I recently had the chance to sit down and talk with 343 Industries Executive Producer Kiki Wolfkill about Halo: Nightfall and the Halo Channel.
Over to Kiki:
The Halo Channel is an all-new interactive digital network that provides unprecedented, personalized access to the Halo universe. Created by 343 Industries, the Halo Channel is home to all your Halo content and entertainment, and includes an abundance of interactive features that allows fans to immerse themselves in Halo like never before.
Key features include:
- Live and Timely Content – Along with a library of original programming and entertainment, access timely Halo news and live events including eSports broadcasts via the Halo Channel. Through robust Twitch integration viewers can watch Halo broadcasts, follow their favourite players and launch into the game with the press of a button. In addition, the Halo Channel can display stats and data during matches, allowing you to monitor players in real-time.
- Interactive and Sharable – Interact with Halo content with a personalized viewing experience, social sharing, Halo Encyclopaedia integration and a best-in-class video platform. Instantly connect with the Halo community and your friends through social media, sharing your favourite Halo moments and content. Pull up the Halo Encyclopaedia and learn more about the scene you’re watching, including characters, weapons, vehicles, locations and more.
- Rewarding – Unlock a variety of exclusive in-game content for upcoming Halo titles – including Halo: The Master Chief Collection and Halo 5: Guardians – by watching original Halo programming and entertainment, participating in some of the interactive community polls or trying your hand at trivia that will test your knowledge of the Halo universe.
- Multiplatform Access – Sync your Windows 8.1 device to your Xbox One, and use it as a controller or a second screen where you can access the Halo Channel. At any time, you can begin your viewing experience on one screen and seamlessly continue it on another.
Taking place between the events of Halo 4 and Halo 5: Guardians, Halo: Nightfall follows the origin story of legendary manhunter Jameson Locke (Mike Colter) and his team as they are caught in a horrific terrorist attack while investigating terrorist activity on the distant colony world of Sedra.
Led by Locke, the Office of Naval Intelligence (ONI) agents are forced to coordinate with a Sedran commander with a remarkable history and deep-rooted mistrust of ONI. As the plot unravels, they’re drawn to an ancient, hellish artefact where they’re forced to fight for their survival, question everything, and ultimately choose between their loyalties and their lives. Agent Locke is a new character in the Halo universe poised to play a major role in Halo 5: Guardians releasing on Xbox One in 2015. Led by world class talent such as executive producer Ridley Scott, Scott Free TV President David Zucker, award-winning director Sergio Mimica-Gezzan (Battlestar Galactica, Pillars of the Earth, Heroes), and written by Paul Scheuring (A Man Apart, Prison Break), Halo: Nightfall takes full advantage of Xbox One’s seamless blend of high-quality visuals and rich interactive storytelling features, connecting the games and the series in innovative new ways.
The Halo Channel will be available on Xbox One and Windows 8.1 devices on Nov. 11, 2014, and a version for Windows Phone 8.1 will be made available shortly after. Halo: Nightfall is included as part of the Halo: The Master Chief Collection and will be accessible digitally on Xbox Live beginning on November 11, 2014.
Are you excited for HALO Nightfall or HALO The Master Chief Collection? Let us know by leaving a comment below.