The next-generation edition of this year’s football franchise hits store shelves on 26th September in the UK, 25th September in Europe and 23rd September in North America.
The next-generation edition of this year’s football franchise hits store shelves on 26th September in the UK, 25th September in Europe and 23rd September in North America.
2K today has announced the long-awaited debut of Sting in WWE 2K15, the forthcoming release in the flagship WWE video game franchise. Sting will be available for those who pre-order the game at any participating retailer for Xbox One, and Xbox 360, as well as the PlayStation4 and PlayStation 3.
One of the most popular and revered competitors in WCW history, Sting will be featured in WWE 2K15 through two unique playable characters: the mysterious, ghost-like persona with trademark black and white face paint who was the face of WCW during the “Monday Night War” era, as well as his earlier look, sporting bright colours and a blond, flattop hairstyle. In celebration, a unique promotional trailer highlighting Sting’s WWE 2K15 inclusion.
“The only thing for sure about Sting is nothing’s for sure, except my debut in WWE 2K15,” said Sting. “I’m honoured to have my legacy immortalized in a video game. It’s showtime!”
Making his WCW debut in 1991, Sting generated worldwide recognition for his unique presence and in-ring prowess. Across more than a decade, he amassed eight WCW championships and competed against many notable rivals, including “Hollywood” Hulk Hogan, the New World Order (nWo), Vader, Rick Rude, The Four Horsemen and Ric Flair.
“We’re eager to introduce fans to Sting in a compelling new way, while debuting the next-generation of gaming in the WWE 2K franchise,” said Chris Snyder, Vice President of Marketing at 2K. “Pre-ordering WWE 2K15 is the ultimate way to embrace the history and individuality of Sting’s impressive career.”
Developed collaboratively by Yukes and Visual Concepts, a 2K studio, WWE 2K15 is currently scheduled for release on Xbox One, Xbox 360, PS4 and PS3 on 28th October in North America and 31st October internationally.
With Middle-earth: Shadow of Mordor from Warner Bros. Interactive Entertainment and Monolith Productions, will be the topic of a feature panel at San Diego Comic-Con on Friday, 25th July, showcasing key development talent in writing, design, art and acting from Middle-earth: Shadow of Mordor.
For the panel titled, Middle-earth: Shadow of Mordor – How the Nemesis System evolves new-generation storytelling in games, and explores the history of the Rings of power, the discussion will include the following:
· Middle-earth: Shadow of Mordor’s innovative approach to storytelling through the Nemesis System, and how storytelling in games is all about the player stories
· The secret history of the Rings of Power and their relationship to the Wraith, one of the key characters in Middle-earth: Shadow of Mordor
· Reveal new story elements, including one of Middle-earth’s most beloved characters, Gollum and his role in the upcoming action game
· A brand new feature trailer reveal
To wet fans’ appetites, the team today reveals the first Behind the Scenes interview for Middle-earth: Shadow of Mordor, revealing panellists Troy Baker, who stars as Talion (The Last of Us, Batman: Arkham Origins) and Christian Cantamessa, lead writer (Red Dead Redemption), discussing their experiences creating the game. Look closely for the first glimpse of a beloved Middle-earth character, and a few new faces.
Middle-earth: Shadow of Mordor will be available on PlayStation 4, Xbox One, PlayStation 3, Xbox 360 and PC out on 7th October.
Today SEGA of America, Inc., and SEGA Europe, Ltd. and Twentieth Century Fox Consumer Products has announced exclusive pre-order bonus content for Alien: Isolation, featuring the vocal talent and likenesses of key cast members of the 1979 Ridley Scott masterpiece, Alien. Academy Award-nominated and Golden Globe-winner Sigourney Weaver (Ellen Ripley) , Tom Skerritt (Dallas) , Veronica Cartwright (Lambert) , Harry Dean Stanton (Brett) , Yaphet Kotto (Parker) and Ian Holm (Ash, likeness and sound-alike) are set to feature in two downloadable bonus missions, which allow you to relive two classic scenes from the movie.
“Working with the original cast has been an incredible experience,” said Alistair Hope, Creative Lead on Alien: Isolation. “It was important to us to have the key original cast members reprise their roles in order to perfectly capture the atmosphere of the movie. For some of the original cast, this is their first appearance in an Alien video game. Seeing them reprise those roles after 35 years was an unforgettable experience.”
Anyone in the UK who pre-orders the game will get a free upgrade to the Nostromo Edition, which includes the bonus content “Crew Expendable”. Players can choose to play as one of three surviving crewmembers, only moments after Brett’s death at the jaws of the creature. As Ellen Ripley, Dallas or Parker, players can explore the Nostromo from habitation deck down through engineering, coordinating their efforts with Lambert and Ash to lure the Alien into the ship’s airlock.*
In addition, consumers who pre-order at select retailers will also receive “Last Survivor” in which players pick up the story as Ripley tries to escape on the Narcissus. On hearing the screams of Lambert and Parker, players must navigate their way back down through the Nostromo in order to activate the self-destruct sequence, before retracing their steps back to the Narcissus shuttle and their escape.*
Alien: Isolation is a first-person survival horror game capturing the fear and tension evoked by Ridley Scott’s 1979 classic film. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in the shadows. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.
Alien: Isolation will be available from 7th October 2014, for Xbox One, PlayStation 4, Windows PC, Xbox 360 and PlayStation 3.
Today Respawn Entertainment has announced Titanfall Frontier’s Edge, the next DLC pack for the first-person shooter Titanfall. Pushing the battle to the furthest reaches of the universe, Titanfall Frontier’s Edge introduces three exciting new maps including the isolated mining outpost of Dig Site, the exclusive beach resort of Haven and the mining hub on the side of a mountain known as Export.
Titanfall Frontier’s Edge is the second of three planned content packs with each pack available for £7.99. Gamers who are looking for the ultimate value can purchase the Titanfall Xbox One, Xbox 360, Origin for PC
Set in the near future on a distant frontier torn apart by war, Titanfall Corporation (IMC) and the Militia. The action is rapid and varied – featuring parkour-style wall running, massive double jumps and the ability to hijack titans. The freedom to shift back and forth between pilot and titan allows players to change tactics on the fly, attacking or escaping depending on the situation and extending the action vertically to new heights.
The Destiny Beta is your first step on the path to adventure, beginning 17th July on PlayStation and 23rd July on Xbox. Explore the vast expanses of the world of Destiny, fight through riveting story missions, strike deep within enemy strongholds alongside a fireteam, or compete for glory against your fellow Guardians in the action-packed competitive multiplayer.
With today being ‘Bungie Day’ 7th July, they have released information on the upcoming Beta trial for ‘Destiny’ as well as a new trailer.
“As we prepare to launch our first Beta on multiple console platforms around the world, we are excited and eager to open the flood gates,” said Harold Ryan, Bungie’s president. “We already love to play Destiny, and with your help we can be ready for our launch in September.”
Pre-order Destiny now to get access to the Beta:http://www.destinythegame.com/wheretobuy.
Keep up with all of the latest information by following us on Facebook (http://www.facebook.com/destinythegame) and on Twitter (@DestinytheGame and @Bungie).
Ubisoft has announced the launch of pre-orders for the most complete Far Cry 4 package available: the Ultimate Kyrat Edition. Presented in an exclusive box, this definitive fan package will include all the elements featured in the Kyrat Edition and in the Limited Edition as well as the Season Pass that will allow players to get access to the forthcoming Far Cry 4 downloadable contents. Only in the EMEA territories, players will be able to purchase this Ultimate Edition for PlayStation4, Xbox One, and Windows PC, on the uPlay Shop – shop.ubi.com/UltimateKyratEdition.
The Far Cry 4 Ultimate Kyrat Edition features:
With Far Cry 4 players will experience the most expansive and immersive Far Cry ever, in an entirely new, massive open-world. Players will find themselves in Kyrat, a breathtaking, perilous and wild region of the Himalayas struggling under the regime of a despotic self-appointed king. Using a vast array of weapons, vehicles and animals, players will write their own story across an exotic open-world landscape. Developed by Ubisoft Montréal in collaboration with other Ubisoft studios, Far Cry 4 will be available worldwide on 18th November for PlayStation4 and PlayStation3, Xbox One, Xbox 360 and Windows PC.
Wargaming has announced the street dates for World of Tanks: Xbox 360 Edition Combat Ready Starter Pack!
It will be available worldwide at participating retailers starting on 12th August, 2014. Specific dates and prices for each region are as follows:
• 12th August – North and South America
• 14th August – Asia-Pacific
• 29th August – Europe
Available at a discounted price of $19.99 (£15.99), the bundle will offer players a tremendous value of exclusive items that will enhance the experience with the game that is free-to-play for all Xbox Live Gold members. All other Xbox Live account holders can get in on the action for a free seven-day trial.
For the first time, players will get to drive the premium Panzer 38H Tier II German light tank, famously known for its heavy armour and quick firing gun.
The full contents of the Combat Ready Starter Pack are:
• The premium Panzer 38H Tier II German light tank, currently available through the retail package for a limited time
• 3 days of premium account time granting 50% boost in accumulated Silver and experience
• 200,000 in-game Silver
• 1500 in-game Gold
• 30-day voucher code for Xbox Live Gold status
505 Games and Rebellion are back with their gruesomely satisfying Sniper Elite series, this third entry promises to be the largest of them all with vast open expanses to traverse and several new gameplay mechanics on offer. Can they expand on their ever improving series, or will this one be slightly off the mark?
It’s not long before Karl Fairburne, the elite sniper, is called into action in the dusty, unforgiving plains of Africa. Mere moments after been given control of our stoic, chisel jawed American exterminator, we’re tasked with clearing out a few pesky snipers and spotters from the overlooking cliffs ahead. One justly lined up shot later; you’re introduced to the series’ famed x-ray killcam in all of its glorious destruction. Instantly shocking, gratifying and curiously addictive, these killcams offer a slow motion insight into the life of a fatally wounding bullet. Not only will you see skulls crumple under the sheer velocity, but also lungs puncture, hearts explode, and should you desire, testicles rupturing. The scope of horrendous bodily harm you can commit to an unaware, meandering soldier never gets old, despite the player seeing it potentially hundreds of times during the course of the campaign.
Making the local coroners life easier comes with its own problems however. It’s often either too easy or too difficult to get your snuff fix, turning the difficulty up will add magnified effects such as gravity and wind direction/speed to contend with, however one quick tap of the ‘empty lungs’ button will place a cursor directly on your bullets predetermined destination. Electing to ignore the empty lung/cursor of death button isn’t easy, but can make for a more rewarding experience knowing you’ve earned the kill yourself.
In terms of difficulty, the AI can certainly make life either a trauma or a walk in the park. Possessing the hearing of a bat or an ancient geriatric, depending on your actions, they will remain blissfully unaware as you take down a room with the Welrod (your handy silenced pistol) Or you can creep and stalk your your enemy for as long as you please, provided you’re crouched. On the other end of the spectrum, they’ll hear and pinpoint your position from a misjudged sniper shot, even if it’s mere milliseconds out of the sound cover range.
Handily, Africa is packed full of easily malfunctioning generators, sporadically dotted about the map and often adjacent to elevated sniper positions. One quick sabotage later and you can mask your gunfire by timing it with the chugs of your ill mechanical friend, hopefully avoiding the new searching mechanic implanted into the local guards. Firstly, they’ll take cover from any other errant shots that might come their way, before attempting to locate your crafty position. Moving in flanks and small formations, they’ll push your last known/seen position, visually marked by a Splinter Cell esque outline of yourself. Relocating is the name of the game here, as escaping the radius of your crime will revert your foes to their initial patrols, despite them having to tiptoe over the corpses of their fallen comrades along the way.
Linear level design is slowly becoming a thing of the past now with Sniper Elite III’s larger open maps, however you do still have to complete objectives in a predetermined order, as they are marked along an obvious and plain route. Secret objectives can open up play a little as they are often not apparent until you’ve fulfilled a prerequisite requirement, such as searching a table for Intel regarding a passing through officer who’s ripe for early retirement.
Despite the main missions pointing you in the right direction, how you tackle them is left up to you and your imagination. Taking out key personnel could be achieved by anything from a silenced Welrod shot, to laying down a mine before retreating. It heavily encourages stealth, but doesn’t restrict you to it, letting you experiment with various methods due to the large sandbox style environments.
Gunplay is fairly solid, however strangely, what with the snipers being quite so heavily featured, the differences between rifles and their upgrades feels a little non distinct. The sub-machine guns feel as though they’re meant to be used only as a last resort, which in a stealth orientated game, is a plus point. Whilst the Welrod is suitably slow to fire and has a meagre ammo capacity at best, scavenging corpses and crates will often yield far more than is necessary. Despite not really knowing what sort of battle you’ll find yourself in, you can alter your load out pre-mission with anything you’ve unlocked via levelling up in the various modes. If you feel a silenced pistol is a little over powered, switch it for a revolver, love to go loud? Bring along a pocket full of dynamite and a few land mines at the expense of health packs.
Whilst it may not be the prettiest game on the PS4, there are not only some very nice lighting effects, but the frame rate is consistently high, making it a much smoother experience than you might be used to. Add to this that each of the eight levels on offer usually lasts around an hour each, and you’ll become increasingly impressed.
That’s not to say it’s been completely smooth sailing however, Sniper Elite III does have it’s drawbacks too. The enemy AI, whilst in alert mode, can be fairly competent, but the transition back to their designated patrols despite half a squadron lying at their feet instantly takes you out of the experience. Some of the context sensitive prompts can grate a little too early as well, actions overlap all too frequently meaning that the wrong task is occasionally performed if you’re not careful. Searching bodies requires deft usage of the right thumbstick before the option can appear; silently knifing someone in the back can often take multiple button mashes before registering too.
Your time spent with Sniper Elite III will vary from either being too easy at the upside of being daft, visceral fun, or too difficult along with some of the more infuriating technical blemishes peppered about the place. If you’ve played the others and still can’t fill that sadistic void with anything but slow motion testicle battery, then you’ll more than likely enjoy this instalment. If not, and you’re hankering after some stealthy fun; alongside being capable of brushing aside a disappointingly clichéd narrative and the occasional technical hiccup, Sniper Elite III might just have found its mark.
Ubisoft has announced today that single player content for the open world action-adventure game Watch Dogs will be available tomorrow on all platforms. Tomorrow’s release includes three single player missions, unlockable weapons, perks and bonuses to help Aiden on his quest for revenge.
The three missions, detailed below, give players tasks to complete, but also bonuses, boosts, perks, weapons and outfits to earn and unlock along the way.
New weapons available with this content include the Biometric Rifle and the Auto-6 pistol. The Biometric Rifle is acquired after successfully completing the Signature Shot mission and is unique to Aiden, responding his finger prints alone. It excels at long range, but still has a high rate of fire for when combat gets up close and personal. The Auto-6 is a burst fire pistol that is extremely effective and deals a large amount of damage.
Among the new perks and bonuses are a Dedsec Battery Boost that adds additional phone battery, a Blume Weapon Boost that permits faster reloading for all weapons and less recoil, a Driving Master boost that offers improved vehicle hit points and an ATM Hack boost that increases the amount of money gained when hacking accounts at ATMs.
Season Pass holders received access to this content one week in advance and starting tomorrow non Season Pass holders can purchase the content. Players hoping for early access to the upcoming Single Player Story, as well as access to today’s content drop and the Conspiracy! Digital Trip can still purchase the Season Pass.
From Paleto Bay to the Port of Los Santos and everywhere in between, it’s time to celebrate the birthplace of freedom with The Independence Day Special (in association with Ammu-Nation) for Grand Theft Auto Online.
Demonstrate your exceptionalism and own the road from sea to shining sea with two new star spangled rides, the Sovereign motorcycle and the super-sized Liberator monster truck. And protect your rights the same way our Founding Fathers did with the latest addition to Ammu-Nation’s antiques collection, the high-powered Musket… or channel your inner Jack Howitzer with the spectacular Firework Rocket Launcher.
Seven new properties have also been added to the Dynasty 8 rolls, including locations in Paleto Bay and Vinewood Hills that provide plenty of yard space to scorch the grass with your very own Fireworks show.
Use up to 12 varieties with different fuse lengths to create a spectacle that would make even the most battle-hardened Republican Space Ranger shed a tear. If you prefer rickety amusements operated by minimum wage teenage workers over incendiary lawn displays, then venture down to Pleasure Pier where you can now ride the Ferris Whale and the Leviathan Roller Coaster.
This limited-time update also features an overabundance of patriotic flare: show off nationalistic pride with a “Made in the U.S.A.” t-shirt, a backwoods mullet or let the eagle soar with an animal mask featuring this great nation’s most fearsome and majestic creatures.
This special seasonal content will be available to redeem in-game until Mid-July (we will announce a specific redemption expiration date soon). The automatic update for the Independence Day Special also includes additional game tuning updates and other adjustments, including the new On Call Matchmaking function. This new option allows players to accept a Job invite and continue playing in Freemode until that Job fills up, reducing time spent idle while waiting for Job to start.
This new option allows players to accept a Job invite and continue playing in Freemode until that Job fills up, reducing time spent idle while waiting for Job to start. For the complete list of all the fixes and tuning updates, visit the Rockstar Support site.
To download the Independence Day Special, fire up your online-connected PS3 or Xbox 360 and start GTAV. You’ll be prompted to download the automatic update (1.15) and Xbox 360 players will also be required to download an additional compatibility pack upon entering GTA Online.
And look for details about the upcoming celebratory 4-day Independence Day Weekend Event tomorrow.
Deep Silver today reveals ESCAPE Dead Island, a third-person single-player survival mystery spin-off that unravels the origins of the zombie outbreak and tells the story between Dead Island and the recently announced successor Dead Island 2.
Developed by Fatshark Sweden, ESCAPE Dead Island is scheduled for release in autumn 2014 for the Xbox 360 and for the PlayStation 3 as well as Windows PC for a recommended retail price of £39.99 for the console versions and £34.99 for the PC version.
ESCAPE Dead Island is a survival mystery that follows the story of Cliff Calo, who sets sail to document the unexplained events rumoured to have happened on Banoi. Arriving on the island of Narapela, part of the Banoi archipelago, he finds that not everything is as it seems. Haunted by Déjà vu, Cliff will have to make sense of it all throughout the entire game again and again.
This story-driven adventure lets players delve into the Dead Island universe and unravel the origins of the zombie outbreak. Escape is only the beginning. Delivering the key features of a Dead Island game visceral melee combat set in a beautiful paradise setting ESCAPE adds a completely new tone to the zombie universe. The visually unique styles accompanies the player on his struggle against insanity as he experiences the secrets of the Dead Island universe, fights off zombies with a vast and unique array of weapons and opens the path to the events that will happen in Dead Island 2.
Today 2K has announced that John Cena will be the cover star for this years WWE 2K15.
“WWE 2K15 will be the absolute BEST game you’ve ever got your hands on” – not my words but of John Cena!
WWE 2K15 will be the second wrestling title published by 2K Sports, the game launches on 28th Oct for North America but 31st October for internationally for PlayStation 3, PlayStation 4, Xbox 360 and Xbox One.
“It is truly an honour and privilege to serve as the WWE 2K15 cover Superstar,” said Cena. “2K has a tremendous history of sports simulation games and cover athletes, including Michael Jordan, Kevin Durant, LeBron James and of course, Dwayne ‘The Rock’ Johnson. I look forward to carrying the flag for WWE 2K15 and introducing the incredible next-generation of WWE gaming to the WWE Universe.” Cena has established himself as one of the most prolific WWE Superstars of all time.
A pop-culture fixture, Cena is frequently recognized for his film, television and music endeavours, as well as for granting more than 400 wishes to children with life-threatening illnesses through the Make-a-Wish Foundation, more than any other celebrity. In addition, Cena is one of the world’s most popular athletes across social media with more than six million Twitter followers, as well as 27 million likes on Facebook, making him the most-followed active U.S. athlete on Facebook.
“With his outstanding record of accomplishments in WWE and beyond, the iconic John Cena is the perfect WWE Superstar to represent the WWE 2K franchise as we launch the first-ever WWE video game on next-generation consoles,” said Chris Snyder, Vice President of Marketing at 2K. “Along with monumental gameplay, graphical and presentation improvements, we are confident that Cena will drive WWE 2K15 to cement its spot in history as the greatest WWE video game released to date.”
Laying low for days, this may be your only your shot…make it count. Observe. Plan. Execute. ADAPT. In the latest chapter of the award-winning series, players are taken to the unforgiving yet exotic terrain of North Africa in a savage conflict against Germany’s infamous Afrika Korps.
Stalk your targets through the twisting canyons, lush oases and ancient cities of the Western Desert in the deadly rush to sabotage a Nazi super-weapons program that could end Allied resistance for good. Use stealth, planning and execution to hunt your targets, whether human or machine.
From signature long distance kills, to melee takedowns, distractions and explosive traps, you are as deadly up close as you are from afar. It must end here. You are the turning point. Because one bullet can change history…
Karl has one shot, one chance to take down his target. But there’s a division between him and his objective. Piece of cake.