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Based upon Marvel Comics’ most unconventional anti-hero, DEADPOOL tells the origin story of former Special Forces operative turned mercenary Wade Wilson, who after being subjected to a rogue experiment that leaves him with accelerated healing powers, adopts the alter ego Deadpool. Armed with his new abilities and a dark, twisted sense of humor, Deadpool hunts down the man who nearly destroyed his life.

Starring Ryan Reynolds, Morena Baccarin, Gina Carano, T.J. Miller and Ed Skrein

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Insurgent is released today on DVD and Blu-ray, and we have a Q&A with star Shailene Woodley.

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There’s been an explosion of interesting, tough and complex female characters on television and in movies in Hollywood. As a young actress, how does it feel to be playing one of these iconic female roles?

It’s awesome, man! It feels great. Women in the world are strong. Women have a voice. Women have a lot to say and if I can be a tiny representative of that; if I can represent that voice in the smallest fashion, then that’s a huge triumph.

Which action heroines did you admire when you were growing up?

Growing up, I didn’t really watch a lot of films, so I didn’t look to films for action heroines. Instead, I was always deeply inspired by strong female people who existed in real life. I remember studying Native Americans for a long time. There were a lot of Native American women that were really strong who fought for their tribes. I guess Pocahontas was a representation of that. In a way, she was the character who was the face of that movement – but there were many other women I admired, too. Amelia Earhart is another. I love interesting women like that.

In what way do you relate to Beatrice ‘Tris’ Prior, your character in The Divergent Series: Insurgent?

I relate to Tris in many ways. We’re both very stubborn and we’re both competitive. Tris isn’t afraid to fight for what she believes in, regardless of what other people think – and I think I share that quality with her. I’m not afraid to stand up for things if I think they are right.

What issues do you stand up for right now?

What am I standing up for now? I guess I stand up for a lot of things, but it constantly changes. As far as big worldly issues go, I think this whole ‘fracking’ thing is terrifying. I think it was beautiful that New York City recently banned ‘fracking’. It’s a giant win, but there’s still a long way to go.

What excites you the most about your new movie in The Divergent Series?

I’m excited about the work of our director, Robert Schwentke, because he’s really good with action scenes. He makes big action movies really interesting to watch, which is very exciting to me – but he is also really, really invested in character development. The first movie had a lot of character development, but I feel like there will be even more in the second movie.

How did Robert’s approach to directing differ from the first Divergent director, Neil Burger?

Robert is German, and so was our DP [Director of Photography]. They were very European by nature, which was very different to the film shoot for the first movie. For example, Robert only likes to work 10-hour days so the crew worked 10-hour days, and then the actors and the wardrobe people worked 12-hour days, so it was a great environment. I love Europe because there’s so much more freedom there – and Robert definitely brought that to the set. There was a sense of, ‘We’re not doing brain surgery here. We’re making art, so let’s have fun doing it. Let’s try everything we can because we’re here, but let’s not abuse the system and do things 500 times for the sake of doing it 500 times.’

How much pressure do you feel for the sequel to be a success?

I felt more pressure when we first started the second movie. We really wanted to get the script right and we really wanted to make sure that we were maintaining integrity from the first film, while also raising it to the next level. In that way, there was more pressure. It wasn’t necessarily pressure from external forces, but from ourselves because we wanted to make sure that we had everything in line.

What other pressures did you feel at the beginning of the film shoot?

Robert was a new director, so I had to get to know him and I also had to reconnect with the character – but that was easy. Now, I don’t feel any pressure at all because once you leave a movie set, it’s in the hands of everyone else. You have zero control then.

Which Divergent faction would you be if you lived in the dystopian futuristic world of the movies?

I’d definitely be factionalist. They are so bad-ass. It’s like this secret militia that nobody knows about, which is so rad to me. I love mystery and I love mystique in life, and the fact that you don’t quite know everything about them is fascinating. They are so interesting.

In the movie, there’s a scene where Tris has to fight herself. Do you ever feel like you’re fighting yourself internally?

I feel like I fight with myself every day, even if it’s just the thought of something like, ‘Should I get out of bed right now and give myself 10 extra minutes to stretch? Or should I just sleep some more?’

How do you stop those internal thoughts?

I feel like internal battles are inevitable and something that we all deal with – but I definitely enjoy myself more when I don’t have as much internal warfare happening. I try to not let it bother me.

How do you get into character on a sci-fi movie like this?

For me, the way that I get into character is I don’t get into character. I just get into myself and I surrender to the words that are on the page. I surrender to the circumstance that a particular character is in because all acting is about exchanging energy. Whether you’re exchanging it with another actor or you’re exchanging it with yourself, you’re processing things and you’re empathising with a character that you obviously relate to – otherwise, there would be no reason for you to be in their shoes.

Can you take us on to the set of the movie and explain your daily morning routine with hair and make-up? Did it take long to turn into Tris?

Luckily, my hair was very short for this movie, so hair and make-up didn’t take long at all. Usually, we did nothing for Tris’ hair. It took maybe 45 minutes to apply the make-up with the tattoos and everything, but that was about it. It was very simple.

Do you enjoy the hair and make-up process?

No. I am not a make-up girl or a hair girl. I’m a girl who likes to sleep more than have her hair and make-up done. I’ve been lucky, though. The last two characters I’ve played have had very minimal hair and make-up, so it’s been great.

Did you have a high-tech trailer on the set of The Divergent Series: Insurgent?

I am so not a fan of trailers. I feel like they are alienating and isolating. It’s nice to have a space where you can go if you have a serious scene coming up and you want to prepare – but trailers are incredibly lonely if you spend all day in there. They are very boring, too. I find this industry very interesting and I feel like film sets are truly one of the most magical places you could ever be, so why would you sit alone inside a trailer all day long? There’s so much to take in outside on the set.

What excites you the most about film sets?

Film sets are so interesting. You’ll be sitting there and some guy will walk past carrying a fake wall to put up in the corner of the studio. Then you’ll see a truck pulling along a fake house. There’s so much to take in and there are 200 or 300 people to learn from. Everybody comes from a different walk of life, so I love the exchange of a story and I love storytelling. To me, a trailer is a wasted opportunity because there’s so much to learn right now. I think fancy trailers are hilarious.

What essentials do you always take with you when you work away from home?

I always take candles with me. I always have to have candles. What else do I take with me? I always have sage. Sage is a big one for me. I take that everywhere.

What’s the importance of sage?

According to Native American heritage, which was my lineage, sage clears energies. I’m always travelling, so when I enter a new space, it’s nice to clear the space so that I can start fresh. Plus, it smells divine. It takes away all the chemical and bleached air-conditioned smells of hotel rooms. It’s perfect.

INSURGENT IS AVAILABLE ON BLU-RAY AND DVD ON 3RD AUGUST 2015, COURTESY OF ENTERTAINMENT ONE

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To support the IMAX cinema release of Mission: Impossible – Rogue Nation, we have a state-of-the-art Fitbit Flex Wireless Activity Tracker and Sleep Wristband to give away alongside a pair of tickets to see the film in IMAX’s immersive format at Cineworld.

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The Fitbit Flex

This slim, stylish device is with you all the time. During the day, it tracks steps, distance, and calories burned. At night, it tracks your sleep quality and wakes you silently in the morning. Just check out the lights to see how you stack up against your personal goal. It’s the motivation you need to get out and be more active.

Mission: Impossible – Rogue Nation

With the IMF disbanded, and Ethan (Tom Cruise) out in the cold, the team now faces off against a network of highly skilled special agents, the Syndicate.  These highly trained operatives are hellbent on creating a new world order through an escalating series of terrorist attacks.  Ethan gathers his team and joins forces with disavowed British agent Ilsa Faust (Rebecca Ferguson), who may or may not be a member of this rogue nation, as the group faces their most impossible mission yet.

The IMAX release of Mission: Impossible – Rogue Nation has been digitally re-mastered into the image and sound quality of An IMAX Experience® with proprietary IMAX DMR® (Digital Re-mastering) technology. The crystal-clear images coupled with IMAX’s customized theatre geometry and powerful digital audio create a unique environment that will make audiences feel as if they are in the movie.

How to enter to win

All you have to do to be in with a chance of winning the Fitbit and the pair of tickets to see Mission: Impossible – Rogue Nation at an IMAX Cineworld cinema is enter below:

a Rafflecopter giveaway

The contest ends at 12.00AM on 3rd August 2015.

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NextGen Skills Academy, a pioneering organisation backed by both government and industry investment will ensure that, from this September, breaking into the creative sector will be more of a reality than ever before for students aged 16+.

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NextGen is today pleased to announce that it will launch its first course, the Level 3 Extended Diploma in Games, Animation and VFX Skills – comparable to three A Levels. Colleges offering the new diploma across England include: the North East Surrey College of Technology (NESCOT), Sunderland College, Truro & Penwith College and Uxbridge College.

As well as the delivery of relevant and up to date course content that has been written by industry to replicate today’s real-world work environment, students joining the course will have unprecedented access to industry mentors and industry-designed live briefs, set and assessed by a group of leading companies from the sectors being studied.

Over two years, students will build portfolios relevant to industry needs, and as preparation for a progression to higher education or higher apprenticeships. Interested students can find out more by visiting http://www.nextgenskillsacademy.com/students/

In addition to the Extended Diploma, NextGen is supporting a selection of industry partners in the creation of four Higher Apprenticeships; two in games and two in VFX. The games apprenticeships are for a Quality Assurance Technician led by Rebellion, and a Community Coordinator led by Ubisoft. The two VFX apprenticeship placements are for a Junior 2D Artist led by Double Negative, and an Assistant Technical Director led by Framestore. These Apprenticeships are expected to be available to young people later in 2015.

Shell recently invited us to the Top Gear test track near Guildford to test drive a BMW X6 M50d running on Shell V-Power Nitro + and drive it through an assault course they had set up and to explain the benefits of running a car on V-Power Nitro+.

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Mike Evans is Shell’s Formula One Fuels Project Leader, and has worked for Shell for over 30 years. He explained to us all about engine gunk and corrosion and why Shell V-Power Nitro+ helps deal with both of these things and also helps to make your car perform better.

What is engine gunk?

Engine ‘Gunk’ is carbonaceous deposits (and traces of inorganic residue from the vehicle’s lubricant) that can form in the fuel intake system of your engine. Specifically, gunk can build up on fuel injector nozzle holes (on both diesel and gasoline engines) and on the inlet valves of Port Fuel injection Gasoline engines. Formation of gunk on key components can stop your engine performing at its best.

Shell V-Power Nitro+ fuels are formulated with powerful cleaning agents designed to prevent and remove performance-robbing engine deposits that can be left behind by non- premium fuels. Our advanced formulation is designed to work under the extreme conditions of the fuel injection system, breaking down and cleaning-away harmful gunky deposits.

Build-up of gunk on key components such as petrol engine intake valves and fuel injectors can impair combustion, for example by reducing proper mixing of fuel and air. Impaired combustion can result in reduced performance and your engine not delivering to its best.

Non-premium fuels can, over time, cause gunk to build-up on critical fuel system components such as petrol engine inlet valves and diesel engine fuel injectors – which can rob engines of power. Shell V-Power NiTRO+ Unleaded and Diesel are formulated to help recover engine power lost to performance robbing deposits.

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What is engine corrosion?

Engine corrosion can take various forms – one of the most well-known is ‘rust’. Shell V- Power Nitro+ Unleaded and Diesel are formulated to help protect metal fuel system components from corrosion (for example precision-engineered fuel injection systems).

Shell V-Power Nitro+ fuels are designed to form a protective film on metal surfaces, which decreases the corrosion rate, helping to protect precision fuel system components.

And here is a video showing the BMW X6 M50d running on Shell V-Power Nitro+ fuel on the assault course.

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This video isn’t me driving, so you will be able to see a better run though, although I did win the time trial.

Since driving the BMW on the assault course and learning about V-Power Nitro+, I have been using it in my own car, and I can saw that I have noticed the results already, with the amount of miles I can get out of a tank of fuel being that little bit more than I got before with other fuel.

Here is another video showing some other people driving and explaining it in more detail:

Have you tried Shell V-Power Nitro+ fuel? Let us know by leaving a comment below.

Turtle Beach have released a brand new wireless headset for the Xbox One called the EAR FORCE Stealth 420X, and here is our review.

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Welcome to the Ear Force Stealth 420X, an officially-licensed Xbox One gaming headset with the freedom of 100% fully wireless, crystal-clear game and chat audio. The Stealth 420X comes loaded with a suite of must-have features for every Xbox gamer, including Mic Monitoring, independent game and chat audio controls, four audio presets including Bass Boost, a rechargeable battery with up to 15 hours of wireless gaming life and mobile compatibility via mobile cable with in-line mic — all packed into an cutting-edge, affordable, simple-to-set-up fully wireless gaming headset.

Features

The full list of features for the EAR FORCE Stealth 420X includes:

  • 100% Fully Wireless – No wires anywhere. Experience crystal clear game and chat audio using the latest, intelligent channel-hopping technology for interference-free wireless gaming.
  • Simple Setup – One simple-to-set-up USB connection to the Xbox One and players’ wireless gaming dreams come true.
  • STOP SHOUTING! – Mic Monitoring lets players hear their own voice in the headset to avoid shouting.
  • Game & Chat Volume Control – Independent game audio and chat audio controls allow players to tune the mix to their preference.
  • Lightweight & Comfortable Headset Design – An updated over-ear headset design with supple, perforated synthetic leather-wrapped ear-cups provides superior comfort and improved bass response.
  • Mic Check – A high-sensitivity, adjustable boom mic picks-up voice audio loud and clear. Remove the mic to enjoy mobile/tablet gaming, as well as listening to music and watching movies.
  • 15 Hour Rechargeable Battery – A built-in rechargeable battery delivers up to 15 hours of wireless gaming.
  • Audio Presets & Voice Prompts – Four Turtle Beach audio presets and audible voice prompts from the headset tell gamers what setting they’ve selected.

What’s in the Box?

The box contains the Stealth 420X, a USB wireless transmitter, some documentation, a detachable mic and some cables.

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A Closer Look

The USB transmitter fits into one of the two USB ports on the Xbox One. There is a very small pinhole button on the side of the transmitter that is used to pair it with the headset.

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The mic is completely detachable and can be positioned however you need it to be for comfort. There is a mic mute button on the headset but if you don’t need the mic during a game it’s just as easy to remove it as it is to mute it.

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And here is a closer look at the headset itself.

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Using the Headset

The removable mic fits into a small hole on the left hand side.

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The right side has the power button, battery LED, volume controls for both the game and chat, the EQ Preset button, a USB charging port, mobile connection and a mic mute button.

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Charging the Headset

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Charging the headset is as easy as plugging it into your Xbox One – the moment you do you hear an electronic voice telling you the headset is charging and the Turtle Beach logo on each side of the headset glows red.

Final Thoughts

Once the headset is fully charged, its time to connected the wireless transmitter to your Xbox One and to pair it with the headset. Out of the box the headset and the transmitter should already be paired, however if this is not the case it’s a very straightforward task and just requires you to press the pinhole button (you will need a paperclip) and then press and hold the power button on the headset – and that’s it. When you first plug in the transmitter your Xbox One should pop up a “toast” message saying Headset Assigned. Now you are ready to use it.

All of the controls on the headset are easy to use when you are wearing it so there’s no need to take off the headset to make changes.

One of the nice things on the headset is that you are told via an electronic voice various things, such as the charging starting or powering on the headset, and also which EQ Preset you have enabled. This makes is very easy to know what is being used at any particular time.

The headset itself is very comfortable to wear – even for extended periods of time, with the ear cups and the headband having breathable fabric.

The sound quality from the headset was very good – with the four different EQ settings (Natural, Bass Boost, Bass + Treble Boost and Vocal Boost) making a difference depending on what type of game you are playing. And changing the EQ Preset is just a case of pressing the button, and you can do that mid game if you want to.

The Mic Monitoring function is pretty useful – you can hear yourself so that you don’t end up shouting, which can be a very common problem!

The headset can also be used with a mobile device – to do this use just need to connect up the mobile device with the headset using the supplied cable. The cable also has a set of controls on it as well to make life easier for you.

Turtle Beach advertise up to 15 hours of battery from a single charge and they are not wrong – so even with a very heavy gaming session the batteries should last. They are not removable though so make sure you plug the headset in to recharge when you are not using it.

If you are looking for a comfortable, great quality wireless headset for use with your Xbox One then you should take a long look at the EAR FORCE Stealth 420X – it may just be the one for you.

The Turtle Beach EAR FORCE Stealth 420X wireless headset retails for £149.99 and is available now.

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You can learn more from the Turtle Beach website.

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In this video shot at a press conference at London Film and Comic Con on July 17th 2015, the cast of Back to the Future celebrate the 30th Anniversary of the trilogy. Michael J Fox, Christopher Lloyd and Lea Thompson stay around for questions.

There was a fault with Michael’s mic throughout the press conference so occasionally the audio drops or pops – apologies!

Zombies returns in all of its undead glory with “The Giant,” a Nazi research facility featuring the weapon upgrading Pack-A-Punch Machine.   Re-live the chaos of Treyarch’s classic “Der Riese” Zombies map, picking up the Zombies story with Dempsey, Nikolai, Richtofen, and Takeo where Origins left off.

“The Giant” is a bonus map included with the Call of Duty: Black Ops III Collector’s Editions.

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Game of Thrones (Music from the HBO Series) Season 5 – the latest soundtrack featuring music from the award-winning HBO series is available now at digital retailers. The album will be also be available in physical CD format on July 17 from hboshopeu.com.

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Renowned and revered composer Ramin Djawadi (Iron Man, Pacific Rim, Person of Interest), who has written the music for the entire series, was once again brought in to create the musical backdrop for Season 5.

The Game of Thrones (Music from the HBO Series) Season 5 track list is as follows:

  • Main Titles
  • Blood Of The Dragon
  • House Of Black And White
  • Jaws Of The Viper
  • Hardhome Pt. 1
  • Hardhome Pt. 2
  • Mother’s Mercy
  • Kill The Boy
  • Dance Of Dragons
  • Kneel For No Man
  • High Sparrow
  • Before The Old Gods
  • Atonement
  • I Dreamt I Was Old
  • The Wars To Come
  • Forgive Me
  • Son Of The Harpy
  • Throne For The Game featuring Bradley Hanan Carter

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Surge through lanes of hazard-strewn neon, speakers swelling to the beat of Chipzel, and skim the edges of death to wreck the high score.

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Roiling beneath Spectra’s minimalist design is an experience of uncompromising challenge. Inspired by early arcade racers, Spectra demands perfection, rewarding those willing to master its intricacies and risk everything to boost their scores and unlock the relentless difficulty of Hardcore mode.

Featuring an original, 10-song soundtrack by Chipzel (Super Hexagon), courses are newly-generated for each game session to match the intensity of the music. Forget about memorization. In Spectra, skill, reflexes, and tenacity are all that matter.

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Highlighted Features

– Fast and deadly, high-score racing.

– Regular and unlockable Hardcore modes.

– Original, 10-song soundtrack by Chipzel.

From Gateway Interactive and Mastertronic, Spectra is available now on PC through Steam and Xbox One.

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AMC announced at Comic-Con that the worldwide premiere of  “Fear the Walking Dead” will air Sunday, August 23rd at 9:00 p.m. ET/PT. The extended episode will also debut on AMC Global channels around the world simultaneously with the U.S. premiere on AMC and will then re-air in local time zones during primetime, and in the UK it will be aired shortly afterwards.

A companion series to “The Walking Dead,” “Fear the Walking Dead” takes us back to the beginning of the zombie apocalypse – a time when the world was changing rapidly for reasons unknown, before anyone understood exactly what was happening, when life as everyone knew it was upended and altered in ways no one could have ever imagined. “Fear the Walking Dead” is executive produced by Robert Kirkman, Gale Anne Hurd, Greg Nicotero, David Alpert and showrunner David Erickson and produced by AMC Studios. The series, set in Los Angeles, stars Kim Dickens as Madison, Cliff Curtis as Travis, Frank Dillane  as Nick, Alycia Debnam-Carey as Alicia, Elizabeth Rodriguez as Liza, Ruben Blades as Daniel, Mercedes Mason as Ofelia and Lorenzo James Henrie as Chris.

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Fearing the actions of a god-like super hero left unchecked, Gotham City’s own formidable, forceful vigilante takes on Metropolis’s most revered, modern-day savior, while the world wrestles with what sort of hero it really needs. And with Batman and Superman at war with one another, a new threat quickly arises, putting mankind in greater danger than it’s ever known before.

BATMAN V SUPERMAN: DAWN OF JUSTICE is released in cinemas March 2016.

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During a panel today at San Diego Comic-Con, Warner Bros. Interactive Entertainment revealed brand new details and never-before-seen imagery and video from LEGO Marvel’s Avengers, the first game to feature characters and storylines from Marvel’s The Avengers, Marvel’s Avengers: Age of Ultron and more.

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As part of the panel presentation, Comic-Con favourite Stan Lee took to the stage to discuss his involvement in LEGO Marvel’s Avengers, including the reveal of his very own Iron Man armour and a Stan Lee-inspired Hulkbuster suit called the Stan-Buster!

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Other characters revealed during the panel include Sam Wilson as Captain America, America Chavez and the diabolical super villain Crossbones.

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LEGO Marvel’s Avengers will be available this winter on Xbox One, Xbox 360, PlayStation 4, PlayStation 3, PlayStation Vita, WiiU, Nintendo 3DS and PC.

At E3 I had the chance to talk to Garth DeAngelis from Firaxis about the forthcoming XCOM 2.

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XCOM 2 is the sequel to the 2012 Game of the Year, award-winning strategy game, XCOM: Enemy Unknown.

Twenty years have passed since world leaders offered an unconditional surrender to alien forces and XCOM, the planet’s last line of defence, was left decimated and scattered. Now the aliens rule Earth, building shining cities that promise a brilliant future for humanity on the surface, while concealing a sinister agenda below and eliminating all who dissent from their new order.

Only those who live at the edges of the world have a margin of freedom. Here, a force gathers once again to stand up for humanity. Always on the run, the remnant XCOM forces must find a way to rise from the ashes, expose the insidious truth behind the occupation, and eliminate the alien threat once and for all.

Garth DeAngelis is the Lead Producer from Firaxis working on XCOM 2, so over to Garth:

XCOM 2 will be released in November on the PC.

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All your favourite anime characters come together in one place to beat the living hell out of each other. When the title has this many words and symbols how can it be bad?