Update

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Here are the release notes for the newest patch for the 28th January for the Xbox One version of Call of Duty : Ghosts.

Jan. 28, 2014

Hotfixes

    • Killstreak count maintained across rounds in Search and Destroy, Search and Rescue and Blitz.
    • Shorten countdown timer for Clan v Clan playlist.
    • Extinction alien balance adjustments.

New Features

    • PLAYLIST UPDATE: Gun Game replacing Heavy Duty.
    • PLAYLIST UPDATE: Adding Hunted FFA.
    • PLAYLIST UPDATE: Add eSports Rules to Clan v Clan (except friendly fire), and 1-4 persons can join.
    • Added Heavy Duty health options to Private Match.
    • IED damage adjustment based on player stance and IED location (for damage reduction: jump over IEDs below you, go prone for overhead IEDs).
    • Added Operation progress bar to the After Action Report that pops up after MP matches.
    • New MP lobby menu music.
    • Social feed addition.
    • New stick layout options for Southpaw.
    • Disable party chat in Search and Rescue, Search and Destroy and Infected.
    • Added 5 new Prestige Ranks to Extinction.
    • Customization for player appearances (Create a Soldier) added to Extinction.

COD-Ghosts_Maniac-Blindside.jpg

Stability

    • Fixed Sniper animation issue that could break the viewmodel.
    • Load time improvements for Flooded, Strikezone, Warhawk.
    • Fixed a couple bots related performance issues.
    • Fixed loss of functionality issue that would occur when two crates were stacked if player attempted to capture bottom crate.
    • In Private match, disable “Start Match” if party members are missing selected map.
    • Fixed rare case of incorrect bot display amount in Private match.
    • Various spawn improvements.

Anti-Cheat

    • Prevent players from using more loadouts than normal.
    • Block users from sharing camos and reticles that aren’t previously unlocked.
    • Anti-cheat prevention improvements.

Weapon / Perk Balance

    • Dead Silence/Amplify Adjustment – Dead Silence completely silent including equipment, sliding, and footsteps. Amplify users can still hear a scaled down version of the footsteps and sliding sounds.
    • Slight AK12 Increase on view kick.
    • Adjusted reload times on L115 and USR.
    • Reduce burst fire cool down of MSBS.

eSports

    • Removed stalls caused by the host changing loadout in eSports games.
    • Silent plant, silent defuse in Search and Destroy.
    • Added killstreak count to eSports scoreboard.
    • Improvements to MLG Broadcast mode for highlighted players.
    • Added Domination flag capture bar to Broadcast mode.
    • Added R3 to toggle enemy player outlines in Broadcast mode.
    • Prevent eSports players (except COD Caster) from switching to 3rd Person Spectate cam.
    • Added ability to select players when mini-map is enlarged in eSports.
    • Fixed FOV issue that occurred in Broadcast mode.
    • Fixed functionality issue that occurred if both thumbsticks were pressed while spectating a mantling player.
    • Fixed issue which kept eSports rules enabled after losing internet connection.
    • Add notification when spectated player gets a kill in Broadcast mode.
    • Fixed text overlap bug that occurred when mini-map was enlarged.
    • Better team identification in the MLG hud.
    • Fixed killfeed color bug that occurred for spectators.
    • Prevent crashes when COD Caster changed teams quickly.
    • Restrict Ghillie Suits when eSports rules enabled (replaces with different game models).
    • Fixed a Broadcaster Mode bug where the preset camera indicator wasn’t getting reset between rounds.
    • Add a kill feed to Broadcaster mode.
    • Added team names to in-game scoreboard for Broadcast mode.
    • Restrict Tracker Sights in eSports rules.
    • Restrict Danger Close in eSports rules.
    • Additional Broadcast mode fixes (better team identification in the HUD, simplified Scoreboard toggle, etc).
    • Additional eSports fixes.

Additional Fixes

    • Kinect voice handling improvements.
    • Fixed an issue where long names could get cut-off in certain UI elements.
    • Fix for potential functionality loss when split screen guest signed out
    • Adjusted difficulty of slide based operations.
    • Reduced lean, point blank & rescue reticle challenge requirements.
    • Search and Destroy bomb plant and defuse timers no longer wait for the weapon swap before starting.
    • Fixed matchmaking issue in Squads.
    • Display new icon in Operations when re-rolling Operations.
    • Fixed rare cases of losing Sentry Gun killstreak when killed while placing.
    • Menu fix for Operations.
    • Fixed bug that would show improper time value in match countdown timer.
    • Maniac, Juggernaut Recon and the Michael Myers are invisible to tracker and thermal sights.
    • Fixing bug where the playercards in Squad Reports were only updated if you went into the friends list or squad mode first.
    • Defaults loadouts correctly reflect the actual loadout in Private match.
    • Free For All scoreboard adjustment.
    • Fixed Trinity Rocket cancellation issue.
    • MP Lobby improvement for Character Display.
    • Combat Knife stats accuracy improvement.
    • Fixed friends list shuffle that would occur for clans that had members across platforms.
    • Killcam no longer goes underground on Warhawk.
    • Improved audio ambient system in Multiplayer.
    • Fixed Squads issue that would change mode icon when playing with a split screen guest.
    • Fixed core playlist selection reset issue.
    • Private match loadout bug fix.
    • Additional customization options added for Infected in Private match.
    • Improvements to Infected game mode.
    • Optimization to generic UI elements.
    • Fixed issue that could occur when squad member had specialist set as streak reward.
    • Fixed minor VFX issue.
    • Fixed under water killstreak exploit.
    • Increased XP earned from completed Operations.
    • Fixed issue that occurred when leader would leave clan.
    • Fixed Bromance Clan Op issue.
    • Fixed viewmodel loss issue in Safeguard.
    • Fixed rare challenges issue in Safeguard.

Extinction

    • Fixed issue where some achievements could not be earned when moving from current generation to next generation platforms.
    • Optimized some FX to improve game stability and performance.
    • Fixed Trinity rocket issue where black/white overlay would remain on screen.
    • Fixed Trinity rocket issue where laptop could not be put away.
    • Improvements to the “Leper” challenge so that it appears closer to players.
    • Added “COD Account” selection to the Extinction menu to improve account linking for Extinction players.
    • Fixed bug where the “Death Machine” could obtain specialty ammunition.
    • Fixed issue where players defaulted to pistol after revival.
    • Fixed issue with accepting invites from custom Extinction matches where players would lose menu focus.
    • Fixed issue where double XP was not resetting when going into solo, custom or split screen lobbies.
    • Added a double XP icon to the Extinction lobby for when double XP is active.
    • Fixed trophy issues where players could not plant any more trophies even though it had not been depleted after throwing a hypno-knife.
    • Fixed issue where Feral Instincts would not default back to normal view after it depleted.
    • Added the rank and icon to the Extinction end game scoreboard.
    • Fixed issue where challenge timer would not appear when joining a game while a challenge is active.
    • Fixed issue where Relic bonus was not appearing in the end game scoreboard.
    • Balancing tweaks to the Sentry Gun and Death Machine abilities.
    • Added ranks to the in game splash  notification message when a player ranks up.
    • Added player Patches to splash notifications for deployment items.
    • The Riotshield icon now tracks ammo while the shield is stowed.
    • Fixed issue where players would have no weapon on ladders.
    • Fixed issue where players would lose their weapon after getting off a ladder.

0

Here are the release notes for the newest patch for the 29th January for the PlayStation 3 (PS3) version of Call of Duty : Ghosts.

PlayStation 3 update scheduled for Jan 29th.

Hotfixes

    • Killstreak count maintained across rounds in Search and Destroy, Search and Rescue and Blitz.
    • Shorten countdown timer for Clan v Clan playlist.
    • Extinction alien balance adjustments.

New Features

    • PLAYLIST UPDATE: Gun Game replacing Heavy Duty.
    • PLAYLIST UPDATE: Adding Hunted FFA.
    • PLAYLIST UPDATE: Add eSports Rules to Clan v Clan (except friendly fire), and 1-4 persons can join.
    • Added Heavy Duty health options to Private Match.
    • IED damage adjustment based on player stance and IED location (for damage reduction: jump over IEDs below you, go prone for overhead IEDs).
    • Added Operation progress bar to the After Action Report that pops up after MP matches.
    • New MP lobby menu music.
    • Social feed addition.
    • New stick layout options for Southpaw.
    • Disable party chat in Search and Rescue, Search and Destroy and Infected.
    • Added 5 new Prestige Ranks to Extinction.
    • Customization for player appearances (Create a Soldier) added to Extinction.

COD-Ghosts_Strikezone-Environment.jpg

Stability

    • Fixed Sniper animation issue that could break the viewmodel.
    • Load time improvements for Flooded, Strikezone, Warhawk.
    • Fixed a couple bots related performance issues.
    • Fixed loss of functionality issue that would occur when two crates were stacked if player attempted to capture bottom crate.
    • In Private match, disable “Start Match” if party members are missing selected map.
    • Fixed rare case of incorrect bot display amount in Private match.
    • Various spawn improvements.

Anti-Cheat

    • Prevent players from using more loadouts than normal.
    • Block users from sharing camos and reticles that aren’t previously unlocked.
    • Anti-cheat prevention improvements.

Weapon / Perk Balance

    • Dead Silence/Amplify Adjustment – Dead Silence completely silent including equipment, sliding, and footsteps. Amplify users can still hear a scaled down version of the footsteps and sliding sounds.
    • Slight AK12 Increase on view kick.
    • Adjusted reload times on L115 and USR.
    • Reduce burst fire cool down of MSBS.

eSports

    • Removed stalls caused by the host changing loadout in eSports games.
    • Silent plant, silent defuse in Search and Destroy.
    • Added killstreak count to eSports scoreboard.
    • Improvements to MLG Broadcast mode for highlighted players.
    • Added Domination flag capture bar to Broadcast mode.
    • Added R3 to toggle enemy player outlines in Broadcast mode.
    • Prevent eSports players (except COD Caster) from switching to 3rd Person Spectate cam.
    • Added ability to select players when mini-map is enlarged in eSports.
    • Fixed FOV issue that occurred in Broadcast mode.
    • Fixed functionality issue that occurred if both thumbsticks were pressed while spectating a mantling player.
    • Fixed issue which kept eSports rules enabled after losing internet connection.
    • Add notification when spectated player gets a kill in Broadcast mode.
    • Fixed text overlap bug that occurred when mini-map was enlarged.
    • Better team identification in the MLG hud.
    • Fixed killfeed color bug that occurred for spectators.
    • Prevent crashes when COD Caster changed teams quickly.
    • Restrict Ghillie Suits when eSports rules enabled (replaces with different game models).
    • Fixed a Broadcaster Mode bug where the preset camera indicator wasn’t getting reset between rounds.
    • Add a kill feed to Broadcaster mode.
    • Added team names to in-game scoreboard for Broadcast mode.
    • Restrict Tracker Sights in eSports rules.
    • Restrict Danger Close in eSports rules.
    • Additional Broadcast mode fixes (better team identification in the HUD, simplified Scoreboard toggle, etc).
    • Additional eSports fixes.

Additional Fixes

    • Adjusted difficulty of slide based operations.
    • Reduced lean, point blank & rescue reticle challenge requirements.
    • Search and Destroy bomb plant and defuse timers no longer wait for the weapon swap before starting.
    • Fixed matchmaking issue in Squads.
    • Display new icon in Operations when re-rolling Operations.
    • Fixed rare cases of losing Sentry Gun killstreak when killed while placing.
    • Menu fix for Operations.
    • Fixed bug that would show improper time value in match countdown timer.
    • Maniac, Juggernaut Recon and the Michael Myers are invisible to tracker and thermal sights.
    • Fixing bug where the playercards in Squad Reports were only updated if you went into the friends list or squad mode first.
    • Defaults loadouts correctly reflect the actual loadout in Private match.
    • Free For All scoreboard adjustment.
    • Fixed Trinity Rocket cancellation issue.
    • MP Lobby improvement for Character Display.
    • Combat Knife stats accuracy improvement.
    • Fixed friends list shuffle that would occur for clans that had members across platforms.
    • Killcam no longer goes underground on Warhawk.
    • Improved audio ambient system in Multiplayer.
    • Fixed Squads issue that would change mode icon when playing with a split screen guest.
    • Fixed core playlist selection reset issue.
    • Private match loadout bug fix.
    • Additional customization options added for Infected in Private match.
    • Improvements to Infected game mode.
    • Optimization to generic UI elements.
    • Fixed issue that could occur when squad member had specialist set as streak reward.
    • Fixed minor VFX issue.
    • Fixed under water killstreak exploit.
    • Increased XP earned from completed Operations.
    • Fixed issue that occurred when leader would leave clan.
    • Fixed Bromance Clan Op issue.
    • Fixed viewmodel loss issue in Safeguard.
    • Fixed rare challenges issue in Safeguard.

 

Extinction

    • Fixed issue where some achievements could not be earned when moving from current generation to next generation platforms.
    • Optimized some FX to improve game stability and performance.
    • Fixed Trinity rocket issue where black/white overlay would remain on screen.
    • Fixed Trinity rocket issue where laptop could not be put away.
    • Improvements to the “Leper” challenge so that it appears closer to players.
    • Added “COD Account” selection to the Extinction menu to improve account linking for Extinction players.
    • Fixed bug where the “Death Machine” could obtain specialty ammunition.
    • Fixed issue where players defaulted to pistol after revival.
    • Fixed issue with accepting invites from custom Extinction matches where players would lose menu focus.
    • Fixed issue where double XP was not resetting when going into solo, custom or split screen lobbies.
    • Added a double XP icon to the Extinction lobby for when double XP is active.
    • Fixed trophy issues where players could not plant any more trophies even though it had not been depleted after throwing a hypno-knife.
    • Fixed issue where Feral Instincts would not default back to normal view after it depleted.
    • Added the rank and icon to the Extinction end game scoreboard.
    • Fixed issue where challenge timer would not appear when joining a game while a challenge is active.
    • Fixed issue where Relic bonus was not appearing in the end game scoreboard.
    • Balancing tweaks to the Sentry Gun and Death Machine abilities.
    • Added ranks to the in game splash  notification message when a player ranks up.
    • Added player Patches to splash notifications for deployment items.
    • The Riotshield icon now tracks ammo while the shield is stowed.
    • Fixed issue where players would have no weapon on ladders.
    • Fixed issue where players would lose their weapon after getting off a ladder.

0

Here are the release notes for the newest patch for the 29th January for the PlayStation 4 (PS4) version of Call of Duty : Ghosts.

PlayStation 4 update scheduled for Jan 29th.

Hotfixes

    • Killstreak count maintained across rounds in Search and Destroy, Search and Rescue and Blitz.
    • Shorten countdown timer for Clan v Clan playlist.
    • Extinction alien balance adjustments.

New Features

    • PLAYLIST UPDATE: Gun Game replacing Heavy Duty.
    • PLAYLIST UPDATE: Adding Hunted FFA.
    • PLAYLIST UPDATE: Add eSports Rules to Clan v Clan (except friendly fire), and 1-4 persons can join.
    • Added Heavy Duty health options to Private Match.
    • IED damage adjustment based on player stance and IED location (for damage reduction: jump over IEDs below you, go prone for overhead IEDs).
    • Added Operation progress bar to the After Action Report that pops up after MP matches.
    • New MP lobby menu music.
    • Social feed addition.
    • New stick layout options for Southpaw.
    • Disable party chat in Search and Rescue, Search and Destroy and Infected.
    • Added 5 new Prestige Ranks to Extinction.
    • Customization for player appearances (Create a Soldier) added to Extinction.

COD_Ghosts_Good_Boy_1382026694.jpg

Stability

Fixed Sniper animation issue that could break the viewmodel.

    • Load time improvements for Flooded, Strikezone, Warhawk.
    • Fixed a couple bots related performance issues.
    • Fixed loss of functionality issue that would occur when two crates were stacked if player attempted to capture bottom crate.
    • In Private match, disable “Start Match” if party members are missing selected map.
    • Fixed rare case of incorrect bot display amount in Private match.
    • Various spawn improvements.

Anti-Cheat

    • Prevent players from using more loadouts than normal.
    • Block users from sharing camos and reticles that aren’t previously unlocked.
    • Anti-cheat prevention improvements.

Weapon / Perk Balance

    • Dead Silence/Amplify Adjustment – Dead Silence completely silent including equipment, sliding, and footsteps. Amplify users can still hear a scaled down version of the footsteps and sliding sounds.
    • Slight AK12 Increase on view kick.
    • Adjusted reload times on L115 and USR.
    • Reduce burst fire cool down of MSBS.

eSports

    • Removed stalls caused by the host changing loadout in eSports games.
    • Silent plant, silent defuse in Search and Destroy.
    • Added killstreak count to eSports scoreboard.
    • Improvements to MLG Broadcast mode for highlighted players.
    • Added Domination flag capture bar to Broadcast mode.
    • Added R3 to toggle enemy player outlines in Broadcast mode.
    • Prevent eSports players (except COD Caster) from switching to 3rd Person Spectate cam.
    • Added ability to select players when mini-map is enlarged in eSports.
    • Fixed FOV issue that occurred in Broadcast mode.
    • Fixed functionality issue that occurred if both thumbsticks were pressed while spectating a mantling player.
    • Fixed issue which kept eSports rules enabled after losing internet connection.
    • Add notification when spectated player gets a kill in Broadcast mode.
    • Fixed text overlap bug that occurred when mini-map was enlarged.
    • Better team identification in the MLG hud.
    • Fixed killfeed color bug that occurred for spectators.
    • Prevent crashes when COD Caster changed teams quickly.
    • Restrict Ghillie Suits when eSports rules enabled (replaces with different game models).
    • Fixed a Broadcaster Mode bug where the preset camera indicator wasn’t getting reset between rounds.
    • Add a kill feed to Broadcaster mode.
    • Added team names to in-game scoreboard for Broadcast mode.
    • Restrict Tracker Sights in eSports rules.
    • Restrict Danger Close in eSports rules.
    • Additional Broadcast mode fixes (better team identification in the HUD, simplified Scoreboard toggle, etc).
    • Additional eSports fixes.

Additional Fixes

    • Vita remote play optimizations.
    • Adjusted difficulty of slide based operations.
    • Reduced lean, point blank & rescue reticle challenge requirements.
    • Search and Destroy bomb plant and defuse timers no longer wait for the weapon swap before starting.
    • Fixed matchmaking issue in Squads.
    • Display new icon in Operations when re-rolling Operations.
    • Fixed rare cases of losing Sentry Gun killstreak when killed while placing.
    • Menu fix for Operations.
    • Fixed bug that would show improper time value in match countdown timer.
    • Maniac, Juggernaut Recon and the Michael Myers are invisible to tracker and thermal sights.
    • Fixing bug where the playercards in Squad Reports were only updated if you went into the friends list or squad mode first.
    • Defaults loadouts correctly reflect the actual loadout in Private match.
    • Free For All scoreboard adjustment.
    • Fixed Trinity Rocket cancellation issue.
    • MP Lobby improvement for Character Display.
    • Combat Knife stats accuracy improvement.
    • Fixed friends list shuffle that would occur for clans that had members across platforms.
    • Killcam no longer goes underground on Warhawk.
    • Improved audio ambient system in Multiplayer.
    • Fixed Squads issue that would change mode icon when playing with a split screen guest.
    • Fixed core playlist selection reset issue.
    • Private match loadout bug fix.
    • Additional customization options added for Infected in Private match.
    • Improvements to Infected game mode.
    • Optimization to generic UI elements.
    • Fixed issue that could occur when squad member had specialist set as streak reward.
    • Fixed minor VFX issue.
    • Fixed under water killstreak exploit.
    • Increased XP earned from completed Operations.
    • Fixed issue that occurred when leader would leave clan.
    • Fixed Bromance Clan Op issue.
    • Fixed viewmodel loss issue in Safeguard.
    • Fixed rare challenges issue in Safeguard.

Extinction

    • Fixed issue where some achievements could not be earned when moving from current generation to next generation platforms.
    • Optimized some FX to improve game stability and performance.
    • Fixed Trinity rocket issue where black/white overlay would remain on screen.
    • Fixed Trinity rocket issue where laptop could not be put away.
    • Improvements to the “Leper” challenge so that it appears closer to players.
    • Added “COD Account” selection to the Extinction menu to improve account linking for Extinction players.
    • Fixed bug where the “Death Machine” could obtain specialty ammunition.
    • Fixed issue where players defaulted to pistol after revival.
    • Fixed issue with accepting invites from custom Extinction matches where players would lose menu focus.
    • Fixed issue where double XP was not resetting when going into solo, custom or split screen lobbies.
    • Added a double XP icon to the Extinction lobby for when double XP is active.
    • Fixed trophy issues where players could not plant any more trophies even though it had not been depleted after throwing a hypno-knife.
    • Fixed issue where Feral Instincts would not default back to normal view after it depleted.
    • Added the rank and icon to the Extinction end game scoreboard.
    • Fixed issue where challenge timer would not appear when joining a game while a challenge is active.
    • Fixed issue where Relic bonus was not appearing in the end game scoreboard.
    • Balancing tweaks to the Sentry Gun and Death Machine abilities.
    • Added ranks to the in game splash  notification message when a player ranks up.
    • Added player Patches to splash notifications for deployment items.
    • The Riotshield icon now tracks ammo while the shield is stowed.
    • Fixed issue where players would have no weapon on ladders.
    • Fixed issue where players would lose their weapon after getting off a ladder.

What do you think of the newest patch for Ghosts.

0

Here are the release notes for the newest patch for the 28th January for the PC version of Call of Duty : Ghosts.

COD-Ghosts_Good-Boy.jpg

Hotfixes

    • Killstreak count maintained across rounds in Search and Destroy, Search and Rescue and Blitz.
    • Shorten countdown timer for Clan v Clan playlist.
    • Extinction alien balance adjustments.

New Features

    • PLAYLIST UPDATE: Gun Game replacing Heavy Duty.
    • PLAYLIST UPDATE: Adding Hunted FFA.
    • PLAYLIST UPDATE: Add eSports Rules to Clan v Clan (except friendly fire), and 1-4 persons can join.
    • Added Heavy Duty health options to Private Match.
    • IED damage adjustment based on player stance and IED location (for damage reduction: jump over IEDs below you, go prone for overhead IEDs).
    • Added Operation progress bar to the After Action Report that pops up after MP matches.
    • New MP lobby menu music.
    • Social feed addition.
    • New stick layout options for Southpaw.
    • Disable party chat in Search and Rescue, Search and Destroy and Infected.
    • Added 5 new Prestige Ranks to Extinction.
    • Customization for player appearances (Create a Soldier) added to Extinction.

Stability

    • Fixed Sniper animation issue that could break the viewmodel.
    • Load time improvements for Flooded, Strikezone, Warhawk.
    • Fixed a couple bots related performance issues.
    • Fixed loss of functionality issue that would occur when two crates were stacked if player attempted to capture bottom crate.
    • In Private match, disable “Start Match” if party members are missing selected map.
    • Fixed rare case of incorrect bot display amount in Private match.
    • Various spawn improvements.

Anti-Cheat

    • Prevent players from using more loadouts than normal.
    • Block users from sharing camos and reticles that aren’t previously unlocked.
    • Anti-cheat prevention improvements.

Weapon / Perk Balance

    • Dead Silence/Amplify Adjustment – Dead Silence completely silent including equipment, sliding, and footsteps. Amplify users can still hear a scaled down version of the footsteps and sliding sounds.
    • Slight AK12 Increase on view kick.
    • Adjusted reload times on L115 and USR.
    • Reduce burst fire cool down of MSBS.

eSports

    • Removed stalls caused by the host changing loadout in eSports games.
    • Silent plant, silent defuse in Search and Destroy.
    • Added killstreak count to eSports scoreboard.
    • Improvements to MLG Broadcast mode for highlighted players.
    • Added Domination flag capture bar to Broadcast mode.
    • Added R3 to toggle enemy player outlines in Broadcast mode.
    • Prevent eSports players (except COD Caster) from switching to 3rd Person Spectate cam.
    • Added ability to select players when mini-map is enlarged in eSports.
    • Fixed FOV issue that occurred in Broadcast mode.
    • Fixed functionality issue that occurred if both thumbsticks were pressed while spectating a mantling player.
    • Fixed issue which kept eSports rules enabled after losing internet connection.
    • Add notification when spectated player gets a kill in Broadcast mode.
    • Fixed text overlap bug that occurred when mini-map was enlarged.
    • Better team identification in the MLG hud.
    • Fixed killfeed color bug that occurred for spectators.
    • Prevent crashes when COD Caster changed teams quickly.
    • Restrict Ghillie Suits when eSports rules enabled (replaces with different game models).
    • Fixed a Broadcaster Mode bug where the preset camera indicator wasn’t getting reset between rounds.
    • Add a kill feed to Broadcaster mode.
    • Added team names to in-game scoreboard for Broadcast mode.
    • Restrict Tracker Sights in eSports rules.
    • Restrict Danger Close in eSports rules.
    • Additional Broadcast mode fixes (better team identification in the HUD, simplified Scoreboard toggle, etc).
    • Additional eSports fixes.

Additional Fixes

    • Fixed a couple resizing issues that would occur when switching to windowed mode.
    • Fixed sound issue in the mixing code.
    • Fix for shadow flicker on ATI crossfire setups.
    • Fixed Single Player crash when switching SSAO on in-game.
    • Fixed friends list sorting issue.
    • PC fix for submitting a blank password when trying to join a protected private match.
    • Fixed issue where friends button was unclickable while viewing operations.
    • Fixed video options to properly save settings that don’t require video restart.
    • Fixed issue that occurred when selecting “Play as Squad member” with mouse click.
    • Updated text in option menus to better reflect “mute all” option.
    • Fixed prone accuracy exploit.
    • Adjusted difficulty of slide based operations.
    • Reduced lean, point blank & rescue reticle challenge requirements.
    • Search and Destroy bomb plant and defuse timers no longer wait for the weapon swap before starting.
    • Fixed matchmaking issue in Squads.
    • Display new icon in Operations when re-rolling Operations.
    • Fixed rare cases of losing Sentry Gun killstreak when killed while placing.
    • Menu fix for Operations.
    • Fixed bug that would show improper time value in match countdown timer.
    • Maniac, Juggernaut Recon and the Michael Myers are invisible to tracker and thermal sights.
    • Fixing bug where the playercards in Squad Reports were only updated if you went into the friends list or squad mode first.
    • Defaults loadouts correctly reflect the actual loadout in Private match.
    • Free For All scoreboard adjustment.
    • Fixed Trinity Rocket cancellation issue.
    • MP Lobby improvement for Character Display.
    • Combat Knife stats accuracy improvement.
    • Fixed friends list shuffle that would occur for clans that had members across platforms.
    • Killcam no longer goes underground on Warhawk.
    • Improved audio ambient system in Multiplayer.
    • Fixed Squads issue that would change mode icon when playing with a split screen guest.
    • Fixed core playlist selection reset issue.
    • Private match loadout bug fix.
    • Additional customization options added for Infected in Private match.
    • Improvements to Infected game mode.
    • Optimization to generic UI elements.
    • Fixed issue that could occur when squad member had specialist set as streak reward.
    • Fixed minor VFX issue.
    • Fixed under water killstreak exploit.
    • Increased XP earned from completed Operations.
    • Fixed issue that occurred when leader would leave clan.
    • Fixed Bromance Clan Op issue.
    • Fixed viewmodel loss issue in Safeguard.
    • Fixed rare challenges issue in Safeguard.

Extinction

    • Fixed issue where some achievements could not be earned when moving from current generation to next generation platforms.
    • Optimized some FX to improve game stability and performance.
    • Fixed Trinity rocket issue where black/white overlay would remain on screen.
    • Fixed Trinity rocket issue where laptop could not be put away.
    • Improvements to the “Leper” challenge so that it appears closer to players.
    • Added “COD Account” selection to the Extinction menu to improve account linking for Extinction players.
    • Fixed bug where the “Death Machine” could obtain specialty ammunition.
    • Fixed issue where players defaulted to pistol after revival.
    • Fixed issue with accepting invites from custom Extinction matches where players would lose menu focus.
    • Fixed issue where double XP was not resetting when going into solo, custom or split screen lobbies.
    • Added a double XP icon to the Extinction lobby for when double XP is active.
    • Fixed trophy issues where players could not plant any more trophies even though it had not been depleted after throwing a hypno-knife.
    • Fixed issue where Feral Instincts would not default back to normal view after it depleted.
    • Added the rank and icon to the Extinction end game scoreboard.
    • Fixed issue where challenge timer would not appear when joining a game while a challenge is active.
    • Fixed issue where Relic bonus was not appearing in the end game scoreboard.
    • Balancing tweaks to the Sentry Gun and Death Machine abilities.
    • Added ranks to the in game splash  notification message when a player ranks up.
    • Added player Patches to splash notifications for deployment items.
    • The Riotshield icon now tracks ammo while the shield is stowed.
    • Fixed issue where players would have no weapon on ladders.
    • Fixed issue where players would lose their weapon after getting off a ladder.

0

Warframe just had its second major update for the  PlayStation 4! Update 11.5: The Cicero Crisis is live and loaded with new additions to the game.

Warframe

The PlayStation 4 players can now explore a new environment, plenty of new weapons and a new Paladin Warframe -Oberon!  Players will also be happy to know that PlayStation Trophies are now available. Twenty in-game rewards that recognize Warframe accomplishments are ready and waiting to be earned!

NEW WARFRAME

OBERON – Equally adept at healing friends or striking down the enemy, Oberon embodies the balance Tenno are sworn to uphold.

THE CICERO CRISIS EVENT – The Forests of Earth have evolved. Centuries of manipulation by the Orokin have created breeds of super plants that grow tougher and faster than anything seen before. Until now the Grineer have been unable to conquer these unruly forests, but Councilor Vay Hek plans to use his Cicero Toxin to clear the land and make way for Grineer settlements. Visit Earth and sabotage Councilor Vay Hek’s plans!

NEW FOREST TILE SET – Within the Cicero Crisis Event node on Earth is a first look at the new Forest tileset.

TROPHIES – Warframe on PS4 now supports Trophies! A total of 20 are available, encouraging players to rank up their equipment, build items in the Foundry with collected resources and participate in co-operative play.

NEW WEAPONS – A number of new weapons are now available including the Burston Prime, Karak rifle, Stug gel gun, Magistar mace and Scoliac whip.

GAS CITY EXPANSION – New areas of the Corpus Gas City on Jupiter are ready for exploration.

CONTROLLER LAYOUT – Players can now fully customize their PS4 controller layout.

NEW WEAPON SKIN PACK – The new Forest Camo Skin Pack features 13 new Forest camouflage weapon skins and a Dethcube Sentinel Skin.

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Here is the release notes for FIFA 14 on the Xbox One for the new update that was released today 22nd January from EA Sports.

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The FIFA 14 Xbox One patch notes in full:

  • Some stability issues when entering Online matches.
  • Some cases where users with large friends lists can’t access certain Online features.
  • Allows the Goalkeeper in Clubs mode to change camera angles.
  • Modifications to a couple of camera angles in specific stadiums to improve playability.
  • Ensures the Brazuca match ball appears properly in FUT once redeemed in the EAS FC Catalogue.
  • Resolves some Online issues regarding match invites.
  • Improvements to some Kinect Global Speech Commands.
  • Occurrences of mismatched roster names in Seasons matches.
  • Virtual Pro Ball Skills varying from match to match.
  • Random list appearing instead of Friends Clubs list in Pro Clubs.

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Since “Dead Rising 3″ the game launched last November exclusively on Xbox One, the players have killed more than 16 billion zombies more than twice the world population of people and have logged more than 14 million hours of gameplay.

dead rising 3 zombie

If there wasn’t already enough to do in “Dead Rising 3,” this week will see the release of “Operation Broken Eagle,” the first episode in the game’s “Untold Stories of Los Perdidos” add-on content series. Also Capcom have released a 13 GB update for Dead Rising 3, here are some of the changes fans can expect in this update?. Operation Broken Eagle that is out tomorrow (21st January) priced at £7.99 and features a new mission, five new weapons, one new combo weapon, one new vehicle, a new clothing outfit, plus additional Gamerscore and the ability to carry experience points back to “Dead Rising 3.”

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Executive Producer Josh Bridge “We know folks had some frustration when they couldn’t pick up the weapon or food item they wanted if there was a bunch of stuff grouped together. Since there’s always a ton of stuff around in “Dead Rising 3″, we found some use cases and reached out to some fans and we improved that in this update, which is really cool. Beyond that, we’ve got some more telemetry and found there were some issues with blueprints and PP-related achievements and trials.

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They weren’t unlocking properly depending on the order in which they were played, whether it was online or offline, so we addressed those. We also looked at various performance improvements. In this type of big open-world game with tons of zombies and the ability to do whatever you want to do, like stacking a bunch of things and blowing them up, we knew we had to improve on those high points and tighten the gameplay experience. Finally, there were some stability issues that we dealt with to make everything that much smoother.”

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With all the previous update, you should end up with a total game install size of around 25GB.

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Here are the release notes for the Xbox 360 version of Battlefield 4, EA and Dice have been busy this week releasing new patches for the game.

Battlefield_4

Battlefield 4 Xbox 360 update – 16th January

- Various fixes for improving general stability

- Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done

- Fix for bug where it looked like soldier was dying with 1 health instead of 0

- Fixed a bug where players’ rank icons on the scoreboard would not be updated

- Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before

- Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though he was just hurt)

- Fix for friendly marker not always showing when needed to, resulting in players shooting team members

- Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver’s camera

- Increased damage by 25% for the Stealth Jet 20mm cannons

- Stealth Jets now have more similar handling attributes to each other. F35 & J-20 are slightly more agile, Su-50 is less agile

- Attack Jets now have more similar handling attributes to each other, and all 3 are now slightly less agile than earlier

- Fixed camera glitch when switching weapons while moving in crouch

- Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs

- China Rising: Fixed animation glitch for motorbike passengers occurring when aiming

- Fix for first and third person soldier animations being out of sync while doing transition changes. This could potentially make the player get hit while in cover behind a wall or other obstacle

- Fix for map and minimap flickering on Rogue Transmission and Operation Locker

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Gaijin Entertainment today announced that an array of new tanks has been added to the second wave of the Closed Beta for the Ground Forces expansion in War Thunder.

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Players can now test their tank warfare skills on, among others, Tiger I, IS-1, KV-2, SU-85, T-34-85 and Jagdpanzer IV.  The update also includes the release of Kuban – a brand new, challenging map that is available to all players in Ground Forces.

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All new tanks waiting to be tested in Ground Forces include:

USSR:

  • KV-2 1939
  • IS-1
  • T-34 1942
  • T-34-85      (D-5T)
  • SU-85

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Germany:

  • PzKpfw III      Ausf.M
  • PzKpfw IV      Ausf.H
  • Jagdpanzer      IV (L48)
  • PzKpfw VI      Ausf.H1

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Today EA and Dice have started to roll up the update for Battlefield 4 for Xbox One, should tackles the “sound loop crash”, bugs, glitches, rebalances the Stealth Jet’s 20mm cannons and help to reduces the risk of single-player save file corruption.

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Here is the release notes for the Battlefield 4 for the Xbox One

  • Various fixes for improving general stability
  • Fixed various random deadlocks (the so called “sound loop crash”)
  • Fixed flickering in map and minimap on Rogue Transmission and Operation Locker
  • Fixed issue with player spawning under the map in Lancang Dam
  • Fixed broken collision on containers with open doors. The bug previously made grenades bounce back even though the doors were open
  • Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
  • Fixed camera glitch when switching weapons while moving in crouch
  • China Rising: Fixed animation glitch for motorbike passengers ocuring when aiming
  • Increased damage by 25 per cent for the Stealth Jet 20mm cannons
  • Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
  • Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver’s camera
  • Fix for friendly marker not always showing when needed to, resulting in players shooting team members
  • Fixed problem with killer health in kill card not being correctly updated (showing 100 per cent health even though the soldier was hurt)
  • Fixed a bug where players’ rank icons in the scoreboard would not be updated
  • Fixed issue with soldier health showing 1 HP in killcard instead of 0 HP
  • Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
  • Reduced the risk of single player campaign save file becoming corrupt

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Here are the release notes for Battlefield 4 for the PC, If the game update doesn’t start automatically for you, you can trigger it by going into the Origin Client, right clicking Battlefield 4 and selecting “Check for updates”.

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Jan 13 PC Game Update Notes
-Various fixes for improving general stability
-Fixed a memory leak issue occurring after level shutdowns, which could result in a out-of-memory crash in longer play sessions
-Additional fix for the “sound loop” deadlock when running High/Ultra graphics settings
-Added a warning for using Legacy AMD drivers that were out of date
-Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
-Fixed a bug where players’ rank icons on the scoreboard would not be updated
-Fix for Asian users unable to start Battlefield 3 and Battlefield 4 on Windows 8.1
-Normalized repair rates across all vehicles.
-Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though the soldier was hurt)
-Fix for friendly marker not always showing when needed to, resulting in players shooting team members
-Fixed a bug where a Main Battle Tank Coaxial HMG ammo box was occasionally blocking the driver’s camera
-Increased damage by 25% for the Stealth Jet 20mm cannons.
-Stealth Jets now have more similar handling attributes to each other. F35 & J-20 are slightly more agile, Su-50 is less agile.
-Attack Jets now have more similar handling attributes to each other, and all 3 are now slightly less agile than earlier
-Fixed camera glitch when switching weapons while moving in crouch
-Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
-Fix for player spawning under the map when deploying on Lancang Dam
-Fixed flickering in map and minimap on Rogue Transmission and Operation Locker

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AC Pirates

Ubisoft has announced that Assassin’s Creed Pirates, will receive its first update which brings new missions, achievements, and exploration to players.

SparkEdit 2013-12-31 11-08-18-10

An update to satisfy any pirate’s plundering and pillaging needs, players will have access to a new map with beautiful scenic explorations as they embark on a new campaign mission as well as 10 new side quests to find treasure, unlock ships, and prove their worthiness on the high seas.

SparkEdit 2013-12-31 10-57-18-97

The difficulty has also been raised to challenge even the most experienced pirate. The new map, Nassau, will be the most challenging play area yet, but defense has become more difficult across all missions. New defense and dodge mechanics have been introduced, allowing players to destroy cannonballs mid-fire and offering more counterattack capabilities. With the raised level of difficulty during battle even the most experienced buccaneers will have to keep an eye on their health bar.

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Additionally, players will no longer feel like lone souls on the open sea, as the new social feature allows them to view and measure up against friends and foes on their journey to find La Buse’ missing treasure.

SOCIAL

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