Here are the lastest releases notes for Call of Duty: Ghosts for the Xbox One, Xbox 360, PlayStation 4, PlayStation 3 and PC versions.
4th March 2014 updates
- Allow Free Fall to be available for everyone.
- All challenges are now active operations at once.
- Main Menu layout update.
- Update to Gold Camo tracking. Now shows how many camos left to unlock Gold.
- Added Hunted Free For All leaderboard.
- Added Weapon Operations to the Operations menu.
- Removed tracker sight exploit on Warhawk.
- Prevents players from inappropriately modifying ‘kick’ messages.
- Made changes to Clan v Clan: Remove bomb timer sounds, and restrict Ghillie suit use.
- Fix for not allowing people in an eSports system link game from viewing third person.
- Fixes issue where CODCaster icon was erroneously showing up for remote players on a private match client machine.
- Fixed issue that could cause a user to get booted for repeatedly changing classes during match.
- Fixed issue where preset camera buttons were not working while the fullscreen map is up.
- Fix to destroy planted explosives if they are placed on top of a care package and then care package is claimed before explosive.
- Fix for players that switch teams to see correct colored notifications when their allies use kill streaks.
- Fix KD history not updating in team matches that expire on time.
- Fixed the title only displaying the first two characters of the user’s gamertag in a Private Match lobby when that user does not have the same map packs as host.
- Fixed weapon information in Player Card to allow proper weapons to be seen in clan details.
- Fixed minor graphical bug related to UI rendering.
- Various bug fixes regarding non-active controllers following invites.
- Fixed a thermal sight issues that could allow the user to skip the raise animation.
- Fix for player “Time Played” category overlapping text.
- Fixing issues where guest accounts can open the leaderboards menu.
- Fixed an issue where the challenge “Sponge III” was not tracking as expected.
- Fixed an issue where the XP points popup showed for kills in killcams.
- Fixed issue where monthly/all time filters didn’t work for the squads leaderboards.
- Fixed rare instance where player is unable to call out a killstreak or care package after earning.
- Added the ability to retain intel challenges for an extra life using Resilience.
- Casual mode added to Local and Solo matches – limited achievements available and no leaderboard posting.
- Hardcore Mode added to Local, Solo, and Custom Matches for Point of Contact and Nightfall.
- Numerous fixes to Nightfall.
- Reduced the radius for Explosive Ammo.
- Fixed a cash exploit while dropping money.
- Fixed a bad location on Nightfall for one of the Stay in the Marked Area challenges.
- Nightfall now properly tracks “Mission’s Completed” on the Player Card.
- Point of Contact and Nightfall Leaderboards now both properly track Platinum, Gold, Silver, and Bronze. The columns were reversed in previous TUs.
PC Specific Update
In addition to the Title Update.
- P2P auth improvements.
- Fix for false positive VAC ban message when Steam servers are non-responsive or if the user’s VAC status cannot be determined.
Xbox One Specific Update
In addition to the Title Update.
- Added LAN support.
- Kinect voice command fix for selecting game modes.
- Fixed incorrect messaging that could occur for local parties.
Xbox 360 Specific Update
In addition to the Title Update.
- Console bans now display an error message at login.
- Fixed issue where game host wouldn’t receive an error message after not disabling party chat.
During a interview with Gamespot Respawn Entertainment co-founder Vince Zampella, confirmed the plans to launch a mixture of free and paid DLC with a season pass.
“There will be some paid DLC,” he said. “We’re going to do a season pass just because if you buy it up front, it’s a deal. We’re not going to do microtransactions. You just buy it up front, and you get a better price.
“We’re also going to do free updates. There are things that we want in the game that we didn’t get to ship in the final game. So we’ll add private matches and things like that for free.”
With only a few days before releasing the PC and Xbox One Titanfall release date of 1th March, 2014 in North America and 13th March in Europe and the 14th March for the UK. The Xbox 360 version, which is being handled by Bluepoint Games, was recently delayed until 25th March in the US and 28th March in Europe.
Check out these new trailer for the customization options now available for Call of Duty: Ghosts.
The new customization options include:
Makarov Legend Pack: Play as Vladimir Makarov, one of the most ruthless villains in Call of Duty history. This Pack contains a Makarov Multiplayer Character and unique Personalization Pack featuring a themed weapon camo, reticle, patch, playercard and background.
Zakhaev Special Character: Zakhaev is one of the most dangerous villains in Call of Duty lore. Play as this insane revolutionary in Multiplayer.
Rorke Special Character: Play as Rorke, the former leader turned nemesis of the Ghosts. Take control of this battle-scarred villain in Multiplayer.
Hazmat Suit Special Character: Though it won’t protect from a hailstorm of bullets and shrapnel, the all-new Hazmat Suit ensures you will stand out from the crowd in any Multiplayer match.
Watch the launch trailer for Titanfall, Stand by for you Titans, Crafted by key developers behind the CALL OF DUTY franchise, Titanfall is the first next-gen shooter that combines fluid wall-running, double-jumping action with powerful, fast-paced titan warfare to set the new bar for online multiplayer gameplay.
Titanfall is winning over fans with its thrilling, dynamic first-person action gameplay featuring elite assault pilots and agile, heavily-armored, 24-foot titans.
With Batman: Arkham Knight introduces Rocksteady’s uniquely designed version of the Batmobile, which is drivable for the first time in the franchise. The addition of this legendary vehicle, combined with the acclaimed gameplay of the Batman Arkham series, offers gamers the ultimate and complete Batman experience as they tear through the streets and soar across the skyline of the entirety of Gotham City.
In the explosive finale to the Arkham series, Batman faces the ultimate threat against the city he is sworn to protect. The Scarecrow returns to unite an impressive roster of super villains, including Penguin, Two-Face and Harley Quinn, to destroy The Dark Knight forever. Batman: Arkham Knight introduces Rocksteady’s uniquely designed version of the Batmobile, which is drivable for the first time in the franchise. The addition of this legendary vehicle, combined with the acclaimed gameplay of the Batman Arkham series, offers gamers the ultimate and complete Batman experience as they tear through the streets and soar across the skyline of the entirety of Gotham City.
“Batman: Arkham Knight is the pinnacle game of our hugely successful franchise, and we are giving players the most expansive, impressive title in the series,” said Martin Tremblay, President, Warner Bros. Interactive Entertainment. “The Rocksteady Studios team is continuing to focus on the excellent gameplay for which they are known while delivering a thrilling new experience for gamers and Batman fans.”
“The team at Rocksteady Studios is putting a tremendous amount of work into delivering the final chapter of our Batman: Arkham trilogy so that fans can feel what it’s like to be the Batman,” said Sefton Hill, Game Director at Rocksteady Studios. “We’re excited to be developing the game for next-gen platforms, which has allowed us to bring to life the design elements that we envisioned from the beginning such as the Batmobile and how it augments Batman’s abilities, to the fully detailed and realized Gotham City.”
Batman: Arkham Knight is based on DC Comics’ core Batman license and will be available exclusively for the PlayStation 4, Xbox One, and Windows PC. The game is scheduled for release worldwide in 2014.
Activision have revealed the pre-order bonus for The Amazing Spider-Man 2 for the PlayStation 4, PlayStation 3, Xbox One, Xbox 360 and PC. The Amazing Spider-Man 2 will arrive 2nd May get your web heads who buy the game early through GAME will receive the Web Threads Suit Pack, a DLC bundle making available four sleek, super-powered suits for Spidey’s wardrobe on launch day.
Each outfit offers unique combat bonuses throughout the adventure, as well as a great look for those front page shots in The Daily Bugle.
The Web Threads Suit Pack contains:
•The cutting-edge designed, red and gold Iron Spider Suit
•The stellar, blue and white Cosmic Spider-Man Suit
•The all-consuming Venom-like Black Suit
•The pulp-style Spider-Man Noir Suit
The Amazing Spider-Man 2 will arrive 2nd May, 2014 in the UK for the PlayStation 4, Xbox One, Xbox 360, PlayStation 3, Nintendo Wii U, Nintendo 3DS & Windows PC.
Ubisoft, South Park Digital Studios and Obsidian Entertainment announced that South Park: The Stick of Truth will be available this Friday 7th March in the UK on the Xbox 360, PlayStation 3 and Windows PC.
Written and voiced by South Park creators Matt Stone and Trey Parker, South Park: The Stick of Truth is the definitive South Park experience. Arm yourself with weapons of legend to defeat Underpants Gnomes, hippies and other forces of evil. Discover the lost Stick of Truth and earn your place at the side of Stan, Kyle, Cartman and Kenny as their new friend. Succeed and you shall be South Park’s saviour, cementing your social status in South Park Elementary. Fail, and you will forever be known… as a douchebag.
Watch the new trailer called Edition Select for Ultra Street Fighter IV for Xbox 360 and PS3 for June and for the PC out in August.
If you have the Super Street Fighter 4 or Super Street Fighter 4: Arcade Edition you can download Ultra Street Fighter 4 as a £10.99 / €14.99 / $14.99 as a digital upgrade for PlayStation 3 and Xbox 360 in early June. But the PC digital upgrade and the PC full digital bundle will both be available in August 2014.
Also in August the PS3 and Xbox 360 retail versions and full download version of the game will be released for £29.99 / €39.99 / $39.99. If you buy the PS3 or Xbox 360 retail version, or PS3, Xbox 360 or PC full digital bundle you get all previously-released costumes for the series.
Disney has now released a PC version of Disney Infinity which offers the full access to the Play Sets as well as the Toy Box mode in the game. With the past PC game only supported the Toy Box play mode, like the same idea as the iPad app.
But now players can purchase Play sets and the Disney Infinity figures via the virtual store to access all the features you get on the console version of the game.
Players who download the game for the first time for free on PC will receive 85 starter toys, a playable Mr. Incredible character, one pre-made Adventure and three Mastery Tutorials. All players will have access to Disney services and user-generated content with a Disney ID, such as the weekly Toy Box Challenge winners featuring unique themed-worlds created by the Disney Infinity community.
If you have already have physical figures and Play Sets then can use the related code to access to content for free on the PC. But for those that don’t have it on console though, these virtual versions of figures, play sets and power discs offer some great value. The full collection of Play Sets can now be purchased on PC for just £49.95/$74.99, much less than it would cost to purchase on console.
This also grants collectors access to those hard to find Crystal figures in some of the bundles, as well as offer a simple way to buy everything in one go and know you have the complete experience.
Lets see how sales of this Disney Infinity for the PC version go will people like to use a virtual toys or physical toys to play the game. You can download all the power discs you need as well so no more doubles of the same power discs.
Will the gamers prefer to use the content without the toys at a greatly reduced price or will they stick with the collect of the physical figure on the shelf.
Space Run is PC (Focus Home Interactive) game mixes strategy and space ship construction in real time, borrowing certain mechanics from the “tower defense” system with numerous twists and hyper dynamic gameplay. Space Run is a nod to ’80s science fiction and pays homage to many of its tropes and references.
Space Run is a indie title developed by a “one-man studio”, namely Sylvain Passot who, after spending 10 years in a large French development studio, decided to develop his own concept, “‘Space Run”. Space Run still has plenty of surprises in store with its well-oiled game mechanics, addictive gameplay and intense, exciting missions. Space Run will also be demonstrated and playable at GDC Play in the US during the Game Developers Conference in San Francisco from 17th – 21st March, 2014, when an even more complete version will be available, as the game is set for release in May priced under $10.
The year is 2525. You are captain Buck Mann, the most fearless, daredevil and the most broke of all the pilots in the galaxy! Your new job: you are a Space Runner, one of the space haulage contractors whose job is to transport valuable cargo from one end of the galaxy to the other… and one thing’s for sure: it’s going to be a bumpy ride. Not only do the cosmic highways regularly pass through asteroid belts of all sizes, but they are also used by dangerous and unscrupulous pirates armed to the teeth, whose fighters and battle cruisers will make short work of your transport vessel if you’re totally unprepared. And finally, you will also encounter other galactic “drivers” with whom you are fiercely competitive, so take this opportunity to give them a friendly blast from your turbo lasers when you overtake them!
Fulfil your contracts with gusto and your reputation will soar, opening the doors to new clients and more demanding and hazardous assignments… but which will also be more lucrative! The rewards earned from these missions will enable you to unlock new modules for your ship or upgrade those you already own: luxuries you can’t afford to be without if you want to survive the mortal perils lurking in space. Turrets lasers, missile launchers, shield generators, thrusters, power plants and other modules will allow you to adapt to new combat situations in mid-flight that arise on your travels. Build, recycle, repair and reposition the modules and improvise as best you can to deal with the multiple threats you will face.
Call of Duty: Ghosts players on PlayStation 4, PlayStation 3 and Windows PC can now purchase the first DLC Pack – Onslaught. The new DLC Pack delivers four unique and classically designed Call of Duty multiplayer maps, the all-new “Maverick” dual-purpose Assault Rifle/Sniper Rifle, and the first instalment in Extinction’s four-part episodic narrative, “Episode 1: Nightfall.”
New multiplayer maps in Onslaught include:
- Fog: Set alongside the banks of a murky lake, players skilled enough to pick up the map’s unique Field Order can become the embodiment of evil and don the mask of Michael Myers, one of cinema’s most iconic horror characters, in this chilling homage to classic horror films.
-BayView: A coastal Californian boardwalk that offers players fast-paced run-and-gun gameplay amid a seaside town. Clever players will be able to climb onto the map’s moving trolley to engage enemies, as well as call in devastating artillery strikes from the Naval Destroyer anchored offshore.
-Containment: This map drops players into a raging battle amidst a war-torn Mexican village, where the action centers on the crippled remains of a small bridge holding a hi-jacked truck leaking radioactive material.
-Ignition: Is a reimagined version of “Scrapyard” – the fan-favorite multiplayer map from Call of Duty: Modern Warfare 2, placing players into a deserted space launch facility with frenetic action amongst abandoned warehouses, flame trenches, a massive transport crawler, and dynamic map elements that can take players out if they’re not paying close attention.
Onslaught also arms players with the Maverick, a deadly new, dual-purpose addition to their multiplayer arsenal. Outfitted with a lightweight wood stock, players can choose to use the Maverick as either an Assault Rifle or Sniper Rifle, depending on their tactical needs.
Anchoring Onslaught is “Episode 1: Nightfall,” the first installment in Extinction’s new, four-part episodic narrative. As the initial foray into this single, connected story that will be told across each DLC Pack launch throughout the year, “Episode 1: Nightfall” takes fans to a remote research facility hidden deep within the Alaskan wilderness, where a small recon team must infiltrate the facility to find out what happened to the mysterious Nightfall Program. This expanded Extinction storyline introduces new characters, plus two all-new alien species, and debuts an exclusive Venom-X weapon that pulverizes the Cryptids, as players delve deeper into the story of what happened following mankind’s first contact with the Cryptids in Colorado.
Fans can purchase Onslaught as either a standalone DLC Pack for a suggested retail price of $14.99, or purchase the Call of Duty: Ghosts DLC Season Pass. Season Pass holders not only get all four epic DLC Packs for the discounted suggested retail price of $49.99*, but they also get instant access to the downloadable multiplayer map, “Free Fall,” as well as the Team Leader Digital Pack, which comes with a unique multiplayer character head, weapon camo, reticle, player patch, player card and player background.
I recently had the chance to sit down with Eric Studer from Airtight Games to talk about all things Murdered Soul Suspect – and there is some new gameplay footage in there too!
Murdered: Soul Suspect is a dark, detective thriller with a supernatural twist: solving your own murder from the afterlife. Play as Ronan O’Connor, a Salem police detective with a checkered past, whose life is brought to an untimely end by a brutal killer. Trapped in a limbo world called Dusk, he is unable to find peace until he can bring his killer to justice.
Eric Studer graduated from DigiPen Institute of Technology in 2005 with a degree in video game programming. He’s been in the video game industry ever since. Working with Warner Bros. in Burbank, California as Associate Producer, Eric developed multiple video games for mobile devices including properties like Get Smart, The Dark Knight, Speed Racer, and the Looney Tunes Franchise. With WB Games in Seattle he helped ship FEAR2 and worked with the company’s shared cinematics and audio department. Eric then accepted a Cinematics Producer position at Sucker Punch Productions where he was the first producer ever hired there. Working very closely with actors, the director, motion capture technicians, and Creative Director, Eric oversaw the development of over 75 minutes of in-game cutscenes for inFamous 2. Now Eric acts as the Senior Design Producer at Airtight Games where he manages the design and writing teams, helps the technical lead heard cats, and tries to keep as much trivia about his current project in his head at the same time as possible.
So over to Eric:
Murdered: Soul Suspect will be available June 2014 for the Xbox One, Xbox 360, PlayStation 3, PlayStation 4 and PC.
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