now Available on Xbox 360, PS3, PC/Mac and iOS!

As Bigby Wolf – THE big bad wolf – you will discover that a brutal, bloody murder is just a taste of things to come in a game series where your every decision can have enormous consequences.

An evolution of Telltale’s ground-breaking choice and consequence game mechanics will ensure the player learns that even as Bigby Wolf, Sheriff of Fabletown, life in the big bad city is bloody, terrifying and dangerous.

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Firaxis has announced that its next game will be Sid Meier’s Civilization: Beyond Earth. The new themed entry in the Civilization franchise, is currently in development by Firaxis Games for Windows-based PC.

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The game will also be coming to Mac and Linux via s Civilization: Beyond Earth will send players on an expedition from Earth to lead their people into a new frontier to explore and colonize an alien planet, and create a new civilisation.

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Sid Meier’s Civilization: Beyond Earth will propel the development of human civilisation beyond the traditional timeline of a Civilization game, by exploring humanity’s future on an alien world. For the first time, players will lead factions divided by contrasting cultures and evolve their new civilisations to reflect their chosen destiny. Players will experience an array of new gameplay possibilities, including nonlinear technological progression, deeper customisation of chosen factions, and an entire alien world that will change the very identity of each faction based on their choices.

“Having celebrated its 23rd anniversary last year, Civilization has cemented its reputation as one of the greatest and longest running franchises in video game history,” said Christoph Hartmann, president of 2K. “Sid Meier’s Civilization: Beyond Earth builds upon that success by pushing the series in new directions with players exploring an unknown future on an alien planet.”

“The Civ team was excited about the opportunity to continue the story of Civilization into the future, because it allows the team to break free of historical context,” said Sid Meier, director of creative development at Firaxis Games. “We’ve always let our fans create the history of mankind, and Civilization: Beyond Earth will now let them create the future.”

Key features of Sid Meier’s Civilization: Beyond Earth include:

·        Seed the Adventure: Players will establish a cultural identity, select a leader and sponsor an expedition by assembling the spacecraft, cargo and colonists through a series of choices that directly impact starting conditions when arriving on the new alien planet.

·        Alien World: Exploring the benefits and dangers of a new planet filled with dangerous terrain, mystical resources and hostile lifeforms unlike those of Earth, players will build outposts, unearth ancient alien relics, tame new forms of life, develop flourishing cities and establish trade routes to create prosperity for their people.

·        New Technology Web: Reflecting forward progress in an uncertain future, technology advancement will occur through a series of nonlinear choices that affect the development of mankind.The tech web is organised around three broad themes, each with a distinct victory condition.

·        New Quest System:  Quests are infused with fiction about the planet, and will help guide players through a series of side missions that will aid in the collection of resources, upgrading units, and advancing through the game.

·        New Orbital Layer: Players will build and deploy advanced military, economic and scientific satellites that provide strategic offensive, defensive and support capabilities from orbit.

In addition to its use of DirectX 11, Sid Meier’s Civilization: Beyond Earth will be among the first wave of products optimized for the latest in AMD graphics technologies, including: the new Mantle graphics API, for enhanced graphics performance; AMD CrossFire, for UltraHD resolutions and extreme image quality; and AMD Eyefinity, which allows for a panoramic gameplay experience on up to six different HD displays off of a single graphics card.

Sid Meier’s Civilization: Beyond Earth is not yet rated by PEGI, and will be available for Windows PC, Mac and Linux in the UK this Autumn for £39.99.

 

Telltale Games, in cooperation with DC Entertainment, has announced the release of ‘A Crooked Mile,’ the third of five episodes of The Wolf Among Us licensed by Warner Bros. Interactive Entertainment.

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The episode is available today on the PlayStation Network in North America for PlayStation 3, PC and Mac from the Telltale Online Store, and other digital outlets, including Steam. The episode will be available 9th April on Xbox Games Store for Xbox 360, and the PlayStation Network in Europe for PlayStation 3. It will also be coming to the App Store as an in-app purchase for compatible iOS devices later this week.

 

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Today Dennaton Games has released a new trailer for Hotline Miami 2: Wrong Number, showcasing a selection of new weapons.

Hotline Miami 2: Wrong Number will be available for PC, Mac, Linux, PlayStation Vita and PlayStation 4 sometime before October this year.

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Untold Games has released a new video that focuses on the gameplay elements in Loading Human, the Virtual Reality adventure game powered by groundbreaking controls and set in a thrilling sci-fi world.

Released to commemorate the critical acclaim and awards that the in-development VR game has received to date, the video shows Loading Human creator and producer Flavio Parenti exploring an early beta test environment. Developed from the ground up for VR devices like Oculus Rift, players will be able to interact with objects within the environment to solve puzzles and uncover the secrets of Loading Human’s story-driven gameplay.

Loading Human  will be released on Windows and Mac OS for compatible VR devices later this year.

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Today TellTale games have the first official trailer for the third episode in our critically-acclaimed series, ‘The Wolf Among Us,’ based on Bill Willingham’s award-winning comic book series ‘FABLES’ and licensed by Warner Bros. Interactive Entertainment. 

‘A Crooked Mile’ will be arriving for download to consoles, PC/Mac, and iOS very soon.

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NCSOFT and ArenaNet have announced the second new feature of the April 2014 Feature Pack: the Wardrobe, an account-wide system that allows you to collect every skin in the game!

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Guild Wars 2 has a tremendous variety of gear to collect. From vanity skins to gear with specific stats to all manner of beautiful armour and weapons, there are a lot of ways to customise the look and function of your character.

But currently, it can be a little overwhelming to try to sort through it all and choose a look and feel.

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Our answer to that is the Wardrobe, which makes it easy to customise your look at any time and to share cosmetic items across all the characters on your account.

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The time has come for the greatest heroes of the mortal realm to answer the call to arms and join the crusade against death itself. Diablo III: Reaper of Souls is now live and ready to challenge Windows and Mac gamers around the world.

In Reaper of Souls, the five valiant heroes from Diablo III – Barbarian, Demon Hunter, Monk, Witch Doctor, and Wizard are joined by a new champion: the Crusader. Clad head to toe in fortified armour, the Crusader is an unstoppable force of righteous destruction who channels the power of divine wrath to visit retribution upon his demonic quarry.

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Reaper of Souls adds a challenging new act to Diablo III in which players will embark on a dark and perilous journey through terrifying landscapes; explore the legendary city of Westmarch; and slay countless minions, each hell-bent on bringing their heroic quest to a grisly end. The adventure culminates in a climactic confrontation with Malthael, the Angel of Death, whose twisted designs spell ruin for the innocent people of Sanctuary.

“Together with the new loot experience we added to the game, Reaper of Souls improves on Diablo III in countless ways,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “Players returning to Sanctuary will find a darker, more engaging, and much more rewarding experience awaiting them.”

A recent free update to Diablo III on Windows and Mac introduced a host of new game features, including all Diablo III players the expansion a major revamp of the game’s loot system, an expanded Paragon progression system for max-level characters, and expanded social tools in the form of Clans and Communities. With the purchase of Reaper of Souls, players will gain access to game-changing new features and highly replayable content, including:

  • Act V: A dark and terrifying chapter sending players on a final confrontation with death itself
  • The Crusader: A new playable hero—a veritable war machine-made human
  • Level Cap to 70: Formidable new spells and abilities that take players to new heights of power
  • Adventure Mode: A new game mode that gives players the freedom to go anywhere and slay anything
  • Bounties: Randomized objectives that reward players in new ways for exploring Sanctuary
  • Nephalem Rifts: Fully randomized dungeons offering endless replayability and heaps of loot
  • The Mystic: A powerful new artisan who provides heroes with loot-customization options

All of this new content comes with the Reaper of Souls Standard Edition (available in physical and digital versions), which players can purchase at a suggested retail price of £32.99. Players also have the option to upgrade to the Digital Deluxe Edition (SRP £49.99), which contains a wealth of in-game bonuses:

  • Exclusive helm and weapon-transmogrification recipes for players to distinguish their characters among the champions of Sanctuary
  • A Spectral Hound minion players can summon to keep their adventurers company on their epic journey
  • Three additional character slots to accommodate new heroes
  • A World of Warcraft in-game companion pet, the Treasure Goblin, ready to compete in Pet Battles
  • A set of StarCraft II Crusader-themed Battle.net portraits and Malthael-themed decals

The Reaper of Souls retail-exclusive Collector’s Edition comes fully equipped with all of the bonus items from the Digital Deluxe Edition and also includes a gorgeous full-colour hardcover art book, a behind-the-scenes Blu-ray/DVD two-disc set, and a mouse pad bearing the impenetrable visage of Malthael, the Angel of Death. The Collector’s Edition is available at select retailers for a suggested retail price of £64.99. Players should check their local retailer for details and availability, as supplies are limited.

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