PC

0

Rebellion take you inside the studio to introduce the future of Sniper Elite 3 and announce free multiplayer maps and the exciting new Save Churchill campaign DLC.

Save Churchill: Part 1 – In Shadows is OUT NOW on Steam, also coming soon to PS4, Xbox One, Xbox 360 and PS3.

0

To celebrate Bastille Day, Ubisoft have released a new single-player gameplay trailer for Assassin’s Creed Unity and more.

Also a history-focused Q&A answered by Mazime Durand, Production Coordinator on Assassin’s Creed Unity was released today.

maxime durand

Graduated in History from Université de Montréal in 2010, Maxime Durand has been counseling and coordinating at Ubisoft on every Assassin’s Creed game from close or afar since Revelations. His expertise supports the whole game process; from overall narrative arches, to gameplay animation or precise architecture details.

  • Assassin’s Creed has featured many historic settings to date. Why did you decide on revolutionary Paris this time? Why is the French Revolution an important period in history?

One could argue that the French Revolution is the birth of the modern world. It is during that time that the charter of rights was drafted; a document that, to this day, is the basis of the UN. It is also the turning point that began shifting western power from the traditional aristocracy to a new merchant class, the bourgeoisie. All of this happened in one of the most brutal and chaotic series of events in the history of Europe. In essence, the period beckoned an Assassin’s Creed game. We’ve taken special care to handle this complex period with great care to make the game accessible to a broad audience.

The French Revolution is a pivotal moment in history as it marked the beginning of a global movement… It inspired modern revolutionaries who patterned their own revolutions on the French model. But the principles of the Revolution – Liberté, Egalité, Fraternité – also laid the foundation of the political liberalism that we take for granted today. It was far more than a simple rebellion against an unpopular King; it was a total rejection of repressive feudal principles that had endured for centuries. The French Revolution gave the middle finger (and the guillotine) to anyone who supported the old social order of Europe. The French Revolution was a time of firsts. It included the first-ever assault on the entire concept of organized religion. The first genuinely “Communist” uprising (which was put down by other revolutionaries.) The first time women had ever wielded revolutionary power. The first modern police state, with show trials, informants, and public executions. On the brighter side, it included the first clear enunciation of modern liberal principles that we in the West take for granted. For all our focus on the American Bill of Rights, the French Declaration of the Rights of Man predated the American document by a year.

ACU_Artwork_Bastille_HR

Before the French Revolution, people remained who they were born to be for the rest of their lives. Nobles remained nobles and commoners remained commoners. Nothing could alter the course of one’s destiny. Thanks to the results of the revolution, people could become whoever they wanted to become. Napoléon was the most vivid proof of that new way of thinking. Napoléon was Corsican; he had a hard time speaking French when he was young. He spoke it with a heavy accent during his early adulthood. It is truly fascinating to see that this short Corsican man managed to gradually work his way up in the army hierarchy to later become emperor, not only of France, but of a large section of Europe. Without the French Revolution, this could never have happened. The best way to sum it up is to say: “anybody could achieve anything”.

  • What can you tell us about the Storming of the Bastille, that happened on the 14th of July 1789, and which since became a public holiday in France?

ACU_Screenshot_LuxembourgRiot2

The Bastille was a medieval fortress-turned-prison in the heart of Paris, consisting of eight 24-metre-high towers and the thick walls enclosing them. The Storming of the Bastille occurred on the morning of 14 July 1789, as Revolutionary mobs, incensed at the symbol of Royal oppression, laid siege to the fortress. Despite its reputation as a grim and terrible prison, at the time of the attack the Bastille actually held only seven prisoners. The mob’s primary objective was not to free prisoners, but to seize the huge ammunition stores held within the prison walls. When the prison governor refused to comply, the mob charged and, after a violent battle, eventually took control of the fortress. The governor was seized and killed, his head carried round the streets on a spike. The storming of the Bastille symbolically marked the beginning of the French Revolution, in which the monarchy was overthrown and a republic set up based on the ideas of ‘Liberté, égalité, fraternité’ (liberty, equality and fraternity).

  • How did you integrate this pivotal historical moment within the Assassin’s Creed Unity universe and Arno’s story?

The player will of course witness this major event of the French Revolution at the front seat during the first hours of the game. But I won’t reveal the details and spoil you the surprise of reliving this historical moment while playing Assassin’s Creed Unity.

  • More generally, what part of the Revolution will be covered by the storyline? What historical milestones can we expect to witness in the game?

The game will cover several major events that occurred during the French Revolution. From the Estate General which marked the rupture between the King and the people to Robespierre’s arrest, the player will witness key moments from the French Revolution such as the Storming of the Bastille (as detailed before), the Storming of the Tuileries in August 1792 or the Prisons’ Massacres from September 1792, and of course, the beheading of Louis XVI in January 1793.

  • How will Arno own story be linked to these historical events? Will he meet famous historical characters?

It is important to make a distinction here. When creating ACU, we did not want to be trapped by doing a checklist of historical events. We had to avoid that at all costs. The story of ACU is Arno’s story, and this story happens to take place during the French Revolution (backdrop). Certain elements of the French Revolution affect and reinforce our main protagonist’s story. It is the Revolution that supports Arno’s story; Arno’s story does not bend to the Revolution. The game will be improved in that regard. We want this game to be a fun experience, reinforced by the French Revolution setting.

  • How is the French Revolution different from the American Revolution featured in Assassin’s Creed III?

First, I’d say the French Revolution is a very complex period filled with such rich history and we had so many events to choose from.  Telling our story accurately while emphasizing on the important events that defined the French Revolution was probably the hardest thing.  In complexity comparison and without simplifying it too much, the American experience of 1776-1783 mostly became a war for independance against the British crown.  The French Revolution was a total rejection of repressive feudal principles that had endured for centuries and which is why the victims were mostly civilians.  It gave the middle finger (and the guillotine) to anyone who supported the old social order of Europe.

Secondly, the French Revolution was a time of firsts. It included the first-ever assault on the entire concept of organized religion. The first genuinely populist uprising (which was put down by other revolutionaries.) The first modern police state, with show trials, informants, and public executions. On the brighter side, it included the first clear enunciation of modern liberal principles that we in the West take for granted. For all our focus on the American Bill of Rights, the French Declaration of the Rights of Man predated the American document by a year. The French Revolution saw the birth of the charter of rights; it’s the inauguration of a new world. It also gave way to Napoléon’s war that changed not only Europe, but also the entire world. It is during that time that the old way was replaced by the new. The other nations kept their monarchic structure, but the French Revolution made everyone realize that this model was doomed. A new system had to be found, and the foundations of that new system were laid.

Finally, at the individual level, it was exceptionally bloody; nearly all of the victims were civilian. It was a time of terror in which no one was safe. A man could be sent to the guillotine on his neighbor’s whim. In sum, it was an extraordinarily violent, cruel, and momentous decade that took Europe by surprise. And while we might think we know what happened, there are plenty of stories from that time which have, until now, escaped popular imagination. In essence, the French Revolution represents a perfect template for an Assassin’s Creed game. To this end, we believe that the fans who enjoyed our previous games are going to love the new setting

This trailer is entitled “Inside the Revolution”, which delves into the history of the French Revolution and the setting for Assassin’s Creed Unity

0

With Middle-earth: Shadow of Mordor from Warner Bros. Interactive Entertainment and Monolith Productions, will be the topic of a feature panel at San Diego Comic-Con on Friday, 25th July, showcasing key development talent in writing, design, art and acting from Middle-earth: Shadow of Mordor.

For the panel titled, Middle-earth: Shadow of Mordor – How the Nemesis System evolves new-generation storytelling in games, and explores the history of the Rings of power, the discussion will include the following:

·         Middle-earth: Shadow of Mordor’s innovative approach to storytelling through the Nemesis System, and how storytelling in games is all about the player stories
·         The secret history of the Rings of Power and their relationship to the Wraith, one of the key characters in Middle-earth: Shadow of Mordor
·         Reveal new story elements, including one of Middle-earth’s most beloved characters, Gollum and his role in the upcoming action game
·         A brand new feature trailer reveal

To wet fans’ appetites, the team today reveals the first Behind the Scenes interview for Middle-earth: Shadow of Mordor, revealing panellists Troy Baker, who stars as Talion (The Last of Us, Batman: Arkham Origins) and Christian Cantamessa, lead writer (Red Dead Redemption), discussing their experiences creating the game. Look closely for the first glimpse of a beloved Middle-earth character, and a few new faces.

Middle-earth: Shadow of Mordor will be available on PlayStation 4, Xbox One, PlayStation 3, Xbox 360 and PC out on 7th October.

0

Today SEGA of America, Inc., and SEGA Europe, Ltd. and Twentieth Century Fox Consumer Products has announced exclusive pre-order bonus content for Alien: Isolation, featuring the vocal talent and likenesses of key cast members of the 1979 Ridley Scott masterpiece, Alien. Academy Award-nominated and Golden Globe-winner Sigourney Weaver (Ellen Ripley) , Tom Skerritt (Dallas) , Veronica Cartwright (Lambert) , Harry Dean Stanton (Brett) , Yaphet Kotto (Parker) and Ian Holm (Ash, likeness and sound-alike) are set to feature in two downloadable bonus missions, which allow you to relive two classic scenes from the movie.

alien isolation

“Working with the original cast has been an incredible experience,” said Alistair Hope, Creative Lead on Alien: Isolation. “It was important to us to have the key original cast members reprise their roles in order to perfectly capture the atmosphere of the movie. For some of the original cast, this is their first appearance in an Alien video game. Seeing them reprise those roles after 35 years was an unforgettable experience.”

Anyone in the UK who pre-orders the game will get a free upgrade to the Nostromo Edition, which includes the bonus content “Crew Expendable”. Players can choose to play as one of three surviving crewmembers, only moments after Brett’s death at the jaws of the creature. As Ellen Ripley, Dallas or Parker, players can explore the Nostromo from habitation deck down through engineering, coordinating their efforts with Lambert and Ash to lure the Alien into the ship’s airlock.*

In addition, consumers who pre-order at select retailers will also receive “Last Survivor” in which players pick up the story as Ripley tries to escape on the Narcissus. On hearing the screams of Lambert and Parker, players must navigate their way back down through the Nostromo in order to activate the self-destruct sequence, before retracing their steps back to the Narcissus shuttle and their escape.*

Alien: Isolation is a first-person survival horror game capturing the fear and tension evoked by Ridley Scott’s 1979 classic film. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in the shadows. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.

Alien: Isolation will be available from 7th October 2014, for Xbox One, PlayStation 4, Windows PC, Xbox 360 and PlayStation 3.

0

Square Enix has today announced that Lords of the Fallen, the CI Games’ next-generation action/role-playing game will hit retail on 31st Octoberfor the Xbox One, PlayStation 4  and PC

Lords_of_the_Fallen_om_infested_fight_1402415296
In Lords of the Fallen, you are Harkyn, the best of the worst of humanity. A convicted criminal, Harkyn is given a chance for redemption. But just as the rulers of the world get close to finding a way to banish all evil from humans, an army of the long-ago defeated god attacks the human realm. Released from prison, Harkyn and his mentor, Kaslo, set out on a mission to stop the war.

In his journey, Harkyn will forge strong alliances and face even stronger enemies. He will learn the true power of the Rhogar Lords – commanders of god’s army. He will even bring the battle to the Rhogar, travelling to the heart of the demonic dimension.

Will the god manage to enslave humans again? Is mankind really able to banish evil? Will Harkyn’s sins ever be forgiven?

Lords of the Fallen releases at retail for Xbox one and PlayStation 4 on 31st  October at £49.99 and on PC for £29.99

0

Get ready to fight in the Asia Pacific dense urban environments with Battlefield 4 Dragon’s Teeth, the fourth extension of Battlefield 4.

Available from 15th July for members Battlefield 4 Premium, Dragon’s Teeth propels players into four new maps offering Unique gameplay environments and an overexcited, narrow alleys Market pearls floating restaurant Dragon submerged.

battlefield-4-dragons-teeth

Dragon’s Teeth also offers five unpublished in the Battlefield series weapons, a new gadget, the ballistic shield, and a new game mode, chain links, a revamped version of Conquest Mode where you must connect the capture points to win victory. Fans can also meet ten new missions featuring unlockable items and use RAWR, a new vehicle without remotely controlled and pilot armed to the teeth.

dragon

Not to mention the four new maps:

• Lumphini Park: shopping channels a beautiful park aboard PWC quick to take advantage.

• Market beads: make war in the lively streets and rooftops of the market.

• Propaganda: fight among the towering monuments of despots in the gray battlefield concrete.

• Sunken Dragon: make havoc in a floating restaurant or drain the lake to open the way to a vehicle while the battle rages between skyscrapers.

Go to the Dragon’s Teeth 4 extension before the other players by joining Battlefield 4 Premium. Battlefield 4 Dragon’s Teeth will be available for all on 29th July.

0

Today Respawn Entertainment has announced Titanfall Frontier’s Edge, the next DLC pack for the first-person shooter Titanfall. Pushing the battle to the furthest reaches of the universe, Titanfall Frontier’s Edge introduces three exciting new maps including the isolated mining outpost of Dig Site, the exclusive beach resort of Haven and the mining hub on the side of a mountain known as Export.

Titanfall Frontier's Edge

Titanfall Frontier’s Edge is the second of three planned content packs with each pack available for £7.99. Gamers who are looking for the ultimate value can purchase the Titanfall Xbox One, Xbox 360, Origin for PC

Set in the near future on a distant frontier torn apart by war, Titanfall Corporation (IMC) and the Militia. The action is rapid and varied – featuring parkour-style wall running, massive double jumps and the ability to hijack titans. The freedom to shift back and forth between pilot and titan allows players to change tactics on the fly, attacking or escaping depending on the situation and extending the action vertically to new heights.

0

2K and Gearbox Software has today announced Battleborn, an all-new A hero-shooter experience for Xbox One, PlayStation 4, and Windows PC is in development.

2KGMKT_BATTLEBORN_TITLE_SLATE

The first details and full reveal http://www.gameinformer.com/p/battleborn.aspx of Battleborn can be read now exclusively in Game Informer magazine’s August issue cover story. Battleborn is developed by the teams behind the critically acclaimed hybrid role-playing-shooter Borderlands 2, and is an ambitious fusion of genres. The game combines highly-stylized visuals and frenetic first-person shooting, with Gearbox’s industry-leading co-operative combat, and an expansive collection of diverse heroes.

Battleborn is set in the distant future of an imaginative science-fantasy universe where players experience both a narrative-driven co-operative campaign, as well as competitive multiplayer matches. “If Borderlands 2 is a shooter-looter, Battleborn is a hero-shooter,” said Randy Pitchford, president of Gearbox Software. “As a genre-fused, hobby-grade, co-operative and competitive FPS exploding with eye-popping style and an imaginative universe, Battleborn is the most ambitious video game that Gearbox has ever created.” “Battleborn represents the combined might of the development and publishing teams behind the  success of Borderlands 2, which to date has sold-in more than 9-million units worldwide and has become 2K’s highest-selling game of all time,” said Christoph Hartmann, president of 2K. “The size, scope, and ambition of Battleborn are unlike any other title in 2K’s history, and the result is a defining next-gen co-operative experience.”

2KGMKT_BATTLEBORN_TEMP_ARTWORK_LOGO

To learn more about Battleborn, read the latest issue of Game Informer magazine or visit http://www.gameinformer.com/p/battleborn.aspx throughout the month of July for an exclusive look at the game.

Battleborn is available for pre-order and will release during Take-Two Interactive Software Inc.’s fiscal year 2016 ending 31st March, 2016, for Xbox One, PlayStation 4 and PC.

If you enjoyed the first GRID it’s likely you were disappointed in some way by GRID 2. Many of GRID’s best features were unnecessarily cut. The entire game went too far down the arcade route and lost sight of why it’s predecessor was so great. Managing to remain simultaneously focused but still offering a chance to race across many disciplines with handling a nice hybrid of simulation and arcade. Well Codemasters appear to have recognised this and GRID: Autosport sees the return of many of the ideas and features that made GRID so great.

255220_2014-05-12_00089

Probably the most important change to Autosport is with the handling model. Autosport attempts to again find that sweet spot that is the balance between arcade and simulation from the first GRID. That satisfying sliding and skidding that would probably leave us critically injured in reality makes a strong return. But Autosport doesn’t let it get out of control and you don’t get those moments were you wonder whether you’ve started playing Burnout. As with the original GRID, Autosport dares to take itself seriously enough to become a racer but doesn’t require absolute perfection with every button press.

More than once I was reminded of how I felt during my time with the original. GRID is forgiving enough to encourage bravery at every turn but complicated enough that hitting an apex or being smooth with the throttle on the exit of a corner matters. It’s a fine line, and GRID 2 lost it’s way, but Autosport gets it right by looking back to the original for inspiration.

Car models help things by looking their best at all times, especially from the outside. I tend to play racers from the bumper cam anyway but the vehicles in GRID look great. And Autosport allows you to play from an interior camera too. Rejoice all those who will now briefly look at the interior of a car and then continue playing from a different view anyway! But it’s good to see Codemasters have included it anyway. The detail of the vehicle interiors isn’t quite as good as the rest of the game but I imagine statistically there’s very few gaming hours spent there and Codemasters’ attention has been correctly focused elsewhere.

During a bad collision that detail becomes obvious. The detail of the car models becomes clear as bits of car fly off, shatter and bend while the slow motion gives everything a cool weighted feel. There are some areas that don’t have quite the fidelity we might be looking for, particularly with next gen hardware around, but for a last gen title it looks very good.

One of my favourite things in GRID 2 were the tracks. There weren’t many of them and the tracks themselves weren’t always fun to race on but their detail was second to none. And the same goes for Autosport except there are loads of tracks on offer as well. There are a huge number of tracks for you to play on and each is detailed enough to stave off the boredom of hour after hour of grey tarmac rolling off the bottom of your screen.

255220_2014-05-09_00004

Autosport’s career mode yet again returns to old ideas and replaces constant, repeated, first place wins with realistic objectives. In your first season your goal isn’t to finish in first place. In fact you shouldn’t be finishing first place in your first race and Autosport encourages you to continue playing and improving as your position gets better with practice. It’s so much better not to be expected to overtake 20 or so vehicles even in your debut event. And the return of an AI partner as your teammate allows GRID to again feel like a team effort, which was one of my favourite features of the original. With the AI helping create excitement every step of the way you can be sure you’ll get to do some actual racing.

This time your career is split across multiple disciplines; Tuner, Touring, Street, Endurance and Open-Wheel. If there isn’t at least something for everyone in Autosport I’d be surprised. And each discipline feels unique and separated from the others. Touring races see you fighting wheel to wheel in huge packs. Open-Wheel races favour F1 like precision. The only disappointments for me were that the endurance races really weren’t long enough (but then I like the old Gran Turismo style that took many hours each) and the Tuner class wasn’t quite as enjoyable or exciting as the others. But some people will no doubt prefer the races I don’t like. The point is there’s a choice for you. On the whole the multiple class system works well and offers loads to keep you playing even long into your career. Just being able to change things up a bit occasionally makes a big difference.

2

A lot of things were missing from GRID 2. And they’re all back in Autosport. Codemasters have really listened to what people want and actually made changes. The thrill of wheel to wheel racing the way only GRID knows how is so close to making a return. The handling model nearly finds that glorious balance between simulation and arcade. There are loads of tracks and plenty of good looking vehicle models. And then there are multiple race classes, realistic career objectives and a teammate. Although I would’ve still preferred to be able to fully manage a team, much like a more in-depth version of the first GRID. But some new features are what GRID needs now.

I wish I could have seen Autosport made for PS4 and Xbox One though as some nice next gen visuals would greatly increase the overall presentation of Autosport. It still looks good, especially for a last gen title but I’m still without a racer for my PS4 and GRID for some reason didn’t take advantage and fill that gap. Well done Codemasters for actually listening to fans but truth be told GRID Autosport is really just what GRID 2 needed to be. Still at least it’s safe to say GRID is back on track. What we need now is the next GRID to see were the franchise goes.

 

1

Ubisoft has announced the launch of pre-orders for the most complete Far Cry 4 package available: the Ultimate Kyrat Edition. Presented in an exclusive box, this definitive fan package will include all the elements featured in the Kyrat Edition and in the Limited Edition as well as the Season Pass that will allow players to get access to the forthcoming Far Cry 4 downloadable contents. Only in the EMEA territories, players will be able to purchase this Ultimate Edition for PlayStation4, Xbox One, and Windows PC, on the uPlay Shop – shop.ubi.com/UltimateKyratEdition.

FC4_UltimateKyratEdition_UK

The Far Cry 4 Ultimate Kyrat Edition features:

  • Hurk’s Redemption: Three action-packed single-player missions featuring Hurk, the popular Far Cry 3 character
    • Mission 1: Fight dangerous enemies in the ice caves of snow-capped mountains to retrieve a rare artifact.
    • Mission 2: What’s better than riding elephants? Fighting waves of enemies on an elephant with Hurk by your side.
    • Mission 3: In this epic finale, chase down an enemy convoy in a gyrocopter and save Hurk from certain death.
  • Hurk’s exclusive Harpoon gun “the Impaler”!
  • A 20 cm figurine of the game’s villain Pagan Min seated on an elephant throne
  • A travel journal to record your own adventures
  • A Pagan Min Propaganda Poster
  • The game Map
  • The Far Cry 4 Season Pass
  • The exclusive future pack Metal Box
  • An exclusive collector case

With Far Cry 4 players will experience the most expansive and immersive Far Cry ever, in an entirely new, massive open-world. Players will find themselves in Kyrat, a breathtaking, perilous and wild region of the Himalayas struggling under the regime of a despotic self-appointed king. Using a vast array of weapons, vehicles and animals, players will write their own story across an exotic open-world landscape. Developed by Ubisoft Montréal in collaboration with other Ubisoft studios, Far Cry 4 will be available worldwide on 18th November for PlayStation4 and PlayStation3, Xbox One, Xbox 360 and Windows PC.

Well the name says it all really. You play as Buck Mann a glorified space delivery boy charged with quickly, and safely, delivering various goods across incredibly dangerous areas of space. I don’t know if there are any space police or whatever in Space Run but if there are they’re really bad. It’s a warzone even for a delivery company!

07

Space Run is essentially a side scrolling strategy game that draws heavily from the ideas of a tower defence game. Your ship consists of various hexagons that allow you to place your precious cargo and any of the turrets, shields and thrusters available. You’ll need to ensure that your cargo is protected on a suitably defendable hexagon whilst making sure you have space for thrusters, to get through the level faster, and are able to aim your guns at incoming threats. It’s not always easy to fit it all in.

The exact size and shape of your ship will depend on the mission you take on so you will have to employ different strategies each time. And it gets more complicated when you need to use a power generator to power turrets correctly. There’s a lot to think about and usually there isn’t a perfect solution so there is a sense of just getting the job done rather than creating a super-death-delivery-ship.

After each mission you can spend your hard earned space credits on upgrades for your turrets, buildings and their abilities. There’s a good feeling of progression and you are handsomely rewarded for completing missions quicker. There’s a real incentive other than score to keep completing missions as fast as possible.

But unfortunately there isn’t really enough variation to keep the gameplay interesting past a couple of hours. The ship changes and levels become more challenging and tactical to a degree but there are only so many different runs that you can do. All too soon it becomes a case of repeating the same things over and over. It is challenging, especially if you go for the fastest time, which is where most of the appeal comes from but there isn’t enough strategy to keep things interesting past the 2 or 3 hour mark.

There is a thin plot forced in around Space Run’s missions but it’s really just a way for the game’s characters to be amusing. Or at least try. Sadly it’s almost impossible to feel much of a connection to Buck Mann. He’s about as generic as space scoundrel rip offs come and isn’t as funny as he thinks he is. You’ll have a few laughs, but not as many as are intended. There are some nice Sci-Fi geek references though. My particular favourite was the word ‘frak’ which reminded me how much I need to get a life after I laughed.

15

Space Run is a good side scrolling adventure for a couple of hours but there isn’t much replay value to keep you coming back for more. The half baked characters and humour unfortunately don’t deliver as much entertainment as they needed to. With subpar characters and mediocre humour Space Run relies solely on its gameplay. Which is good fun for a brief period but doesn’t do anything to hold your attention for too long. But it is good fun while it lasts.

Even for the mighty UbiArt engine and Ubisoft Montpellier The Great War is a tricky topic to tackle correctly. Despite the abundance of WW2 period games out there WW1 remains relatively untouched. The sheer horror and weight of events make it difficult as a topic for any game. Valiant Hearts goes with an all out puzzler approach. There’s the occasional action filled moment but even then the puzzles are kept central to the gameplay. The point of Valiant Hearts isn’t to see how many men you can kill and how much gore there can be in a war. Thankfully.

But just because you’re not going to slaughter men on mass doesn’t mean Valiant Hearts pulls its punches. The Great War had a horrific death toll and Ubisoft aren’t afraid to make it known. Valiant Hearts doesn’t patronize and it doesn’t hold back. It covers the brutality of the first gas attack using Chlorine Gas. It covers the work of a medic performing triage after an attack. It covers a civilian population under attack from bombs, with people searching for loved ones and dealing with the destruction of their homes.

VH_SC2_Emile_Hide

There’s an appropriately solemn tone that never really lets up while you  play Valiant Hearts. It’s a strange experience to be entertained at the same time as watching the horrors of The Great War but I think it’s a fantastic way for us to commemorate the events that took place.

Great War aside Valiant Hearts is a great puzzler. There’s a fare share of simple tasks that don’t tax the brain too much but they are constant and keep you thinking until the next real puzzle. Which are clever. You’re canine friend has no name but he can squeeze through gaps and retrieve items, among other things, that allow the puzzles to be really creative. They kept me thinking and regularly had me stumped for a little while before I moved on.

The only problem I had was checkpoints which are few and far between. More than once when I quit the game I found myself playing the entire level again when I loaded it back up. It seems like a simple fix to me to just add more checkpoints especially considering Valiant Hearts has a slower pace that doesn’t make checkpoints difficult.

To compliment this are collectables that are carefully placed in every level. Some hidden, some require simple optional puzzles some are basically unmissable. But once you find and collect one you can press triangle and read more about the item. The nuggets of information make for interesting reading so it’s well worth stopping occasionally to take a look. Some are personal letters from soldiers on the front and some are interesting items like lighters or tools that provide some historical fact.

Valiant Hearts is a treat on the eyes and ears too, as if any of us doubted it. UbiArt has delivered again and the beautiful ‘hand drawn’ style creates the perfect atmosphere for Valiant Hearts. But musically Valiant Hearts has a simple yet powerful soundtrack that had me moved more than once. Even the piano piece on the main menu is truly beautiful.

VH_SC5_Karl_Gas

For me, the key concept that is a constant in Valiant Hearts is the issue of language barriers. Or more specifically the issue of nationality. Despite communication there’s no spoken language except the occasional mumble from the characters and a narrator on the loading screens. The most obvious example is your best friend in Valiant Hearts, your dog.

He starts out with his German handler, who’s a medic. But helps the French Emile when he’s in trouble early on. Emile and his dog then join with an American, Freddie and later even back with a German born French national Karl. On one occasion after Emile helps a German Soldier in need he will in return help Emile by letting him run from capture or death. Valiant Hearts does a good job of bringing to life the fact that all who fought in The Great War where ultimately still human, regardless of nationality. And your canine companion makes it all the more obvious as he doesn’t consider race or nationality when he helps people. He just helps those who need it. It’s also devastating when he gets in trouble and needs your help.

The Great War was certainly one of our darkest periods of history and it needs to be commemorated. And 100 years on it is all the more important that we make an effort to remember those who gave their lives for us. Valiant Hearts is so tastefully handled that I can think of no better way to remember those events. It’s a great puzzle game that makes you think infused with nuggets of history. More importantly Valiant Hearts packs a punch that doesn’t let us forget.

SOCIAL

655FansLike
4,430FollowersFollow
7,956SubscribersSubscribe

Web Search